// Debugger.prototype.findAllGlobals finds ALL the globals! var g1 = newGlobal({newCompartment: true}); // Created before the Debugger; debuggee. var g2 = newGlobal({newCompartment: true}); // Created before the Debugger; not debuggee. var dbg = new Debugger; var g3 = newGlobal({newCompartment: true}); // Created after the Debugger; debuggee. var g4 = newGlobal({newCompartment: true}); // Created after the Debugger; not debuggee. var g1w = dbg.addDebuggee(g1); var g3w = dbg.addDebuggee(g3); var a = dbg.findAllGlobals(); // Get Debugger.Objects around global objects var g2w = dbg.makeGlobalObjectReference(g2); var g4w = dbg.makeGlobalObjectReference(g4); var thisw = dbg.makeGlobalObjectReference(this); // Check that they're all there. assertEq(a.indexOf(g1w) != -1, true); assertEq(a.indexOf(g2w) != -1, true); assertEq(a.indexOf(g3w) != -1, true); assertEq(a.indexOf(g4w) != -1, true); assertEq(a.indexOf(thisw) != -1, true);