/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- * vim: set ts=8 sts=2 et sw=2 tw=80: * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef js_UbiNodeUtils_h #define js_UbiNodeUtils_h #include "jspubtd.h" #include "js/UbiNode.h" #include "js/UniquePtr.h" using JS::ubi::Edge; using JS::ubi::EdgeRange; using JS::ubi::EdgeVector; namespace JS { namespace ubi { // An EdgeRange concrete class that simply holds a vector of Edges, // populated by the addTracerEdges method. class SimpleEdgeRange : public EdgeRange { EdgeVector edges; size_t i; protected: void settle() { front_ = i < edges.length() ? &edges[i] : nullptr; } public: explicit SimpleEdgeRange() : edges(), i(0) {} bool addTracerEdges(JSRuntime* rt, void* thing, JS::TraceKind kind, bool wantNames); bool addEdge(Edge edge) { if (!edges.append(std::move(edge))) return false; settle(); return true; } void popFront() override { i++; settle(); } }; } // namespace ubi } // namespace JS #endif // js_UbiNodeUtils_h