// Copyright (c) 2011 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef BASE_THREADING_THREAD_CHECKER_IMPL_H_ #define BASE_THREADING_THREAD_CHECKER_IMPL_H_ #include "base/base_export.h" #include "base/compiler_specific.h" #include "base/sequence_token.h" #include "base/synchronization/lock.h" #include "base/thread_annotations.h" #include "base/threading/platform_thread.h" namespace base { // Real implementation of ThreadChecker, for use in debug mode, or for temporary // use in release mode (e.g. to CHECK on a threading issue seen only in the // wild). // // Note: You should almost always use the ThreadChecker class to get the right // version for your build configuration. // Note: This is only a check, not a "lock". It is marked "LOCKABLE" only in // order to support thread_annotations.h. class LOCKABLE BASE_EXPORT ThreadCheckerImpl { public: ThreadCheckerImpl(); ~ThreadCheckerImpl(); // Allow move construct/assign. This must be called on |other|'s associated // thread and assignment can only be made into a ThreadCheckerImpl which is // detached or already associated with the current thread. This isn't // thread-safe (|this| and |other| shouldn't be in use while this move is // performed). If the assignment was legal, the resulting ThreadCheckerImpl // will be bound to the current thread and |other| will be detached. ThreadCheckerImpl(ThreadCheckerImpl&& other); ThreadCheckerImpl& operator=(ThreadCheckerImpl&& other); bool CalledOnValidThread() const WARN_UNUSED_RESULT; // Changes the thread that is checked for in CalledOnValidThread. This may // be useful when an object may be created on one thread and then used // exclusively on another thread. void DetachFromThread(); private: void EnsureAssignedLockRequired() const EXCLUSIVE_LOCKS_REQUIRED(lock_); // Members are mutable so that CalledOnValidThread() can set them. // Synchronizes access to all members. mutable base::Lock lock_; // Thread on which CalledOnValidThread() may return true. mutable PlatformThreadRef thread_id_ GUARDED_BY(lock_); // TaskToken for which CalledOnValidThread() always returns true. This allows // CalledOnValidThread() to return true when called multiple times from the // same task, even if it's not running in a single-threaded context itself // (allowing usage of ThreadChecker objects on the stack in the scope of one- // off tasks). Note: CalledOnValidThread() may return true even if the current // TaskToken is not equal to this. mutable TaskToken task_token_ GUARDED_BY(lock_); // SequenceToken for which CalledOnValidThread() may return true. Used to // ensure that CalledOnValidThread() doesn't return true for ThreadPool // tasks that happen to run on the same thread but weren't posted to the same // SingleThreadTaskRunner. mutable SequenceToken sequence_token_ GUARDED_BY(lock_); }; } // namespace base #endif // BASE_THREADING_THREAD_CHECKER_IMPL_H_