/* * Copyright (c) 2016, Alliance for Open Media. All rights reserved * * This source code is subject to the terms of the BSD 2 Clause License and * the Alliance for Open Media Patent License 1.0. If the BSD 2 Clause License * was not distributed with this source code in the LICENSE file, you can * obtain it at www.aomedia.org/license/software. If the Alliance for Open * Media Patent License 1.0 was not distributed with this source code in the * PATENTS file, you can obtain it at www.aomedia.org/license/patent. */ #ifndef AOM_AV1_COMMON_RESTORATION_H_ #define AOM_AV1_COMMON_RESTORATION_H_ #include "aom_ports/mem.h" #include "config/aom_config.h" #include "av1/common/blockd.h" #include "av1/common/enums.h" #ifdef __cplusplus extern "C" { #endif #define CLIP(x, lo, hi) ((x) < (lo) ? (lo) : (x) > (hi) ? (hi) : (x)) #define RINT(x) ((x) < 0 ? (int)((x)-0.5) : (int)((x) + 0.5)) #define RESTORATION_PROC_UNIT_SIZE 64 // Filter tile grid offset upwards compared to the superblock grid #define RESTORATION_UNIT_OFFSET 8 #define SGRPROJ_BORDER_VERT 3 // Vertical border used for Sgr #define SGRPROJ_BORDER_HORZ 3 // Horizontal border used for Sgr #define WIENER_BORDER_VERT 2 // Vertical border used for Wiener #define WIENER_HALFWIN 3 #define WIENER_BORDER_HORZ (WIENER_HALFWIN) // Horizontal border for Wiener // RESTORATION_BORDER_VERT determines line buffer requirement for LR. // Should be set at the max of SGRPROJ_BORDER_VERT and WIENER_BORDER_VERT. // Note the line buffer needed is twice the value of this macro. #if SGRPROJ_BORDER_VERT >= WIENER_BORDER_VERT #define RESTORATION_BORDER_VERT (SGRPROJ_BORDER_VERT) #else #define RESTORATION_BORDER_VERT (WIENER_BORDER_VERT) #endif // SGRPROJ_BORDER_VERT >= WIENER_BORDER_VERT #if SGRPROJ_BORDER_HORZ >= WIENER_BORDER_HORZ #define RESTORATION_BORDER_HORZ (SGRPROJ_BORDER_HORZ) #else #define RESTORATION_BORDER_HORZ (WIENER_BORDER_HORZ) #endif // SGRPROJ_BORDER_VERT >= WIENER_BORDER_VERT // How many border pixels do we need for each processing unit? #define RESTORATION_BORDER 3 // How many rows of deblocked pixels do we save above/below each processing // stripe? #define RESTORATION_CTX_VERT 2 // Additional pixels to the left and right in above/below buffers // It is RESTORATION_BORDER_HORZ rounded up to get nicer buffer alignment #define RESTORATION_EXTRA_HORZ 4 // Pad up to 20 more (may be much less is needed) #define RESTORATION_PADDING 20 #define RESTORATION_PROC_UNIT_PELS \ ((RESTORATION_PROC_UNIT_SIZE + RESTORATION_BORDER_HORZ * 2 + \ RESTORATION_PADDING) * \ (RESTORATION_PROC_UNIT_SIZE + RESTORATION_BORDER_VERT * 2 + \ RESTORATION_PADDING)) #define RESTORATION_UNITSIZE_MAX 256 #define RESTORATION_UNITPELS_HORZ_MAX \ (RESTORATION_UNITSIZE_MAX * 3 / 2 + 2 * RESTORATION_BORDER_HORZ + 16) #define RESTORATION_UNITPELS_VERT_MAX \ ((RESTORATION_UNITSIZE_MAX * 3 / 2 + 2 * RESTORATION_BORDER_VERT + \ RESTORATION_UNIT_OFFSET)) #define RESTORATION_UNITPELS_MAX \ (RESTORATION_UNITPELS_HORZ_MAX * RESTORATION_UNITPELS_VERT_MAX) // Two 32-bit buffers needed for the restored versions from two filters // TODO(debargha, rupert): Refactor to not need the large tilesize to be stored // on the decoder side. #define SGRPROJ_TMPBUF_SIZE (RESTORATION_UNITPELS_MAX * 2 * sizeof(int32_t)) #define SGRPROJ_EXTBUF_SIZE (0) #define SGRPROJ_PARAMS_BITS 4 #define SGRPROJ_PARAMS (1 << SGRPROJ_PARAMS_BITS) // Precision bits for projection #define SGRPROJ_PRJ_BITS 7 // Restoration precision bits generated higher than source before projection #define SGRPROJ_RST_BITS 4 // Internal precision bits for core