/* * Copyright 2019 The WebRTC project authors. All Rights Reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contributing project authors may * be found in the AUTHORS file in the root of the source tree. */ #ifndef API_TEST_TIME_CONTROLLER_H_ #define API_TEST_TIME_CONTROLLER_H_ #include #include #include #include "api/task_queue/task_queue_factory.h" #include "api/units/time_delta.h" #include "api/units/timestamp.h" #include "rtc_base/synchronization/yield_policy.h" #include "rtc_base/thread.h" #include "system_wrappers/include/clock.h" namespace webrtc { // Interface for controlling time progress. This allows us to execute test code // in either real time or simulated time by using different implementation of // this interface. class TimeController { public: virtual ~TimeController() = default; // Provides a clock instance that follows implementation defined time // progress. virtual Clock* GetClock() = 0; // The returned factory will created task queues that runs in implementation // defined time domain. virtual TaskQueueFactory* GetTaskQueueFactory() = 0; // Simple helper to create an owned factory that can be used as a parameter // for PeerConnectionFactory. Note that this might depend on the underlying // time controller and therfore must be destroyed before the time controller // is destroyed. std::unique_ptr CreateTaskQueueFactory(); // Creates an rtc::Thread instance. If `socket_server` is nullptr, a default // noop socket server is created. // Returned thread is not null and started. virtual std::unique_ptr CreateThread( const std::string& name, std::unique_ptr socket_server = nullptr) = 0; // Creates an rtc::Thread instance that ensure that it's set as the current // thread. virtual rtc::Thread* GetMainThread() = 0; // Allow task queues and process threads created by this instance to execute // for the given `duration`. virtual void AdvanceTime(TimeDelta duration) = 0; // Waits until condition() == true, polling condition() in small time // intervals. // Returns true if condition() was evaluated to true before `max_duration` // elapsed and false otherwise. bool Wait(const std::function& condition, TimeDelta max_duration = TimeDelta::Seconds(5)); }; // Interface for telling time, scheduling an event to fire at a particular time, // and waiting for time to pass. class ControlledAlarmClock { public: virtual ~ControlledAlarmClock() = default; // Gets a clock that tells the alarm clock's notion of time. virtual Clock* GetClock() = 0; // Schedules the alarm to fire at `deadline`. // An alarm clock only supports one deadline. Calls to `ScheduleAlarmAt` with // an earlier deadline will reset the alarm to fire earlier.Calls to // `ScheduleAlarmAt` with a later deadline are ignored. Returns true if the // deadline changed, false otherwise. virtual bool ScheduleAlarmAt(Timestamp deadline) = 0; // Sets the callback that should be run when the alarm fires. virtual void SetCallback(std::function callback) = 0; // Waits for `duration` to pass, according to the alarm clock. virtual void Sleep(TimeDelta duration) = 0; }; } // namespace webrtc #endif // API_TEST_TIME_CONTROLLER_H_