/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- * vim: set ts=8 sts=2 et sw=2 tw=80: * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef js_UbiNodePostOrder_h #define js_UbiNodePostOrder_h #include "mozilla/Attributes.h" #include #include "js/UbiNode.h" #include "js/Vector.h" namespace js { class SystemAllocPolicy; } namespace JS { class AutoCheckCannotGC; namespace ubi { /** * A post-order depth-first traversal of `ubi::Node` graphs. * * No GC may occur while an instance of `PostOrder` is live. * * The `NodeVisitor` type provided to `PostOrder::traverse` must have the * following member: * * bool operator()(Node& node) * * The node visitor method. This method is called once for each `node` * reachable from the start set in post-order. * * This visitor function should return true on success, or false if an error * occurs. A false return value terminates the traversal immediately, and * causes `PostOrder::traverse` to return false. * * The `EdgeVisitor` type provided to `PostOrder::traverse` must have the * following member: * * bool operator()(Node& origin, Edge& edge) * * The edge visitor method. This method is called once for each outgoing * `edge` from `origin` that is reachable from the start set. * * NB: UNLIKE NODES, THERE IS NO GUARANTEED ORDER IN WHICH EDGES AND THEIR * ORIGINS ARE VISITED! * * This visitor function should return true on success, or false if an error * occurs. A false return value terminates the traversal immediately, and * causes `PostOrder::traverse` to return false. */ struct PostOrder { private: struct OriginAndEdges { Node origin; EdgeVector edges; OriginAndEdges(const Node& node, EdgeVector&& edges) : origin(node), edges(std::move(edges)) {} OriginAndEdges(const OriginAndEdges& rhs) = delete; OriginAndEdges& operator=(const OriginAndEdges& rhs) = delete; OriginAndEdges(OriginAndEdges&& rhs) : origin(rhs.origin), edges(std::move(rhs.edges)) { MOZ_ASSERT(&rhs != this, "self-move disallowed"); } OriginAndEdges& operator=(OriginAndEdges&& rhs) { this->~OriginAndEdges(); new (this) OriginAndEdges(std::move(rhs)); return *this; } }; using Stack = js::Vector; using Set = js::HashSet, js::SystemAllocPolicy>; JSContext* cx; Set seen; Stack stack; #ifdef DEBUG bool traversed; #endif private: [[nodiscard]] bool fillEdgesFromRange(EdgeVector& edges, js::UniquePtr& range) { MOZ_ASSERT(range); for (; !range->empty(); range->popFront()) { if (!edges.append(std::move(range->front()))) { return false; } } return true; } [[nodiscard]] bool pushForTraversing(const Node& node) { EdgeVector edges; auto range = node.edges(cx, /* wantNames */ false); return range && fillEdgesFromRange(edges, range) && stack.append(OriginAndEdges(node, std::move(edges))); } public: // Construct a post-order traversal object. // // The traversal asserts that no GC happens in its runtime during its // lifetime via the `AutoCheckCannotGC&` parameter. We do nothing with it, // other than require it to exist with a lifetime that encloses our own. PostOrder(JSContext* cx, AutoCheckCannotGC&) : cx(cx), seen(), stack() #ifdef DEBUG , traversed(false) #endif { } // Add `node` as a starting point for the traversal. You may add // as many starting points as you like. Returns false on OOM. [[nodiscard]] bool addStart(const Node& node) { if (!seen.put(node)) { return false; } return pushForTraversing(node); } // Traverse the graph in post-order, starting with the set of nodes passed // to `addStart` and applying `onNode::operator()` for each node in the // graph and `onEdge::operator()` for each edge in the graph, as described // above. // // This should be called only once per instance of this class. // // Return false on OOM or error return from `onNode::operator()` or // `onEdge::operator()`. template [[nodiscard]] bool traverse(NodeVisitor onNode, EdgeVisitor onEdge) { #ifdef DEBUG MOZ_ASSERT(!traversed, "Can only traverse() once!"); traversed = true; #endif while (!stack.empty()) { auto& origin = stack.back().origin; auto& edges = stack.back().edges; if (edges.empty()) { if (!onNode(origin)) { return false; } stack.popBack(); continue; } Edge edge = std::move(edges.back()); edges.popBack(); if (!onEdge(origin, edge)) { return false; } auto ptr = seen.lookupForAdd(edge.referent); // We've already seen this node, don't follow its edges. if (ptr) { continue; } // Mark the referent as seen and follow its edges. if (!seen.add(ptr, edge.referent) || !pushForTraversing(edge.referent)) { return false; } } return true; } }; } // namespace ubi } // namespace JS #endif // js_UbiNodePostOrder_h