selfguided_restoration #define SGRPROJ_SGR_BITS 8 #define SGRPROJ_SGR (1 << SGRPROJ_SGR_BITS) #define SGRPROJ_PRJ_MIN0 (-(1 << SGRPROJ_PRJ_BITS) * 3 / 4) #define SGRPROJ_PRJ_MAX0 (SGRPROJ_PRJ_MIN0 + (1 << SGRPROJ_PRJ_BITS) - 1) #define SGRPROJ_PRJ_MIN1 (-(1 << SGRPROJ_PRJ_BITS) / 4) #define SGRPROJ_PRJ_MAX1 (SGRPROJ_PRJ_MIN1 + (1 << SGRPROJ_PRJ_BITS) - 1) #define SGRPROJ_PRJ_SUBEXP_K 4 #define SGRPROJ_BITS (SGRPROJ_PRJ_BITS * 2 + SGRPROJ_PARAMS_BITS) #define MAX_RADIUS 2 // Only 1, 2, 3 allowed #define MAX_NELEM ((2 * MAX_RADIUS + 1) * (2 * MAX_RADIUS + 1)) #define SGRPROJ_MTABLE_BITS 20 #define SGRPROJ_RECIP_BITS 12 #define WIENER_HALFWIN1 (WIENER_HALFWIN + 1) #define WIENER_WIN (2 * WIENER_HALFWIN + 1) #define WIENER_WIN2 ((WIENER_WIN) * (WIENER_WIN)) #define WIENER_TMPBUF_SIZE (0) #define WIENER_EXTBUF_SIZE (0) // If WIENER_WIN_CHROMA == WIENER_WIN - 2, that implies 5x5 filters are used for // chroma. To use 7x7 for chroma set WIENER_WIN_CHROMA to WIENER_WIN. #define WIENER_WIN_CHROMA (WIENER_WIN - 2) #define WIENER_WIN2_CHROMA ((WIENER_WIN_CHROMA) * (WIENER_WIN_CHROMA)) #define WIENER_FILT_PREC_BITS 7 #define WIENER_FILT_STEP (1 << WIENER_FILT_PREC_BITS) // Central values for the taps #define WIENER_FILT_TAP0_MIDV (3) #define WIENER_FILT_TAP1_MIDV (-7) #define WIENER_FILT_TAP2_MIDV (15) #define WIENER_FILT_TAP3_MIDV \ (WIENER_FILT_STEP - 2 * (WIENER_FILT_TAP0_MIDV + WIENER_FILT_TAP1_MIDV + \ WIENER_FILT_TAP2_MIDV)) #define WIENER_FILT_TAP0_BITS 4 #define WIENER_FILT_TAP1_BITS 5 #define WIENER_FILT_TAP2_BITS 6 #define WIENER_FILT_BITS \ ((WIENER_FILT_TAP0_BITS + WIENER_FILT_TAP1_BITS + WIENER_FILT_TAP2_BITS) * 2) #define WIENER_FILT_TAP0_MINV \ (WIENER_FILT_TAP0_MIDV - (1 << WIENER_FILT_TAP0_BITS) / 2) #define WIENER_FILT_TAP1_MINV \ (WIENER_FILT_TAP1_MIDV - (1 << WIENER_FILT_TAP1_BITS) / 2) #define WIENER_FILT_TAP2_MINV \ (WIENER_FILT_TAP2_MIDV - (1 << WIENER_FILT_TAP2_BITS) / 2) #define WIENER_FILT_TAP0_MAXV \ (WIENER_FILT_TAP0_MIDV - 1 + (1 << WIENER_FILT_TAP0_BITS) / 2) #define WIENER_FILT_TAP1_MAXV \ (WIENER_FILT_TAP1_MIDV - 1 + (1 << WIENER_FILT_TAP1_BITS) / 2) #define WIENER_FILT_TAP2_MAXV \ (WIENER_FILT_TAP2_MIDV - 1 + (1 << WIENER_FILT_TAP2_BITS) / 2) #define WIENER_FILT_TAP0_SUBEXP_K 1 #define WIENER_FILT_TAP1_SUBEXP_K 2 #define WIENER_FILT_TAP2_SUBEXP_K 3 // Max of SGRPROJ_TMPBUF_SIZE, DOMAINTXFMRF_TMPBUF_SIZE, WIENER_TMPBUF_SIZE #define RESTORATION_TMPBUF_SIZE (SGRPROJ_TMPBUF_SIZE) // Max of SGRPROJ_EXTBUF_SIZE, WIENER_EXTBUF_SIZE #define RESTORATION_EXTBUF_SIZE (WIENER_EXTBUF_SIZE) // Check the assumptions of the existing code #if SUBPEL_TAPS != WIENER_WIN + 1 #error "Wiener filter currently only works if SUBPEL_TAPS == WIENER_WIN + 1" #endif #if WIENER_FILT_PREC_BITS != 7 #error "Wiener filter currently only works if WIENER_FILT_PREC_BITS == 7" #endif #define LR_TILE_ROW 0 #define LR_TILE_COL 0 #define LR_TILE_COLS 1 typedef struct { int r[2]; // radii int s[2]; // sgr parameters for r[0] and r[1], based on GenSgrprojVtable() } sgr_params_type; typedef struct { RestorationType restoration_type; WienerInfo wiener_info; SgrprojInfo sgrproj_info; } RestorationUnitInfo; // A restoration line buffer needs space for two lines plus a horizontal filter // margin of RESTORATION_EXTRA_HORZ on each side. #define RESTORATION_LINEBUFFER_WIDTH \ (RESTORATION_UNITSIZE_MAX * 3 / 2 + 2 * RESTORATION_EXTRA_HORZ) // Similarly, the column buffers (used when we're at a vertical tile edge // that we can't filter across) need space for one processing unit's worth // of pixels, plus the top/bottom border width #define