/* * Copyright (c) 2016, Alliance for Open Media. All rights reserved * * This source code is subject to the terms of the BSD 2 Clause License and * the Alliance for Open Media Patent License 1.0. If the BSD 2 Clause License * was not distributed with this source code in the LICENSE file, you can * obtain it at www.aomedia.org/license/software. If the Alliance for Open * Media Patent License 1.0 was not distributed with this source code in the * PATENTS file, you can obtain it at www.aomedia.org/license/patent. */ #ifndef AOM_AV1_DECODER_DTHREAD_H_ #define AOM_AV1_DECODER_DTHREAD_H_ #include "config/aom_config.h" #include "aom_util/aom_thread.h" #include "aom/internal/aom_codec_internal.h" #ifdef __cplusplus extern "C" { #endif struct AV1Common; struct AV1Decoder; struct ThreadData; typedef struct DecWorkerData { struct ThreadData *td; const uint8_t *data_end; struct aom_internal_error_info error_info; } DecWorkerData; // WorkerData for the FrameWorker thread. It contains all the information of // the worker and decode structures for decoding a frame. typedef struct FrameWorkerData { struct AV1Decoder *pbi; const uint8_t *data; const uint8_t *data_end; size_t data_size; void *user_priv; int worker_id; int received_frame; // scratch_buffer is used in frame parallel mode only. // It is used to make a copy of the compressed data. uint8_t *scratch_buffer; size_t scratch_buffer_size; #if CONFIG_MULTITHREAD pthread_mutex_t stats_mutex; pthread_cond_t stats_cond; #endif int frame_context_ready; // Current frame's context is ready to read. int frame_decoded; // Finished decoding current frame. } FrameWorkerData; void av1_frameworker_lock_stats(AVxWorker *const worker); void av1_frameworker_unlock_stats(AVxWorker *const worker); void av1_frameworker_signal_stats(AVxWorker *const worker); // Wait until ref_buf has been decoded to row in real pixel unit. // Note: worker may already finish decoding ref_buf and release it in order to // start decoding next frame. So need to check whether worker is still decoding // ref_buf. void av1_frameworker_wait(AVxWorker *const worker, RefCntBuffer *const ref_buf, int row); // FrameWorker broadcasts its decoding progress so other workers that are // waiting on it can resume decoding. void av1_frameworker_broadcast(RefCntBuffer *const buf, int row); // Copy necessary decoding context from src worker to dst worker. void av1_frameworker_copy_context(AVxWorker *const dst_worker, AVxWorker *const src_worker); #ifdef __cplusplus } // extern "C" #endif #endif // AOM_AV1_DECODER_DTHREAD_H_