/* * Copyright (c) 2015 The WebRTC project authors. All Rights Reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contributing project authors may * be found in the AUTHORS file in the root of the source tree. */ #ifndef API_CALL_AUDIO_SINK_H_ #define API_CALL_AUDIO_SINK_H_ #include #include namespace webrtc { // Represents a simple push audio sink. class AudioSinkInterface { public: virtual ~AudioSinkInterface() {} struct Data { Data(const int16_t* data, size_t samples_per_channel, int sample_rate, size_t channels, uint32_t timestamp) : data(data), samples_per_channel(samples_per_channel), sample_rate(sample_rate), channels(channels), timestamp(timestamp) {} const int16_t* data; // The actual 16bit audio data. size_t samples_per_channel; // Number of frames in the buffer. int sample_rate; // Sample rate in Hz. size_t channels; // Number of channels in the audio data. uint32_t timestamp; // The RTP timestamp of the first sample. }; virtual void OnData(const Data& audio) = 0; }; } // namespace webrtc #endif // API_CALL_AUDIO_SINK_H_