RESTORATION_COLBUFFER_HEIGHT \ (RESTORATION_PROC_UNIT_SIZE + 2 * RESTORATION_BORDER) typedef struct { // Temporary buffers to save/restore 3 lines above/below the restoration // stripe. uint16_t tmp_save_above[RESTORATION_BORDER][RESTORATION_LINEBUFFER_WIDTH]; uint16_t tmp_save_below[RESTORATION_BORDER][RESTORATION_LINEBUFFER_WIDTH]; } RestorationLineBuffers; typedef struct { uint8_t *stripe_boundary_above; uint8_t *stripe_boundary_below; int stripe_boundary_stride; int stripe_boundary_size; } RestorationStripeBoundaries; typedef struct { RestorationType frame_restoration_type; int restoration_unit_size; // Fields below here are allocated and initialised by // av1_alloc_restoration_struct. (horz_)units_per_tile give the number of // restoration units in (one row of) the largest tile in the frame. The data // in unit_info is laid out with units_per_tile entries for each tile, which // have stride horz_units_per_tile. // // Even if there are tiles of different sizes, the data in unit_info is laid // out as if all tiles are of full size. int units_per_tile; int vert_units_per_tile, horz_units_per_tile; RestorationUnitInfo *unit_info; RestorationStripeBoundaries boundaries; int optimized_lr; } RestorationInfo; static INLINE void set_default_sgrproj(SgrprojInfo *sgrproj_info) { sgrproj_info->xqd[0] = (SGRPROJ_PRJ_MIN0 + SGRPROJ_PRJ_MAX0) / 2; sgrproj_info->xqd[1] = (SGRPROJ_PRJ_MIN1 + SGRPROJ_PRJ_MAX1) / 2; } static INLINE void set_default_wiener(WienerInfo *wiener_info) { wiener_info->vfilter[0] = wiener_info->hfilter[0] = WIENER_FILT_TAP0_MIDV; wiener_info->vfilter[1] = wiener_info->hfilter[1] = WIENER_FILT_TAP1_MIDV; wiener_info->vfilter[2] = wiener_info->hfilter[2] = WIENER_FILT_TAP2_MIDV; wiener_info->vfilter[WIENER_HALFWIN] = wiener_info->hfilter[WIENER_HALFWIN] = -2 * (WIENER_FILT_TAP2_MIDV + WIENER_FILT_TAP1_MIDV + WIENER_FILT_TAP0_MIDV); wiener_info->vfilter[4] = wiener_info->hfilter[4] = WIENER_FILT_TAP2_MIDV; wiener_info->vfilter[5] = wiener_info->hfilter[5] = WIENER_FILT_TAP1_MIDV; wiener_info->vfilter[6] = wiener_info->hfilter[6] = WIENER_FILT_TAP0_MIDV; } typedef struct { int h_start, h_end, v_start, v_end; } RestorationTileLimits; typedef void (*rest_unit_visitor_t)(const RestorationTileLimits *limits, const AV1PixelRect *tile_rect, int rest_unit_idx, void *priv, int32_t *tmpbuf, RestorationLineBuffers *rlbs); typedef struct FilterFrameCtxt { const RestorationInfo *rsi; int tile_stripe0; int ss_x, ss_y; int highbd, bit_depth; uint8_t *data8, *dst8; int data_stride, dst_stride; AV1PixelRect tile_rect; } FilterFrameCtxt; typedef struct AV1LrStruct { rest_unit_visitor_t on_rest_unit; FilterFrameCtxt ctxt[MAX_MB_PLANE]; YV12_BUFFER_CONFIG *frame; YV12_BUFFER_CONFIG *dst; } AV1LrStruct; extern const sgr_params_type sgr_params[SGRPROJ_PARAMS]; extern int sgrproj_mtable[SGRPROJ_PARAMS][2]; extern const int32_t x_by_xplus1[256]; extern const int32_t one_by_x[MAX_NELEM]; void av1_alloc_restoration_struct(struct AV1Common *cm, RestorationInfo *rsi, int is_uv); void av1_free_restoration_struct(RestorationInfo *rst_info); void extend_frame(uint8_t *data, int width, int height, int stride, int border_horz, int border_vert, int highbd); void decode_xq(const int *xqd, int *xq, const sgr_params_type *params); // Filter a single loop restoration unit. // // limits is the limits of the unit. rui gives the mode to use for this unit // and its coefficients. If striped loop restoration is enabled, rsb contains // deblocked pixels to use for stripe boundaries; rlbs is just some space to // use as a scratch buffer. tile_rect