/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim: set ts=8 sts=2 et sw=2 tw=80: */ // Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CHROME_COMMON_IPC_CHANNEL_H_ #define CHROME_COMMON_IPC_CHANNEL_H_ #include #include #include "base/basictypes.h" #include "base/process.h" #include "build/build_config.h" #include "mozilla/UniquePtr.h" #include "mozilla/UniquePtrExtensions.h" #include "mozilla/WeakPtr.h" #include "chrome/common/ipc_message.h" #ifdef OS_WIN # include #endif namespace IPC { class Message; class MessageReader; class MessageWriter; //------------------------------------------------------------------------------ class Channel { // Security tests need access to the pipe handle. friend class ChannelTest; public: // Windows channels use named objects and connect to them by name, // but on Unix we use unnamed socketpairs and pass capabilities // directly using SCM_RIGHTS messages. This type abstracts away // that difference. #ifdef OS_WIN typedef std::wstring ChannelId; #else struct ChannelId {}; #endif // For channels which are created after initialization, handles to the pipe // endpoints may be passed around directly using IPC messages. using ChannelHandle = mozilla::UniqueFileHandle; // Implemented by consumers of a Channel to receive messages. // // All listeners will only be called on the IO thread, and must be destroyed // on the IO thread. class Listener : public mozilla::SupportsWeakPtr { public: virtual ~Listener() = default; // Called when a message is received. virtual void OnMessageReceived(mozilla::UniquePtr message) = 0; // Called when the channel is connected and we have received the internal // Hello message from the peer. virtual void OnChannelConnected(base::ProcessId peer_pid) {} // Called when an error is detected that causes the channel to close. // This method is not called when a channel is closed normally. virtual void OnChannelError() {} // If the listener has queued messages, swap them for |queue| like so // swap(impl->my_queued_messages, queue); virtual void GetQueuedMessages( std::queue>& queue) {} }; enum Mode { MODE_SERVER, MODE_CLIENT }; enum { // The maximum message size in bytes. Attempting to receive a // message of this size or bigger results in a channel error. // This is larger in fuzzing builds to allow the fuzzing of passing // large data structures into DOM methods without crashing. #ifndef FUZZING kMaximumMessageSize = 256 * 1024 * 1024, #else kMaximumMessageSize = 1792 * 1024 * 1024, // 1.75GB #endif // Amount of data to read at once from the pipe. kReadBufferSize = 4 * 1024, }; // Initialize a Channel. // // |channel_id| identifies the communication Channel. // |mode| specifies whether this Channel is to operate in server mode or // client mode. In server mode, the Channel is responsible for setting up the // IPC object, whereas in client mode, the Channel merely connects to the // already established IPC object. // |listener| receives a callback on the current thread for each newly // received message. // // The Channel must be created and destroyed on the IO thread, and all // methods, unless otherwise noted, are only safe to call on the I/O thread. // Channel(const ChannelId& channel_id, Mode mode, Listener* listener); // Initialize a pre-created channel |pipe| as |mode|. Channel(ChannelHandle pipe, Mode mode, Listener* listener); ~Channel(); // Connect the pipe. On the server side, this will initiate // waiting for connections. On the client, it attempts to // connect to a pre-existing pipe. Note, calling Connect() // will not block the calling thread and may complete // asynchronously. bool Connect(); // Close this Channel explicitly. May be called multiple times. void Close(); // Modify the Channel's listener. Listener* set_listener(Listener* listener); // Send a message over the Channel to the listener on the other end. // // This method may be called from any thread, so long as the `Channel` is not // destroyed before it returns. // // If you Send() a message on a Close()'d channel, we delete the message // immediately. bool Send(mozilla::UniquePtr message); // The PID which this channel has been opened with. This will be // `-1` until `OnChannelConnected` has been called. int32_t OtherPid() const; // IsClosed() is safe to call from any thread, but the value returned may // be out of date. bool IsClosed() const; #if defined(OS_POSIX) // On POSIX an IPC::Channel wraps a socketpair(), this method returns the // FD # for the client end of the socket and the equivalent FD# to use for // mapping it into the Child process. // This method may only be called on the server side of a channel. void GetClientFileDescriptorMapping(int* src_fd, int* dest_fd) const; // Close the client side of the socketpair. void CloseClientFileDescriptor(); # if defined(OS_MACOSX) // Configure the mach task_t for the peer task. void SetOtherMachTask(task_t task); // Tell this pipe to accept mach ports. Exactly one side of the IPC connection // must be set as `MODE_SERVER` and that side will be responsible for // transferring the rights between processes. void StartAcceptingMachPorts(Mode mode); # endif #elif defined(OS_WIN) // Tell this pipe to accept handles. Exactly one side of the IPC connection // must be set as `MODE_SERVER`, and that side will be responsible for calling // `DuplicateHandle` to transfer the handle between processes. void StartAcceptingHandles(Mode mode); #endif // defined(OS_POSIX) // On Windows: Generates a channel ID that, if passed to the client // as a shared secret, will validate the client's authenticity. // Other platforms don't use channel IDs, so this returns the dummy // ChannelId value. static ChannelId GenerateVerifiedChannelID(); // On Windows: Retrieves the initial channel ID passed to the // current process by its parent. Other platforms don't do this; // the dummy ChannelId value is returned instead. static ChannelId ChannelIDForCurrentProcess(); #if defined(MOZ_WIDGET_ANDROID) // Used to set the first IPC file descriptor in the child process on Android. // See ipc_channel_posix.cc for further details on how this is used. static void SetClientChannelFd(int fd); #endif // defined(MOZ_WIDGET_ANDROID) // Create a new pair of pipe endpoints which can be used to establish a // native IPC::Channel connection. static bool CreateRawPipe(ChannelHandle* server, ChannelHandle* client); private: // PIMPL to which all channel calls are delegated. class ChannelImpl; RefPtr channel_impl_; enum { #if defined(OS_MACOSX) // If the channel receives a message that contains file descriptors, then // it will reply back with this message, indicating that the message has // been received. The sending channel can then close any descriptors that // had been marked as auto_close. This works around a sendmsg() bug on BSD // where the kernel can eagerly close file descriptors that are in message // queues but not yet delivered. RECEIVED_FDS_MESSAGE_TYPE = kuint16max - 1, #endif // The Hello message is internal to the Channel class. It is sent // by the peer when the channel is connected. The message contains // just the process id (pid). The message has a special routing_id // (MSG_ROUTING_NONE) and type (HELLO_MESSAGE_TYPE). HELLO_MESSAGE_TYPE = kuint16max // Maximum value of message type // (uint16_t), to avoid conflicting with // normal message types, which are // enumeration constants starting from 0. }; }; } // namespace IPC #endif // CHROME_COMMON_IPC_CHANNEL_H_