function createCanvas() { var canvas = document.createElement("canvas"); canvas.setAttribute("width", 100); canvas.setAttribute("height", 100); var ctx = canvas.getContext("2d"); ctx.fillStyle = "rgb(200,0,0)"; ctx.fillRect(10, 10, 55, 50); ctx.fillStyle = "rgba(0,0,200,0.5)"; ctx.fillRect(30, 30, 55, 50); return canvas; }