// Copyright 2012 the V8 project authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef V8_REGEXP_REGEXP_BYTECODE_GENERATOR_H_ #define V8_REGEXP_REGEXP_BYTECODE_GENERATOR_H_ #include "irregexp/imported/regexp-macro-assembler.h" namespace v8 { namespace internal { // An assembler/generator for the Irregexp byte code. class V8_EXPORT_PRIVATE RegExpBytecodeGenerator : public RegExpMacroAssembler { public: // Create an assembler. Instructions and relocation information are emitted // into a buffer, with the instructions starting from the beginning and the // relocation information starting from the end of the buffer. See CodeDesc // for a detailed comment on the layout (globals.h). // // The assembler allocates and grows its own buffer, and buffer_size // determines the initial buffer size. The buffer is owned by the assembler // and deallocated upon destruction of the assembler. RegExpBytecodeGenerator(Isolate* isolate, Zone* zone); ~RegExpBytecodeGenerator() override; // The byte-code interpreter checks on each push anyway. int stack_limit_slack() override { return 1; } bool CanReadUnaligned() const override { return false; } void Bind(Label* label) override; void AdvanceCurrentPosition(int by) override; // Signed cp change. void PopCurrentPosition() override; void PushCurrentPosition() override; void Backtrack() override; void GoTo(Label* label) override; void PushBacktrack(Label* label) override; bool Succeed() override; void Fail() override; void PopRegister(int register_index) override; void PushRegister(int register_index, StackCheckFlag check_stack_limit) override; void AdvanceRegister(int reg, int by) override; // r[reg] += by. void SetCurrentPositionFromEnd(int by) override; void SetRegister(int register_index, int to) override; void WriteCurrentPositionToRegister(int reg, int cp_offset) override; void ClearRegisters(int reg_from, int reg_to) override; void ReadCurrentPositionFromRegister(int reg) override; void WriteStackPointerToRegister(int reg) override; void ReadStackPointerFromRegister(int reg) override; void LoadCurrentCharacterImpl(int cp_offset, Label* on_end_of_input, bool check_bounds, int characters, int eats_at_least) override; void CheckCharacter(unsigned c, Label* on_equal) override; void CheckCharacterAfterAnd(unsigned c, unsigned mask, Label* on_equal) override; void CheckCharacterGT(base::uc16 limit, Label* on_greater) override; void CheckCharacterLT(base::uc16 limit, Label* on_less) override; void CheckGreedyLoop(Label* on_tos_equals_current_position) override; void CheckAtStart(int cp_offset, Label* on_at_start) override; void CheckNotAtStart(int cp_offset, Label* on_not_at_start) override; void CheckNotCharacter(unsigned c, Label* on_not_equal) override; void CheckNotCharacterAfterAnd(unsigned c, unsigned mask, Label* on_not_equal) override; void CheckNotCharacterAfterMinusAnd(base::uc16 c, base::uc16 minus, base::uc16 mask, Label* on_not_equal) override; void CheckCharacterInRange(base::uc16 from, base::uc16 to, Label* on_in_range) override; void CheckCharacterNotInRange(base::uc16 from, base::uc16 to, Label* on_not_in_range) override; bool CheckCharacterInRangeArray(const ZoneList* ranges, Label* on_in_range) override { // Disabled in the interpreter, because 1) there is no constant pool that // could store the ByteArray pointer, 2) bytecode size limits are not as // restrictive as code (e.g. branch distances on arm), 3) bytecode for // large character classes is already quite compact. // TODO(jgruber): Consider using BytecodeArrays (with a constant pool) // instead of plain ByteArrays; then we could implement // CheckCharacterInRangeArray in the interpreter. return false; } bool CheckCharacterNotInRangeArray(const ZoneList* ranges, Label* on_not_in_range) override { return false; } void CheckBitInTable(Handle table, Label* on_bit_set) override; void CheckNotBackReference(int start_reg, bool read_backward, Label* on_no_match) override; void CheckNotBackReferenceIgnoreCase(int start_reg, bool read_backward, bool unicode, Label* on_no_match) override; void IfRegisterLT(int register_index, int comparand, Label* if_lt) override; void IfRegisterGE(int register_index, int comparand, Label* if_ge) override; void IfRegisterEqPos(int register_index, Label* if_eq) override; IrregexpImplementation Implementation() override; Handle GetCode(Handle source) override; private: void ExpandBuffer(); // Code and bitmap emission. inline void EmitOrLink(Label* label); inline void Emit32(uint32_t x); inline void Emit16(uint32_t x); inline void Emit8(uint32_t x); inline void Emit(uint32_t bc, uint32_t arg); inline void Emit(uint32_t bc, int32_t arg); // Bytecode buffer. int length(); void Copy(byte* a); // The buffer into which code and relocation info are generated. static constexpr int kInitialBufferSize = 1024; ZoneVector buffer_; // The program counter. int pc_; Label backtrack_; int advance_current_start_; int advance_current_offset_; int advance_current_end_; // Stores jump edges emitted for the bytecode (used by // RegExpBytecodePeepholeOptimization). // Key: jump source (offset in buffer_ where jump destination is stored). // Value: jump destination (offset in buffer_ to jump to). ZoneUnorderedMap jump_edges_; Isolate* isolate_; static const int kInvalidPC = -1; DISALLOW_IMPLICIT_CONSTRUCTORS(RegExpBytecodeGenerator); }; } // namespace internal } // namespace v8 #endif // V8_REGEXP_REGEXP_BYTECODE_GENERATOR_H_