/* * Copyright (c) 2013 The WebRTC project authors. All Rights Reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contributing project authors may * be found in the AUTHORS file in the root of the source tree. */ #include "modules/desktop_capture/desktop_region.h" #include #include #include #include "test/gtest.h" namespace webrtc { namespace { int RadmonInt(int max) { return (rand() / 256) % max; } void CompareRegion(const DesktopRegion& region, const DesktopRect rects[], int rects_size) { DesktopRegion::Iterator it(region); for (int i = 0; i < rects_size; ++i) { SCOPED_TRACE(i); ASSERT_FALSE(it.IsAtEnd()); EXPECT_TRUE(it.rect().equals(rects[i])) << it.rect().left() << "-" << it.rect().right() << "." << it.rect().top() << "-" << it.rect().bottom() << " " << rects[i].left() << "-" << rects[i].right() << "." << rects[i].top() << "-" << rects[i].bottom(); it.Advance(); } EXPECT_TRUE(it.IsAtEnd()); } } // namespace // Verify that regions are empty when created. TEST(DesktopRegionTest, Empty) { DesktopRegion r; CompareRegion(r, NULL, 0); } // Verify that empty rectangles are ignored. TEST(DesktopRegionTest, AddEmpty) { DesktopRegion r; DesktopRect rect = DesktopRect::MakeXYWH(1, 2, 0, 0); r.AddRect(rect); CompareRegion(r, NULL, 0); } // Verify that regions with a single rectangles are handled properly. TEST(DesktopRegionTest, SingleRect) { DesktopRegion r; DesktopRect rect = DesktopRect::MakeXYWH(1, 2, 3, 4); r.AddRect(rect); CompareRegion(r, &rect, 1); } // Verify that non-overlapping rectangles are not merged. TEST(DesktopRegionTest, NonOverlappingRects) { struct Case { int count; DesktopRect rects[4]; } cases[] = { {1, {DesktopRect::MakeXYWH(10, 10, 10, 10)}}, {2, {DesktopRect::MakeXYWH(10, 10, 10, 10), DesktopRect::MakeXYWH(30, 10, 10, 15)}}, {2, {DesktopRect::MakeXYWH(10, 10, 10, 10), DesktopRect::MakeXYWH(10, 30, 10, 5)}}, {3, {DesktopRect::MakeXYWH(10, 10, 10, 9), DesktopRect::MakeXYWH(30, 10, 15, 10), DesktopRect::MakeXYWH(10, 30, 8, 10)}}, {4, {DesktopRect::MakeXYWH(0, 0, 30, 10), DesktopRect::MakeXYWH(40, 0, 10, 30), DesktopRect::MakeXYWH(0, 20, 10, 30), DesktopRect::MakeXYWH(20, 40, 30, 10)}}, {4, {DesktopRect::MakeXYWH(0, 0, 10, 100), DesktopRect::MakeXYWH(20, 10, 30, 10), DesktopRect::MakeXYWH(20, 30, 30, 10), DesktopRect::MakeXYWH(20, 50, 30, 10)}}, }; for (size_t i = 0; i < (sizeof(cases) / sizeof(Case)); ++i) { SCOPED_TRACE(i); DesktopRegion r; for (int j = 0; j < cases[i].count; ++j) { r.AddRect(cases[i].rects[j]); } CompareRegion(r, cases[i].rects, cases[i].count); SCOPED_TRACE("Reverse"); // Try inserting rects in reverse order. r.Clear(); for (int j = cases[i].count - 1; j >= 0; --j) { r.AddRect(cases[i].rects[j]); } CompareRegion(r, cases[i].rects, cases[i].count); } } TEST(DesktopRegionTest, TwoRects) { struct Case { DesktopRect input_rect1; DesktopRect input_rect2; int expected_count; DesktopRect expected_rects[3]; } cases[] = { // Touching rectangles that merge into one. {DesktopRect::MakeLTRB(100, 100, 200, 200), DesktopRect::MakeLTRB(0, 100, 100, 200), 1, {DesktopRect::MakeLTRB(0, 100, 200, 200)}}, {DesktopRect::MakeLTRB(100, 100, 200, 200), DesktopRect::MakeLTRB(100, 0, 200, 100), 1, {DesktopRect::MakeLTRB(100, 0, 200, 200)}}, // Rectangles touching on the vertical edge. {DesktopRect::MakeLTRB(100, 100, 200, 200), DesktopRect::MakeLTRB(0, 150, 100, 250), 3, {DesktopRect::MakeLTRB(100, 100, 200, 150), DesktopRect::MakeLTRB(0, 150, 