/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim: set ts=8 sts=2 et sw=2 tw=80: */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef ProfileBufferChunkManager_h #define ProfileBufferChunkManager_h #include "mozilla/ProfileBufferChunk.h" #include "mozilla/ScopeExit.h" #include namespace mozilla { // Manages the ProfileBufferChunks for this process. // The main user of this class is the buffer that needs chunks to store its // data. // The main ProfileBufferChunks responsibilities are: // - It can create new chunks, they are called "unreleased". // - Later these chunks are returned here, and become "released". // - The manager is free to destroy or recycle the oldest released chunks // (usually to reclaim memory), and will inform the user through a provided // callback. // - The user may access still-alive released chunks. class ProfileBufferChunkManager { public: virtual ~ProfileBufferChunkManager() #ifdef DEBUG { MOZ_ASSERT(!mUser, "Still registered when being destroyed"); } #else = default; #endif // Expected maximum size needed to store one stack sample. // Most ChunkManager sub-classes will require chunk sizes, this can serve as // a minimum recommendation to hold most backtraces. constexpr static ProfileBufferChunk::Length scExpectedMaximumStackSize = 128 * 1024; // Estimated maximum buffer size. [[nodiscard]] virtual size_t MaxTotalSize() const = 0; // Create or recycle a chunk right now. May return null in case of allocation // failure. // Note that the chunk-destroyed callback may be invoked during this call; // user should be careful with reentrancy issues. [[nodiscard]] virtual UniquePtr GetChunk() = 0; // `aChunkReceiver` may be called with a new or recycled chunk, or nullptr. // (See `FulfillChunkRequests()` regarding when the callback may happen.) virtual void RequestChunk( std::function)>&& aChunkReceiver) = 0; // This method may be invoked at any time on any thread (and not necessarily // by the main user of this class), to do the work necessary to respond to a // previous `RequestChunk()`. // It is optional: If it is never called, or called too late, the user is // responsible for directly calling `GetChunk()` when a chunk is really // needed (or it should at least fail gracefully). // The idea is to fulfill chunk request on a separate thread, and most // importantly outside of profiler calls, to avoid doing expensive memory // allocations during these calls. virtual void FulfillChunkRequests() = 0; // One chunk is released by the user, the ProfileBufferChunkManager should // keep it as long as possible (depending on local or global memory/time // limits). Note that the chunk-destroyed callback may be invoked during this // call; user should be careful with reentrancy issues. virtual void ReleaseChunk(UniquePtr aChunk) = 0; // `aChunkDestroyedCallback` will be called whenever the contents of a // previously-released chunk is about to be destroyed or recycled. // Note that it may be called during other functions above, or at other times // from the same or other threads; user should be careful with reentrancy // issues. virtual void SetChunkDestroyedCallback( std::function&& aChunkDestroyedCallback) = 0; // Give away all released chunks that have not yet been destroyed. [[nodiscard]] virtual UniquePtr GetExtantReleasedChunks() = 0; // Let a callback see all released chunks that have not yet been destroyed, if // any. Return whatever the callback returns. template [[nodiscard]] auto PeekExtantReleasedChunks(Callback&& aCallback) { const ProfileBufferChunk* chunks = PeekExtantReleasedChunksAndLock(); auto unlock = MakeScopeExit([&]() { UnlockAfterPeekExtantReleasedChunks(); }); return std::forward(aCallback)(chunks); } // Chunks that were still unreleased will never be released. virtual void ForgetUnreleasedChunks() = 0; [[nodiscard]] virtual size_t SizeOfExcludingThis( MallocSizeOf aMallocSizeOf) const = 0; [[nodiscard]] virtual size_t SizeOfIncludingThis( MallocSizeOf aMallocSizeOf) const = 0; protected: // Derived classes to implement `PeekExtantReleasedChunks` through these: virtual const ProfileBufferChunk* PeekExtantReleasedChunksAndLock() = 0; virtual void UnlockAfterPeekExtantReleasedChunks() = 0; #ifdef DEBUG public: // DEBUG checks ensuring that this manager and its users avoid UAFs. // Derived classes should assert that mUser is not null in their functions. void RegisteredWith(const void* aUser) { MOZ_ASSERT(!mUser); MOZ_ASSERT(aUser); mUser = aUser; } void DeregisteredFrom(const void* aUser) { MOZ_ASSERT(mUser == aUser); mUser = nullptr; } protected: const void* mUser = nullptr; #endif // DEBUG }; } // namespace mozilla #endif // ProfileBufferChunkManager_h