gives the limits of the tile containing // this unit. tile_stripe0 is the index of the first stripe in this tile. // // ss_x and ss_y are flags which should be 1 if this is a plane with // horizontal/vertical subsampling, respectively. highbd is a flag which should // be 1 in high bit depth mode, in which case bit_depth is the bit depth. // // data8 is the frame data (pointing at the top-left corner of the frame, not // the restoration unit) and stride is its stride. dst8 is the buffer where the // results will be written and has stride dst_stride. Like data8, dst8 should // point at the top-left corner of the frame. // // Finally tmpbuf is a scratch buffer used by the sgrproj filter which should // be at least SGRPROJ_TMPBUF_SIZE big. void av1_loop_restoration_filter_unit( const RestorationTileLimits *limits, const RestorationUnitInfo *rui, const RestorationStripeBoundaries *rsb, RestorationLineBuffers *rlbs, const AV1PixelRect *tile_rect, int tile_stripe0, int ss_x, int ss_y, int highbd, int bit_depth, uint8_t *data8, int stride, uint8_t *dst8, int dst_stride, int32_t *tmpbuf, int optimized_lr); void av1_loop_restoration_filter_frame(YV12_BUFFER_CONFIG *frame, struct AV1Common *cm, int optimized_lr, void *lr_ctxt); void av1_loop_restoration_precal(); typedef void (*rest_tile_start_visitor_t)(int tile_row, int tile_col, void *priv); struct AV1LrSyncData; typedef void (*sync_read_fn_t)(void *const lr_sync, int r, int c, int plane); typedef void (*sync_write_fn_t)(void *const lr_sync, int r, int c, const int sb_cols, int plane); // Call on_rest_unit for each loop restoration unit in the plane. void av1_foreach_rest_unit_in_plane(const struct AV1Common *cm, int plane, rest_unit_visitor_t on_rest_unit, void *priv, AV1PixelRect *tile_rect, int32_t *tmpbuf, RestorationLineBuffers *rlbs); // Return 1 iff the block at mi_row, mi_col with size bsize is a // top-level superblock containing the top-left corner of at least one // loop restoration unit. // // If the block is a top-level superblock, the function writes to // *rcol0, *rcol1, *rrow0, *rrow1. The rectangle of restoration unit // indices given by [*rcol0, *rcol1) x [*rrow0, *rrow1) are relative // to the current tile, whose starting index is returned as // *tile_tl_idx. int av1_loop_restoration_corners_in_sb(const struct AV1Common *cm, int plane, int mi_row, int mi_col, BLOCK_SIZE bsize, int *rcol0, int *rcol1, int *rrow0, int *rrow1); void av1_loop_restoration_save_boundary_lines(const YV12_BUFFER_CONFIG *frame, struct AV1Common *cm, int after_cdef); void av1_loop_restoration_filter_frame_init(AV1LrStruct *lr_ctxt, YV12_BUFFER_CONFIG *frame, struct AV1Common *cm, int optimized_lr, int num_planes); void av1_loop_restoration_copy_planes(AV1LrStruct *loop_rest_ctxt, struct AV1Common *cm, int num_planes); void av1_foreach_rest_unit_in_row( RestorationTileLimits *limits, const AV1PixelRect *tile_rect, rest_unit_visitor_t on_rest_unit, int row_number, int unit_size, int unit_idx0, int hunits_per_tile, int vunits_per_tile, int plane, void *priv, int32_t *tmpbuf, RestorationLineBuffers *rlbs, sync_read_fn_t on_sync_read, sync_write_fn_t on_sync_write, struct AV1LrSyncData *const lr_sync); AV1PixelRect av1_whole_frame_rect(const struct AV1Common *cm, int is_uv); int av1_lr_count_units_in_tile(int unit_size, int tile_size); void av1_lr_sync_read_dummy(void *const lr_sync, int r, int c, int plane); void av1_lr_sync_write_dummy(void *const lr_sync, int r, int c, const int sb_cols, int plane); #ifdef __cplusplus } // extern "C" #endif #endif // AOM_AV1_COMMON_RESTORATION_H_