200, 200), DesktopRect::MakeLTRB(0, 200, 100, 250)}}, {DesktopRect::MakeLTRB(100, 100, 200, 200), DesktopRect::MakeLTRB(0, 50, 100, 150), 3, {DesktopRect::MakeLTRB(0, 50, 100, 100), DesktopRect::MakeLTRB(0, 100, 200, 150), DesktopRect::MakeLTRB(100, 150, 200, 200)}}, {DesktopRect::MakeLTRB(100, 100, 200, 200), DesktopRect::MakeLTRB(0, 120, 100, 180), 3, {DesktopRect::MakeLTRB(100, 100, 200, 120), DesktopRect::MakeLTRB(0, 120, 200, 180), DesktopRect::MakeLTRB(100, 180, 200, 200)}}, // Rectangles touching on the horizontal edge. {DesktopRect::MakeLTRB(100, 100, 200, 200), DesktopRect::MakeLTRB(150, 0, 250, 100), 2, {DesktopRect::MakeLTRB(150, 0, 250, 100), DesktopRect::MakeLTRB(100, 100, 200, 200)}}, {DesktopRect::MakeLTRB(100, 100, 200, 200), DesktopRect::MakeLTRB(50, 0, 150, 100), 2, {DesktopRect::MakeLTRB(50, 0, 150, 100), DesktopRect::MakeLTRB(100, 100, 200, 200)}}, {DesktopRect::MakeLTRB(100, 100, 200, 200), DesktopRect::MakeLTRB(120, 0, 180, 100), 2, {DesktopRect::MakeLTRB(120, 0, 180, 100), DesktopRect::MakeLTRB(100, 100, 200, 200)}}, // Overlapping rectangles. {DesktopRect::MakeLTRB(100, 100, 200, 200), DesktopRect::MakeLTRB(50, 50, 150, 150), 3, {DesktopRect::MakeLTRB(50, 50, 150, 100), DesktopRect::MakeLTRB(50, 100, 200, 150), DesktopRect::MakeLTRB(100, 150, 200, 200)}}, {DesktopRect::MakeLTRB(100, 100, 200, 200), DesktopRect::MakeLTRB(150, 50, 250, 150), 3, {DesktopRect::MakeLTRB(150, 50, 250, 100), DesktopRect::MakeLTRB(100, 100, 250, 150), DesktopRect::MakeLTRB(100, 150, 200, 200)}}, {DesktopRect::MakeLTRB(100, 100, 200, 200), DesktopRect::MakeLTRB(0, 120, 150, 180), 3, {DesktopRect::MakeLTRB(100, 100, 200, 120), DesktopRect::MakeLTRB(0, 120, 200, 180), DesktopRect::MakeLTRB(100, 180, 200, 200)}}, {DesktopRect::MakeLTRB(100, 100, 200, 200), DesktopRect::MakeLTRB(120, 0, 180, 150), 2, {DesktopRect::MakeLTRB(120, 0, 180, 100), DesktopRect::MakeLTRB(100, 100, 200, 200)}}, {DesktopRect::MakeLTRB(100, 0, 200, 300), DesktopRect::MakeLTRB(0, 100, 300, 200), 3, {DesktopRect::MakeLTRB(100, 0, 200, 100), DesktopRect::MakeLTRB(0, 100, 300, 200), DesktopRect::MakeLTRB(100, 200, 200, 300)}}, // One rectangle enclosing another. {DesktopRect::MakeLTRB(100, 100, 200, 200), DesktopRect::MakeLTRB(150, 150, 180, 180), 1, {DesktopRect::MakeLTRB(100, 100, 200, 200)}}, {DesktopRect::MakeLTRB(100, 100, 200, 200), DesktopRect::MakeLTRB(100, 100, 180, 180), 1, {DesktopRect::MakeLTRB(100, 100, 200, 200)}}, {DesktopRect::MakeLTRB(100, 100, 200, 200), DesktopRect::MakeLTRB(150, 150, 200, 200), 1, {DesktopRect::MakeLTRB(100, 100, 200, 200)}}, }; for (size_t i = 0; i < (sizeof(cases) / sizeof(Case)); ++i) { SCOPED_TRACE(i); DesktopRegion r; r.AddRect(cases[i].input_rect1); r.AddRect(cases[i].input_rect2); CompareRegion(r, cases[i].expected_rects, cases[i].expected_count); SCOPED_TRACE("Reverse"); // Run the same test with rectangles inserted in reverse order. r.Clear(); r.AddRect(cases[i].input_rect2); r.AddRect(cases[i].input_rect1); CompareRegion(r, cases[i].expected_rects, cases[i].expected_count); } } // Verify that DesktopRegion::AddRectToRow() works correctly by creating a row // of not overlapping rectangles and insert an overlapping rectangle into the // row at different positions. Result is verified by building a map of the // region in an array and comparing it with the expected values. TEST(DesktopRegionTest, SameRow) { const int kMapWidth = 50; const int