/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim: set ts=8 sts=2 et sw=2 tw=80: */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef jit_ProcessExecutableMemory_h #define jit_ProcessExecutableMemory_h #include "util/Poison.h" namespace js { namespace jit { // Limit on the number of bytes of executable memory to prevent JIT spraying // attacks. #if JS_BITS_PER_WORD == 32 static const size_t MaxCodeBytesPerProcess = 140 * 1024 * 1024; #else // This is the largest number which satisfies various alignment static // asserts that is <= INT32_MAX. The INT32_MAX limit is required for making a // single call to RtlInstallFunctionTableCallback(). (This limit could be // relaxed in the future by making multiple calls.) static const size_t MaxCodeBytesPerProcess = 2044 * 1024 * 1024; #endif // Limit on the number of bytes of code memory per buffer. This limit comes // about because we encode an unresolved relative unconditional branch during // assembly as a branch instruction that carries the absolute offset of the next // branch instruction in the chain of branches that all reference the same // unresolved label. For this architecture to work, no branch instruction may // lie at an offset greater than the maximum forward branch distance. This is // true on both ARM and ARM64. // // Notably, even though we know that the offsets thus encoded are always // positive offsets, we use only the positive part of the signed range of the // branch offset. // // On ARM-32, we are limited by BOffImm::IsInRange(), which checks that the // offset is no greater than 2^25-4 in the offset's 26-bit signed field. // // On ARM-64, we are limited by Instruction::ImmBranchMaxForwardOffset(), which // checks that the offset is no greater than 2^27-4 in the offset's 28-bit // signed field. // // On MIPS, there are no limitations because the assembler has to implement // jump chaining to be effective at all (jump offsets are quite small). // // On x86 and x64, there are no limitations here because the assembler // MOZ_CRASHes if the 32-bit offset is exceeded. #if defined(JS_CODEGEN_ARM) static const size_t MaxCodeBytesPerBuffer = (1 << 25) - 4; #elif defined(JS_CODEGEN_ARM64) static const size_t MaxCodeBytesPerBuffer = (1 << 27) - 4; #else static const size_t MaxCodeBytesPerBuffer = MaxCodeBytesPerProcess; #endif // Executable code is allocated in 64K chunks. ExecutableAllocator uses pools // that are at least this big. Code we allocate does not necessarily have 64K // alignment though. static const size_t ExecutableCodePageSize = 64 * 1024; enum class ProtectionSetting { Protected, // Not readable, writable, or executable. Writable, Executable, }; /// Whether the instruction cache must be flushed enum class MustFlushICache { No, Yes }; [[nodiscard]] extern bool ReprotectRegion(void* start, size_t size, ProtectionSetting protection, MustFlushICache flushICache); // Functions called at process start-up/shutdown to initialize/release the // executable memory region. [[nodiscard]] extern bool InitProcessExecutableMemory(); extern void ReleaseProcessExecutableMemory(); // Allocate/deallocate executable pages. extern void* AllocateExecutableMemory(size_t bytes, ProtectionSetting protection, MemCheckKind checkKind); extern void DeallocateExecutableMemory(void* addr, size_t bytes); // Returns true if we can allocate a few more MB of executable code without // hitting our code limit. This function can be used to stop compiling things // that are optional (like Baseline and Ion code) when we're about to reach the // limit, so we are less likely to OOM or crash. Note that the limit is // per-process, so other threads can also allocate code after we call this // function. extern bool CanLikelyAllocateMoreExecutableMemory(); // Returns a rough guess of how much executable memory remains available, // rounded down to MB limit. Note this can fluctuate as other threads within // the process allocate executable memory. extern size_t LikelyAvailableExecutableMemory(); // Returns whether |p| is stored in the executable code buffer. extern bool AddressIsInExecutableMemory(const void* p); } // namespace jit } // namespace js #endif // jit_ProcessExecutableMemory_h