/* * Copyright (c) 2016, Alliance for Open Media. All rights reserved * * This source code is subject to the terms of the BSD 2 Clause License and * the Alliance for Open Media Patent License 1.0. If the BSD 2 Clause License * was not distributed with this source code in the LICENSE file, you can * obtain it at www.aomedia.org/license/software. If the Alliance for Open * Media Patent License 1.0 was not distributed with this source code in the * PATENTS file, you can obtain it at www.aomedia.org/license/patent. */ #include #include "av1/common/frame_buffers.h" #include "aom_mem/aom_mem.h" int av1_alloc_internal_frame_buffers(InternalFrameBufferList *list) { assert(list != NULL); av1_free_internal_frame_buffers(list); list->num_internal_frame_buffers = AOM_MAXIMUM_REF_BUFFERS + AOM_MAXIMUM_WORK_BUFFERS; list->int_fb = (InternalFrameBuffer *)aom_calloc( list->num_internal_frame_buffers, sizeof(*list->int_fb)); return (list->int_fb == NULL); } void av1_free_internal_frame_buffers(InternalFrameBufferList *list) { int i; assert(list != NULL); for (i = 0; i < list->num_internal_frame_buffers; ++i) { aom_free(list->int_fb[i].data); list->int_fb[i].data = NULL; } aom_free(list->int_fb); list->int_fb = NULL; } void av1_zero_unused_internal_frame_buffers(InternalFrameBufferList *list) { int i; assert(list != NULL); for (i = 0; i < list->num_internal_frame_buffers; ++i) { if (list->int_fb[i].data && !list->int_fb[i].in_use) memset(list->int_fb[i].data, 0, list->int_fb[i].size); } } int av1_get_frame_buffer(void *cb_priv, size_t min_size, aom_codec_frame_buffer_t *fb) { int i; InternalFrameBufferList *const int_fb_list = (InternalFrameBufferList *)cb_priv; if (int_fb_list == NULL) return -1; // Find a free frame buffer. for (i = 0; i < int_fb_list->num_internal_frame_buffers; ++i) { if (!int_fb_list->int_fb[i].in_use) break; } if (i == int_fb_list->num_internal_frame_buffers) return -1; if (int_fb_list->int_fb[i].size < min_size) { aom_free(int_fb_list->int_fb[i].data); // The data must be zeroed to fix a valgrind error from the C loop filter // due to access uninitialized memory in frame border. It could be // skipped if border were totally removed. int_fb_list->int_fb[i].data = (uint8_t *)aom_calloc(1, min_size); if (!int_fb_list->int_fb[i].data) return -1; int_fb_list->int_fb[i].size = min_size; } fb->data = int_fb_list->int_fb[i].data; fb->size = int_fb_list->int_fb[i].size; int_fb_list->int_fb[i].in_use = 1; // Set the frame buffer's private data to point at the internal frame buffer. fb->priv = &int_fb_list->int_fb[i]; return 0; } int av1_release_frame_buffer(void *cb_priv, aom_codec_frame_buffer_t *fb) { InternalFrameBuffer *const int_fb = (InternalFrameBuffer *)fb->priv; (void)cb_priv; if (int_fb) int_fb->in_use = 0; fb->priv = NULL; return 0; }