/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim: set ts=8 sts=2 et sw=2 tw=80: */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef ProportionValue_h #define ProportionValue_h #include "mozilla/Attributes.h" #include #include namespace mozilla { // Class storing a proportion value between 0 and 1, effectively 0% to 100%. // The public interface deals with doubles, but internally the value is encoded // in an integral type, so arithmetic operations are fast. // It also supports an invalid value: Use MakeInvalid() to construct, it infects // any operation, and gets converted to a signaling NaN. class ProportionValue { public: using UnderlyingType = uint32_t; // Default-construct at 0%. constexpr ProportionValue() // This `noexcept` is necessary to avoid a build error when encapsulating // `ProportionValue` in `std::Atomic`: // "use of deleted function // 'constexpr std::atomic::atomic()" // because the default `std::atomic::atomic()` constructor is marked: // `noexcept(std::is_nothrow_default_constructible_v)` // and therefore this default constructor here must be explicitly marked // `noexcept` as well. noexcept : mIntegralValue(0u) {} // Construct a ProportionValue with the given value, clamped to 0..1. // Note that it's constexpr, so construction from literal numbers should incur // no runtime costs. // If `aValue` is NaN, behavior is undefined! Use `MakeInvalid()` instead. constexpr explicit ProportionValue(double aValue) : mIntegralValue(UnderlyingType(std::clamp(aValue, 0.0, 1.0) * scMaxD)) {} [[nodiscard]] static constexpr ProportionValue MakeInvalid() { return ProportionValue(scInvalidU, Internal{}); } [[nodiscard]] constexpr double ToDouble() const { return IsInvalid() ? std::numeric_limits::signaling_NaN() : (double(mIntegralValue) * scInvMaxD); } // Retrieve the underlying integral value, for storage or testing purposes. [[nodiscard]] constexpr UnderlyingType ToUnderlyingType() const { return mIntegralValue; }; // Re-construct a ProportionValue from an underlying integral value. [[nodiscard]] static constexpr ProportionValue FromUnderlyingType( UnderlyingType aUnderlyingType) { return ProportionValue( (aUnderlyingType <= scMaxU) ? aUnderlyingType : scInvalidU, Internal{}); } [[nodiscard]] constexpr bool IsExactlyZero() const { return mIntegralValue == 0u; } [[nodiscard]] constexpr bool IsExactlyOne() const { return mIntegralValue == scMaxU; } [[nodiscard]] constexpr bool IsValid() const { // Compare to the maximum value, not just exactly scInvalidU, to catch any // kind of invalid state. return mIntegralValue <= scMaxU; } [[nodiscard]] constexpr bool IsInvalid() const { // Compare to the maximum value, not just exactly scInvalidU, to catch any // kind of invalid state. return mIntegralValue > scMaxU; } // Strict comparisons based on the underlying integral value. Use // `CompareWithin` instead to make fuzzy comparisons. // `ProportionValue::MakeInvalid()`s are equal, and greater than anything // else; Best to avoid comparisons, and first use IsInvalid() instead. #define OPERATOR_COMPARISON(CMP) \ [[nodiscard]] constexpr friend bool operator CMP( \ const ProportionValue& aLHS, const ProportionValue& aRHS) { \ return aLHS.mIntegralValue CMP aRHS.mIntegralValue; \ } OPERATOR_COMPARISON(==) OPERATOR_COMPARISON(!=) OPERATOR_COMPARISON(<) OPERATOR_COMPARISON(<=) OPERATOR_COMPARISON(>) OPERATOR_COMPARISON(>=) #undef OPERATOR_COMPARISON // Arithmetic operations + - *, all working on the underlying integral values // (i.e, no expensive floating-point operations are used), and always clamping // to 0..1 range. Invalid values are poisonous. [[nodiscard]] constexpr ProportionValue operator+( ProportionValue aRHS) const { return ProportionValue( (IsInvalid() || aRHS.IsInvalid()) ? scInvalidU // Adding fixed-point values keep the same scale, so there is no // adjustment needed for that. [0,1]+[0,1]=[0,2], so we only need to // ensure that the result is capped at max 1, aka scMaxU: // a+b<=max <=> b<=max-a, so b is at maximum max-a. : (mIntegralValue + std::min(aRHS.mIntegralValue, scMaxU - mIntegralValue)), Internal{}); } [[nodiscard]] constexpr ProportionValue operator-( ProportionValue aRHS) const { return ProportionValue( (IsInvalid() || aRHS.IsInvalid()) ? scInvalidU // Subtracting