g = Function("", "for (var i = 0; i < 0; ++i) { eval('this.arg'+0 +'=arg'+0); }"); Math.abs(undefined); gczeal(2,300); evaluate("\ var toFloat32 = (function() {\ var f32 = new Float32Array(1);\ function f(x) { return f32[0] = x; }\ return f;\ })();\ for (var i = 0; i < 64; ++i) {\ var p = Math.pow(2, i) + 1;\ g(toFloat32(p));\ toFloat32(-p);\ }");