/* * Copyright (c) 2011 The WebRTC project authors. All Rights Reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contributing project authors may * be found in the AUTHORS file in the root of the source tree. */ // A ring buffer to hold arbitrary data. Provides no thread safety. Unless // otherwise specified, functions return 0 on success and -1 on error. #ifndef COMMON_AUDIO_RING_BUFFER_H_ #define COMMON_AUDIO_RING_BUFFER_H_ // TODO(alessiob): Used by AEC, AECm and AudioRingBuffer. Remove when possible. #ifdef __cplusplus extern "C" { #endif #include // size_t enum Wrap { SAME_WRAP, DIFF_WRAP }; typedef struct RingBuffer { size_t read_pos; size_t write_pos; size_t element_count; size_t element_size; enum Wrap rw_wrap; char* data; } RingBuffer; // Creates and initializes the buffer. Returns null on failure. RingBuffer* WebRtc_CreateBuffer(size_t element_count, size_t element_size); void WebRtc_InitBuffer(RingBuffer* handle); void WebRtc_FreeBuffer(void* handle); // Reads data from the buffer. Returns the number of elements that were read. // The `data_ptr` will point to the address where the read data is located. // If no data can be read, `data_ptr` is set to `NULL`. If all data can be read // without buffer wrap around then `data_ptr` will point to the location in the // buffer. Otherwise, the data will be copied to `data` (memory allocation done // by the user) and `data_ptr` points to the address of `data`. `data_ptr` is // only guaranteed to be valid until the next call to WebRtc_WriteBuffer(). // // To force a copying to `data`, pass a null `data_ptr`. // // Returns number of elements read. size_t WebRtc_ReadBuffer(RingBuffer* handle, void** data_ptr, void* data, size_t element_count); // Writes `data` to buffer and returns the number of elements written. size_t WebRtc_WriteBuffer(RingBuffer* handle, const void* data, size_t element_count); // Moves the buffer read position and returns the number of elements moved. // Positive `element_count` moves the read position towards the write position, // that is, flushing the buffer. Negative `element_count` moves the read // position away from the the write position, that is, stuffing the buffer. // Returns number of elements moved. int WebRtc_MoveReadPtr(RingBuffer* handle, int element_count); // Returns number of available elements to read. size_t WebRtc_available_read(const RingBuffer* handle); // Returns number of available elements for write. size_t WebRtc_available_write(const RingBuffer* handle); #ifdef __cplusplus } #endif #endif // COMMON_AUDIO_RING_BUFFER_H_