/* * Copyright (c) 2016, Alliance for Open Media. All rights reserved * * This source code is subject to the terms of the BSD 2 Clause License and * the Alliance for Open Media Patent License 1.0. If the BSD 2 Clause License * was not distributed with this source code in the LICENSE file, you can * obtain it at www.aomedia.org/license/software. If the Alliance for Open * Media Patent License 1.0 was not distributed with this source code in the * PATENTS file, you can obtain it at www.aomedia.org/license/patent. */ #ifndef AOM_AV1_COMMON_MVREF_COMMON_H_ #define AOM_AV1_COMMON_MVREF_COMMON_H_ #include "av1/common/onyxc_int.h" #include "av1/common/blockd.h" #ifdef __cplusplus extern "C" { #endif #define MVREF_ROW_COLS 3 // Set the upper limit of the motion vector component magnitude. // This would make a motion vector fit in 26 bits. Plus 3 bits for the // reference frame index. A tuple of motion vector can hence be stored within // 32 bit range for efficient load/store operations. #define REFMVS_LIMIT ((1 << 12) - 1) typedef struct position { int row; int col; } POSITION; // clamp_mv_ref #define MV_BORDER (16 << 3) // Allow 16 pels in 1/8th pel units static INLINE int get_relative_dist(const AV1_COMMON *cm, int a, int b) { if (!cm->seq_params.enable_order_hint) return 0; const int bits = cm->seq_params.order_hint_bits_minus_1 + 1; assert(bits >= 1); assert(a >= 0 && a < (1 << bits)); assert(b >= 0 && b < (1 << bits)); int diff = a - b; const int m = 1 << (bits - 1); diff = (diff & (m - 1)) - (diff & m); return diff; } static INLINE void clamp_mv_ref(MV *mv, int bw, int bh, const MACROBLOCKD *xd) { clamp_mv(mv, xd->mb_to_left_edge - bw * 8 - MV_BORDER, xd->mb_to_right_edge + bw * 8 + MV_BORDER, xd->mb_to_top_edge - bh * 8 - MV_BORDER, xd->mb_to_bottom_edge + bh * 8 + MV_BORDER); } // This function returns either the appropriate sub block or block's mv // on whether the block_size < 8x8 and we have check_sub_blocks set. static INLINE int_mv get_sub_block_mv(const MB_MODE_INFO *candidate, int which_mv, int search_col) { (void)search_col; return candidate->mv[which_mv]; } static INLINE int_mv get_sub_block_pred_mv(const MB_MODE_INFO *candidate, int which_mv, int search_col) { (void)search_col; return candidate->mv[which_mv]; } // Performs mv sign inversion if indicated by the reference frame combination. static INLINE int_mv scale_mv(const MB_MODE_INFO *mbmi, int ref, const MV_REFERENCE_FRAME this_ref_frame, const int *ref_sign_bias) { int_mv mv = mbmi->mv[ref]; if (ref_sign_bias[mbmi->ref_frame[ref]] != ref_sign_bias[this_ref_frame]) { mv.as_mv.row *= -1; mv.as_mv.col *= -1; } return mv; } // Checks that the given mi_row, mi_col and search point // are inside the borders of the tile. static INLINE int is_inside(const TileInfo *const tile, int mi_col, int mi_row, const POSITION *mi_pos) { return !