/* * Copyright (c) 2019 The WebRTC project authors. All Rights Reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contributing project authors may * be found in the AUTHORS file in the root of the source tree. */ #ifndef API_NETEQ_DEFAULT_NETEQ_CONTROLLER_FACTORY_H_ #define API_NETEQ_DEFAULT_NETEQ_CONTROLLER_FACTORY_H_ #include #include "api/neteq/neteq_controller_factory.h" namespace webrtc { // This NetEqControllerFactory will use WebRTC's built-in controller logic. class DefaultNetEqControllerFactory : public NetEqControllerFactory { public: DefaultNetEqControllerFactory(); ~DefaultNetEqControllerFactory() override; DefaultNetEqControllerFactory(const DefaultNetEqControllerFactory&) = delete; DefaultNetEqControllerFactory& operator=( const DefaultNetEqControllerFactory&) = delete; std::unique_ptr CreateNetEqController( const NetEqController::Config& config) const override; }; } // namespace webrtc #endif // API_NETEQ_DEFAULT_NETEQ_CONTROLLER_FACTORY_H_