fixed-point values keep the same scale, so there is // no adjustment needed for that. [0,1]-[0,1]=[-1,1], so we only // need to ensure that the value is positive: // a-b>=0 <=> b<=a, so b is at maximum a. : (mIntegralValue - std::min(aRHS.mIntegralValue, mIntegralValue)), Internal{}); } [[nodiscard]] constexpr ProportionValue operator*( ProportionValue aRHS) const { // Type to hold the full result of multiplying two maximum numbers. using DoublePrecisionType = uint64_t; static_assert(sizeof(DoublePrecisionType) >= 2 * sizeof(UnderlyingType)); return ProportionValue( (IsInvalid() || aRHS.IsInvalid()) ? scInvalidU // Multiplying fixed-point values doubles the scale (2^31 -> 2^62), // so we need to adjust the result by dividing it by one scale // (which is optimized into a binary right-shift). : (UnderlyingType((DoublePrecisionType(mIntegralValue) * DoublePrecisionType(aRHS.mIntegralValue)) / DoublePrecisionType(scMaxU))), Internal{}); } // Explicitly forbid divisions, they make little sense, and would almost // always return a clamped 100% (E.g.: 50% / 10% = 0.5 / 0.1 = 5 = 500%). [[nodiscard]] constexpr ProportionValue operator/( ProportionValue aRHS) const = delete; // Division by a positive integer value, useful to split an interval in equal // parts (with maybe some spare space at the end, because it is rounded down). // Division by 0 produces an invalid value. [[nodiscard]] constexpr ProportionValue operator/(uint32_t aDivisor) const { return ProportionValue((IsInvalid() || aDivisor == 0u) ? scInvalidU : (mIntegralValue / aDivisor), Internal{}); } // Multiplication by a positive integer value, useful as inverse of the // integer division above. But it may be lossy because the division is rounded // down, therefore: PV - u < (PV / u) * u <= PV. // Clamped to 100% max. [[nodiscard]] constexpr ProportionValue operator*( uint32_t aMultiplier) const { return ProportionValue(IsInvalid() ? scInvalidU : ((aMultiplier > scMaxU / mIntegralValue) ? scMaxU : (mIntegralValue * aMultiplier)), Internal{}); } private: // Tagged constructor for internal construction from the UnderlyingType, so // that it is never ambiguously considered in constructions from one number. struct Internal {}; constexpr ProportionValue(UnderlyingType aIntegralValue, Internal) : mIntegralValue(aIntegralValue) {} // Use all but 1 bit for the fractional part. // Valid values can go from 0b0 (0%) up to 0b1000...00 (scMaxU aka 100%). static constexpr unsigned scFractionalBits = sizeof(UnderlyingType) * 8 - 1; // Maximum value corresponding to 1.0 or 100%. static constexpr UnderlyingType scMaxU = UnderlyingType(1u) << scFractionalBits; // This maximum value corresponding to 1.0 can also be seen as the scaling // factor from any [0,1] `double` value to the internal integral value. static constexpr double scMaxD = double(scMaxU); // The inverse can be used to convert the internal value back to [0,1]. static constexpr double scInvMaxD = 1.0 / scMaxD; // Special value outside [0,max], used to construct invalid values. static constexpr UnderlyingType scInvalidU = ~UnderlyingType(0u); // Internal integral value, guaranteed to always be <= scMaxU, or scInvalidU. // This is effectively a fixed-point value using 1 bit for the integer part // and 31 bits for the fractional part. // It is roughly equal to the `double` value [0,1] multiplied by scMaxD. UnderlyingType mIntegralValue; }; namespace literals { inline namespace ProportionValue_literals { // User-defined literal for integer percentages, e.g.: `10_pc`, `100_pc` // (equivalent to `ProportionValue{0.1}` and `ProportionValue{1.0}`). // Clamped to [0, 100]_pc. [[nodiscard]] constexpr ProportionValue operator""_pc( unsigned long long int aPercentage) { return ProportionValue{ double(std::clamp(aPercentage, 0u, 100u)) / 100.0}; } // User-defined literal for non-integer percentages, e.g.: `12.3_pc`, `100.0_pc` // (equivalent to `ProportionValue{0.123}` and `ProportionValue{1.0}`). // Clamped to [0.0, 100.0]_pc. [[nodiscard]] constexpr ProportionValue operator""_pc(long double aPercentage) { return ProportionValue{ double(std::clamp(aPercentage, 0.0, 100.0)) / 100.0}; } } // namespace ProportionValue_literals } // namespace literals } // namespace mozilla #endif // ProportionValue_h