(mi_row + mi_pos->row < tile->mi_row_start || mi_col + mi_pos->col < tile->mi_col_start || mi_row + mi_pos->row >= tile->mi_row_end || mi_col + mi_pos->col >= tile->mi_col_end); } static INLINE int find_valid_row_offset(const TileInfo *const tile, int mi_row, int row_offset) { return clamp(row_offset, tile->mi_row_start - mi_row, tile->mi_row_end - mi_row - 1); } static INLINE int find_valid_col_offset(const TileInfo *const tile, int mi_col, int col_offset) { return clamp(col_offset, tile->mi_col_start - mi_col, tile->mi_col_end - mi_col - 1); } static INLINE void lower_mv_precision(MV *mv, int allow_hp, int is_integer) { if (is_integer) { integer_mv_precision(mv); } else { if (!allow_hp) { if (mv->row & 1) mv->row += (mv->row > 0 ? -1 : 1); if (mv->col & 1) mv->col += (mv->col > 0 ? -1 : 1); } } } static INLINE int8_t get_uni_comp_ref_idx(const MV_REFERENCE_FRAME *const rf) { // Single ref pred if (rf[1] <= INTRA_FRAME) return -1; // Bi-directional comp ref pred if ((rf[0] < BWDREF_FRAME) && (rf[1] >= BWDREF_FRAME)) return -1; for (int8_t ref_idx = 0; ref_idx < TOTAL_UNIDIR_COMP_REFS; ++ref_idx) { if (rf[0] == comp_ref0(ref_idx) && rf[1] == comp_ref1(ref_idx)) return ref_idx; } return -1; } static INLINE int8_t av1_ref_frame_type(const MV_REFERENCE_FRAME *const rf) { if (rf[1] > INTRA_FRAME) { const int8_t uni_comp_ref_idx = get_uni_comp_ref_idx(rf); if (uni_comp_ref_idx >= 0) { assert((REF_FRAMES + FWD_REFS * BWD_REFS + uni_comp_ref_idx) < MODE_CTX_REF_FRAMES); return REF_FRAMES + FWD_REFS * BWD_REFS + uni_comp_ref_idx; } else { return REF_FRAMES + FWD_RF_OFFSET(rf[0]) + BWD_RF_OFFSET(rf[1]) * FWD_REFS; } } return rf[0]; } // clang-format off static MV_REFERENCE_FRAME ref_frame_map[TOTAL_COMP_REFS][2] = { { LAST_FRAME, BWDREF_FRAME }, { LAST2_FRAME, BWDREF_FRAME }, { LAST3_FRAME, BWDREF_FRAME }, { GOLDEN_FRAME, BWDREF_FRAME }, { LAST_FRAME, ALTREF2_FRAME }, { LAST2_FRAME, ALTREF2_FRAME }, { LAST3_FRAME, ALTREF2_FRAME }, { GOLDEN_FRAME, ALTREF2_FRAME }, { LAST_FRAME, ALTREF_FRAME }, { LAST2_FRAME, ALTREF_FRAME }, { LAST3_FRAME, ALTREF_FRAME }, { GOLDEN_FRAME, ALTREF_FRAME }, { LAST_FRAME, LAST2_FRAME }, { LAST_FRAME, LAST3_FRAME }, { LAST_FRAME, GOLDEN_FRAME }, { BWDREF_FRAME, ALTREF_FRAME }, // NOTE: Following reference frame pairs are not supported to be explicitly // signalled, but they are possibly chosen by the use of skip_mode, // which may use the most recent one-sided reference frame pair. { LAST2_FRAME, LAST3_FRAME }, { LAST2_FRAME, GOLDEN_FRAME }, { LAST3_FRAME, GOLDEN_FRAME }, {BWDREF_FRAME, ALTREF2_FRAME}, { ALTREF2_FRAME, ALTREF_FRAME } }; // clang-format on static INLINE void av1_set_ref_frame(MV_REFERENCE_FRAME *rf, int8_t ref_frame_type) { if (ref_frame_type >= REF_FRAMES) { rf[0] = ref_frame_map[ref_frame_type - REF_FRAMES][0]; rf[1] = ref_frame_map[ref_frame_type - REF_FRAMES][1]; } else { rf[0] = ref_frame_type; rf[1] = NONE_FRAME; assert(ref_frame_type > NONE_FRAME); } } static uint16_t compound_mode_ctx_map[3][COMP_NEWMV_CTXS] = { { 0, 1, 1, 1, 1 }, { 1, 2, 3, 4, 4 }, { 4, 4, 5, 6, 7 }, }; static INLINE int16_t av1_mode_context_analyzer( const int16_t *const mode_context, const MV_REFERENCE_FRAME *const rf) { const int8_t ref_frame = av1_ref_frame_type(rf); if (rf[1] <= INTRA_FRAME) return mode_context[ref_frame]; const