/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- * vim: set ts=8 sts=2 et sw=2 tw=80: * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef vm_ShapeZone_h #define vm_ShapeZone_h #include "mozilla/MemoryReporting.h" #include "gc/Barrier.h" #include "js/GCHashTable.h" #include "vm/PropertyKey.h" #include "vm/PropMap.h" #include "vm/Shape.h" #include "vm/TaggedProto.h" namespace js { // Hash policy for the per-zone baseShapes set. struct BaseShapeHasher { struct Lookup { const JSClass* clasp; JS::Realm* realm; TaggedProto proto; Lookup(const JSClass* clasp, JS::Realm* realm, TaggedProto proto) : clasp(clasp), realm(realm), proto(proto) {} }; static HashNumber hash(const Lookup& lookup) { HashNumber hash = StableCellHasher::hash(lookup.proto); return mozilla::AddToHash(hash, lookup.clasp, lookup.realm); } static bool match(const WeakHeapPtr& key, const Lookup& lookup) { return key.unbarrieredGet()->clasp() == lookup.clasp && key.unbarrieredGet()->realm() == lookup.realm && key.unbarrieredGet()->proto() == lookup.proto; } }; using BaseShapeSet = JS::WeakCache< JS::GCHashSet, BaseShapeHasher, SystemAllocPolicy>>; // Hash policy for the per-zone initialPropMaps set, mapping property key + info // to a shared property map. struct InitialPropMapHasher { struct Lookup { PropertyKey key; PropertyInfo prop; Lookup(PropertyKey key, PropertyInfo prop) : key(key), prop(prop) {} }; static HashNumber hash(const Lookup& lookup) { HashNumber hash = HashPropertyKey(lookup.key); return mozilla::AddToHash(hash, lookup.prop.toRaw()); } static bool match(const WeakHeapPtr& key, const Lookup& lookup) { const SharedPropMap* map = key.unbarrieredGet(); return map->matchProperty(0, lookup.key, lookup.prop); } }; using InitialPropMapSet = JS::WeakCache, InitialPropMapHasher, SystemAllocPolicy>>; // Helper class to hash information relevant for all shapes. struct ShapeBaseHasher { struct Lookup { const JSClass* clasp; JS::Realm* realm; TaggedProto proto; ObjectFlags objectFlags; Lookup(const JSClass* clasp, JS::Realm* realm, const TaggedProto& proto, ObjectFlags objectFlags) : clasp(clasp), realm(realm), proto(proto), objectFlags(objectFlags) {} }; static HashNumber hash(const Lookup& lookup) { HashNumber hash = StableCellHasher::hash(lookup.proto); return mozilla::AddToHash(hash, lookup.clasp, lookup.realm, lookup.objectFlags.toRaw()); } static bool match(const Shape* shape, const Lookup& lookup) { return lookup.clasp == shape->getObjectClass() && lookup.realm == shape->realm() && lookup.proto == shape->proto() && lookup.objectFlags == shape->objectFlags(); } }; // Hash policy for the per-zone initialShapes set storing initial shapes for // objects in the zone. // // These are empty shapes, except for certain classes (e.g. String, RegExp) // which may add certain baked-in properties. See insertInitialShape. struct InitialShapeHasher { struct Lookup : public ShapeBaseHasher::Lookup { uint32_t nfixed; Lookup(const JSClass* clasp, JS::Realm* realm, const TaggedProto& proto, uint32_t nfixed, ObjectFlags objectFlags) : ShapeBaseHasher::Lookup(clasp, realm, proto, objectFlags), nfixed(nfixed) {} }; static HashNumber hash(const Lookup& lookup) { HashNumber hash = ShapeBaseHasher::hash(lookup); return mozilla::AddToHash(hash, lookup.nfixed); } static bool match(const WeakHeapPtr& key, const Lookup& lookup) { const SharedShape* shape = key.unbarrieredGet(); return ShapeBaseHasher::match(shape, lookup) && lookup.nfixed == shape->numFixedSlots(); } }; using InitialShapeSet = JS::WeakCache, InitialShapeHasher, SystemAllocPolicy>>; // Hash policy for the per-zone propMapShapes set storing shared shapes with // shared property maps. struct PropMapShapeHasher { struct Lookup { BaseShape* base; SharedPropMap* map; uint32_t mapLength; uint32_t nfixed; ObjectFlags objectFlags; Lookup(BaseShape* base, uint32_t nfixed, SharedPropMap* map, uint32_t mapLength, ObjectFlags objectFlags) : base(base), map(map), mapLength(mapLength), nfixed(nfixed), objectFlags(objectFlags) {} }; static HashNumber hash(const Lookup& lookup) { return mozilla::HashGeneric(lookup.base, lookup.map, lookup.mapLength, lookup.nfixed, lookup.objectFlags.toRaw()); } static bool match(const WeakHeapPtr& key, const Lookup& lookup) { const SharedShape* shape = key.unbarrieredGet(); return lookup.base == shape->base() && lookup.nfixed == shape->numFixedSlots() && lookup.map == shape->propMap() && lookup.mapLength == shape->propMapLength() && lookup.objectFlags == shape->objectFlags(); } static void rekey(WeakHeapPtr& k, const WeakHeapPtr& newKey) { k = newKey; } }; using PropMapShapeSet = JS::WeakCache, PropMapShapeHasher, SystemAllocPolicy>>; // Hash policy for the per-zone proxyShapes set storing shapes for proxy objects // in the zone. struct ProxyShapeHasher : public ShapeBaseHasher { static bool match(const WeakHeapPtr& key, const Lookup& lookup) { const ProxyShape* shape = key.unbarrieredGet(); return ShapeBaseHasher::match(shape, lookup); } }; using ProxyShapeSet = JS::WeakCache, ProxyShapeHasher, SystemAllocPolicy>>; // Hash policy for the per-zone wasmGCShapes set storing shapes for Wasm GC // objects in the zone. struct WasmGCShapeHasher : public ShapeBaseHasher { struct Lookup : public ShapeBaseHasher::Lookup { const wasm::RecGroup* recGroup; Lookup(const JSClass* clasp, JS::Realm* realm, const TaggedProto& proto, const wasm::RecGroup* recGroup, ObjectFlags objectFlags) : ShapeBaseHasher::Lookup(clasp, realm, proto, objectFlags), recGroup(recGroup) {} }; static HashNumber hash(const Lookup& lookup) { HashNumber hash = ShapeBaseHasher::hash(lookup); hash = mozilla::AddToHash(hash, lookup.recGroup); return hash; } static bool match(const WeakHeapPtr& key, const Lookup& lookup) { const WasmGCShape* shape = key.unbarrieredGet(); return ShapeBaseHasher::match(shape, lookup) && shape->recGroup() == lookup.recGroup; } }; using WasmGCShapeSet = JS::WeakCache, WasmGCShapeHasher, SystemAllocPolicy>>; struct ShapeZone { // Set of all base shapes in the Zone. BaseShapeSet baseShapes; // Set used to look up a shared property map based on the first property's // PropertyKey and PropertyInfo. InitialPropMapSet initialPropMaps; // Set of initial shapes in the Zone. InitialShapeSet initialShapes; // Set of SharedPropMapShapes in the Zone. PropMapShapeSet propMapShapes; // Set of ProxyShapes in the Zone. ProxyShapeSet proxyShapes; // Set of WasmGCShapes in the Zone. WasmGCShapeSet wasmGCShapes; using ShapeWithCacheVector = js::Vector; ShapeWithCacheVector shapesWithCache; explicit ShapeZone(Zone* zone); void purgeShapeCaches(JS::GCContext* gcx); void addSizeOfExcludingThis(mozilla::MallocSizeOf mallocSizeOf, size_t* initialPropMapTable, size_t* shapeTables); void fixupPropMapShapeTableAfterMovingGC(); #ifdef JSGC_HASH_TABLE_CHECKS void checkTablesAfterMovingGC(); #endif }; } // namespace js #endif /* vm_ShapeZone_h */