/* * Copyright (c) 2019 The WebRTC project authors. All Rights Reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contributing project authors may * be found in the AUTHORS file in the root of the source tree. */ #ifndef AUDIO_UTILITY_CHANNEL_MIXER_H_ #define AUDIO_UTILITY_CHANNEL_MIXER_H_ #include #include #include #include #include "api/audio/audio_frame.h" #include "api/audio/channel_layout.h" namespace webrtc { // ChannelMixer is for converting audio between channel layouts. The conversion // matrix is built upon construction and used during each Transform() call. The // algorithm works by generating a conversion matrix mapping each output channel // to list of input channels. The transform renders all of the output channels, // with each output channel rendered according to a weighted sum of the relevant // input channels as defined in the matrix. // This file is derived from Chromium's media/base/channel_mixer.h. class ChannelMixer { public: // To mix two channels into one and preserve loudness, we must apply // (1 / sqrt(2)) gain to each. static constexpr float kHalfPower = 0.707106781186547524401f; ChannelMixer(ChannelLayout input_layout, ChannelLayout output_layout); ~ChannelMixer(); // Transforms all input channels corresponding to the selected `input_layout` // to the number of channels in the selected `output_layout`. // Example usage (downmix from stereo to mono): // // ChannelMixer mixer(CHANNEL_LAYOUT_STEREO, CHANNEL_LAYOUT_MONO); // AudioFrame frame; // frame.samples_per_channel_ = 160; // frame.num_channels_ = 2; // EXPECT_EQ(2u, frame.channels()); // mixer.Transform(&frame); // EXPECT_EQ(1u, frame.channels()); // void Transform(AudioFrame* frame); private: bool IsUpMixing() const { return output_channels_ > input_channels_; } // Selected channel layouts. const ChannelLayout input_layout_; const ChannelLayout output_layout_; // Channel counts for input and output. const size_t input_channels_; const size_t output_channels_; // 2D matrix of output channels to input channels. std::vector > matrix_; // 1D array used as temporary storage during the transformation. std::unique_ptr audio_vector_; // Number of elements allocated for `audio_vector_`. size_t audio_vector_size_ = 0; // Optimization case for when we can simply remap the input channels to output // channels, i.e., when all scaling factors in `matrix_` equals 1.0. bool remapping_; // Delete the copy constructor and assignment operator. ChannelMixer(const ChannelMixer& other) = delete; ChannelMixer& operator=(const ChannelMixer& other) = delete; }; } // namespace webrtc #endif // AUDIO_UTILITY_CHANNEL_MIXER_H_