int16_t newmv_ctx = mode_context[ref_frame] & NEWMV_CTX_MASK; const int16_t refmv_ctx = (mode_context[ref_frame] >> REFMV_OFFSET) & REFMV_CTX_MASK; const int16_t comp_ctx = compound_mode_ctx_map[refmv_ctx >> 1][AOMMIN( newmv_ctx, COMP_NEWMV_CTXS - 1)]; return comp_ctx; } static INLINE uint8_t av1_drl_ctx(const CANDIDATE_MV *ref_mv_stack, int ref_idx) { if (ref_mv_stack[ref_idx].weight >= REF_CAT_LEVEL && ref_mv_stack[ref_idx + 1].weight >= REF_CAT_LEVEL) return 0; if (ref_mv_stack[ref_idx].weight >= REF_CAT_LEVEL && ref_mv_stack[ref_idx + 1].weight < REF_CAT_LEVEL) return 1; if (ref_mv_stack[ref_idx].weight < REF_CAT_LEVEL && ref_mv_stack[ref_idx + 1].weight < REF_CAT_LEVEL) return 2; return 0; } void av1_setup_frame_buf_refs(AV1_COMMON *cm); void av1_setup_frame_sign_bias(AV1_COMMON *cm); void av1_setup_skip_mode_allowed(AV1_COMMON *cm); void av1_setup_motion_field(AV1_COMMON *cm); void av1_set_frame_refs(AV1_COMMON *const cm, int lst_map_idx, int gld_map_idx); static INLINE void av1_collect_neighbors_ref_counts(MACROBLOCKD *const xd) { av1_zero(xd->neighbors_ref_counts); uint8_t *const ref_counts = xd->neighbors_ref_counts; const MB_MODE_INFO *const above_mbmi = xd->above_mbmi; const MB_MODE_INFO *const left_mbmi = xd->left_mbmi; const int above_in_image = xd->up_available; const int left_in_image = xd->left_available; // Above neighbor if (above_in_image && is_inter_block(above_mbmi)) { ref_counts[above_mbmi->ref_frame[0]]++; if (has_second_ref(above_mbmi)) { ref_counts[above_mbmi->ref_frame[1]]++; } } // Left neighbor if (left_in_image && is_inter_block(left_mbmi)) { ref_counts[left_mbmi->ref_frame[0]]++; if (has_second_ref(left_mbmi)) { ref_counts[left_mbmi->ref_frame[1]]++; } } } void av1_copy_frame_mvs(const AV1_COMMON *const cm, const MB_MODE_INFO *const mi, int mi_row, int mi_col, int x_mis, int y_mis); void av1_find_mv_refs(const AV1_COMMON *cm, const MACROBLOCKD *xd, MB_MODE_INFO *mi, MV_REFERENCE_FRAME ref_frame, uint8_t ref_mv_count[MODE_CTX_REF_FRAMES], CANDIDATE_MV ref_mv_stack[][MAX_REF_MV_STACK_SIZE], int_mv mv_ref_list[][MAX_MV_REF_CANDIDATES], int_mv *global_mvs, int mi_row, int mi_col, int16_t *mode_context); // check a list of motion vectors by sad score using a number rows of pixels // above and a number cols of pixels in the left to select the one with best // score to use as ref motion vector void av1_find_best_ref_mvs(int allow_hp, int_mv *mvlist, int_mv *nearest_mv, int_mv *near_mv, int is_integer); int selectSamples(MV *mv, int *pts, int *pts_inref, int len, BLOCK_SIZE bsize); int findSamples(const AV1_COMMON *cm, MACROBLOCKD *xd, int mi_row, int mi_col, int *pts, int *pts_inref); #define INTRABC_DELAY_PIXELS 256 // Delay of 256 pixels #define INTRABC_DELAY_SB64 (INTRABC_DELAY_PIXELS / 64) static INLINE void av1_find_ref_dv(int_mv *ref_dv, const TileInfo *const tile, int mib_size, int mi_row, int mi_col) { (void)mi_col; if (mi_row - mib_size < tile->mi_row_start) { ref_dv->as_mv.row = 0; ref_dv->as_mv.col = -MI_SIZE * mib_size - INTRABC_DELAY_PIXELS; } else { ref_dv->as_mv.row = -MI_SIZE * mib_size; ref_dv->as_mv.col = 0; } ref_dv->as_mv.row *= 8; ref_dv->as_mv.col *= 8; } static INLINE int av1_is_dv_valid(const MV dv, const AV1_COMMON *cm, const MACROBLOCKD *xd, int mi_row, int mi_col, BLOCK_SIZE bsize, int mib_size_log2) { const int bw = block_size_wide[bsize]; const int bh = block_size_high[bsize]; const int SCALE_PX_TO_MV = 8; // Disallow subpixel for now // SUBPEL_MASK is not the correct scale if (((dv.row & (SCALE_PX_TO_MV - 1)) || (dv.col & (SCALE_PX_TO_MV - 1)))) return 0; const TileInfo *const tile = &xd->tile; // Is the source top-left inside the current tile? const int src_top_edge = mi_row * MI_SIZE * SCALE_PX_TO_MV + dv.row; const int tile_top_edge = tile->mi_row_start * MI_SIZE * SCALE_PX_TO_MV; if (src_top_edge < tile_top_edge) return 0; const int src_left_edge = mi_col * MI_SIZE * SCALE_PX_TO_MV + dv.col; const int tile_left_edge = tile->mi_col_start * MI_SIZE * SCALE_PX_TO_MV; if (src_left_edge < tile_left_edge) return 0; // Is the bottom right inside the current tile? const int src_bottom_edge = (mi_row * MI_SIZE + bh) * SCALE_PX_TO_MV + dv.row; const int tile_bottom_edge = tile->mi_row_end * MI_SIZE * SCALE_PX_TO_MV; if (src_bottom_edge > tile_bottom_edge) return 0; const int src_right_edge = (mi_col * MI_SIZE + bw) * SCALE_PX_TO_MV + dv.col; const int tile_right_edge = tile->mi_col_end * MI_SIZE * SCALE_PX_TO_MV; if (src_right_edge > tile_right_edge) return 0; // Special case for sub 8x8 chroma cases, to prevent referring to chroma // pixels outside current tile. for (int plane = 1; plane < av1_num_planes(cm); ++plane) { const struct macroblockd_plane *const pd = &xd->plane[plane]; if (is_chroma_reference(mi_row, mi_col, bsize, pd->subsampling_x, pd->subsampling_y)) { if (bw < 8 && pd->subsampling_x) if (src_left_edge < tile_left_edge + 4 * SCALE_PX_TO_MV) return 0; if (bh < 8 && pd->subsampling_y) if (src_top_edge < tile_top_edge + 4 * SCALE_PX_TO_MV) return 0; } } // Is the bottom right within an already coded SB? Also consider additional // constraints to facilitate HW decoder. const int max_mib_size = 1 << mib_size_log2; const int active_sb_row = mi_row >> mib_size_log2; const int active_sb64_col = (mi_col * MI_SIZE) >> 6; const int sb_size = max_mib_size * MI_SIZE; const int src_sb_row = ((src_bottom_edge >> 3) - 1) / sb_size; const int src_sb64_col = ((src_right_edge >> 3) - 1) >> 6; const int total_sb64_per_row = ((tile->mi_col_end - tile->mi_col_start - 1) >> 4) + 1; const int active_sb64 = active_sb_row * total_sb64_per_row + active_sb64_col; const int src_sb64 = src_sb_row * total_sb64_per_row + src_sb64_col; if (src_sb64 >= active_sb64 - INTRABC_DELAY_SB64) return 0; // Wavefront constraint: use only top left area of frame for reference. const int gradient = 1 + INTRABC_DELAY_SB64 + (sb_size > 64); const int wf_offset = gradient * (active_sb_row - src_sb_row); if (src_sb_row > active_sb_row || src_sb64_col >= active_sb64_col - INTRABC_DELAY_SB64 + wf_offset) return 0; return 1; } #ifdef __cplusplus } // extern "C" #endif #endif // AOM_AV1_COMMON_MVREF_COMMON_H_