kLastRectSizes[] = {3, 27}; DesktopRegion base_region; bool base_map[kMapWidth] = { false, }; base_region.AddRect(DesktopRect::MakeXYWH(5, 0, 5, 1)); std::fill_n(base_map + 5, 5, true); base_region.AddRect(DesktopRect::MakeXYWH(15, 0, 5, 1)); std::fill_n(base_map + 15, 5, true); base_region.AddRect(DesktopRect::MakeXYWH(25, 0, 5, 1)); std::fill_n(base_map + 25, 5, true); base_region.AddRect(DesktopRect::MakeXYWH(35, 0, 5, 1)); std::fill_n(base_map + 35, 5, true); base_region.AddRect(DesktopRect::MakeXYWH(45, 0, 5, 1)); std::fill_n(base_map + 45, 5, true); for (size_t i = 0; i < sizeof(kLastRectSizes) / sizeof(kLastRectSizes[0]); i++) { int last_rect_size = kLastRectSizes[i]; for (int x = 0; x < kMapWidth - last_rect_size; x++) { SCOPED_TRACE(x); DesktopRegion r = base_region; r.AddRect(DesktopRect::MakeXYWH(x, 0, last_rect_size, 1)); bool expected_map[kMapWidth]; std::copy(base_map, base_map + kMapWidth, expected_map); std::fill_n(expected_map + x, last_rect_size, true); bool map[kMapWidth] = { false, }; int pos = -1; for (DesktopRegion::Iterator it(r); !it.IsAtEnd(); it.Advance()) { EXPECT_GT(it.rect().left(), pos); pos = it.rect().right(); std::fill_n(map + it.rect().left(), it.rect().width(), true); } EXPECT_TRUE(std::equal(map, map + kMapWidth, expected_map)); } } } TEST(DesktopRegionTest, ComplexRegions) { struct Case { int input_count; DesktopRect input_rects[4]; int expected_count; DesktopRect expected_rects[6]; } cases[] = { {3, { DesktopRect::MakeLTRB(100, 100, 200, 200), DesktopRect::MakeLTRB(0, 100, 100, 200), DesktopRect::MakeLTRB(310, 110, 320, 120), }, 2, {DesktopRect::MakeLTRB(0, 100, 200, 200), DesktopRect::MakeLTRB(310, 110, 320, 120)}}, {3, {DesktopRect::MakeLTRB(100, 100, 200, 200), DesktopRect::MakeLTRB(50, 50, 150, 150), DesktopRect::MakeLTRB(300, 125, 350, 175)}, 4, {DesktopRect::MakeLTRB(50, 50, 150, 100), DesktopRect::MakeLTRB(50, 100, 200, 150), DesktopRect::MakeLTRB(300, 125, 350, 175), DesktopRect::MakeLTRB(100, 150, 200, 200)}}, {4, {DesktopRect::MakeLTRB(0, 0, 30, 30), DesktopRect::MakeLTRB(10, 10, 40, 40), DesktopRect::MakeLTRB(20, 20, 50, 50), DesktopRect::MakeLTRB(50, 0, 65, 15)}, 6, {DesktopRect::MakeLTRB(0, 0, 30, 10), DesktopRect::MakeLTRB(50, 0, 65, 15), DesktopRect::MakeLTRB(0, 10, 40, 20), DesktopRect::MakeLTRB(0, 20, 50, 30), DesktopRect::MakeLTRB(10, 30, 50, 40), DesktopRect::MakeLTRB(20, 40, 50, 50)}}, {3, {DesktopRect::MakeLTRB(10, 10, 40, 20), DesktopRect::MakeLTRB(10, 30, 40, 40), DesktopRect::MakeLTRB(10, 20, 40, 30)}, 1, {DesktopRect::MakeLTRB(10, 10, 40, 40)}}, }; for (size_t i = 0; i < (sizeof(cases) / sizeof(Case)); ++i) { SCOPED_TRACE(i); DesktopRegion r; r.AddRects(cases[i].input_rects, cases[i].input_count); CompareRegion(r, cases[i].expected_rects, cases[i].expected_count); // Try inserting rectangles in reverse order. r.Clear(); for (int j = cases[i].input_count - 1; j >= 0; --j) { r.AddRect(cases[i].input_rects[j]); } CompareRegion(r, cases[i].expected_rects, cases[i].expected_count); } } TEST(DesktopRegionTest, Equals) { struct Region { int count; DesktopRect rects[4]; int id; } regions[] = { // Same region with one of the rectangles 1 pixel wider/taller. {2, {DesktopRect::MakeLTRB(0, 100, 200, 200), DesktopRect::MakeLTRB(310, 110, 320, 120)}, 0}, {2, {DesktopRect::MakeLTRB(0, 100, 201, 200), DesktopRect::MakeLTRB(310, 110, 320, 120)}, 1}, {2, {DesktopRect::MakeLTRB(0, 100, 200, 201), DesktopRect::MakeLTRB(310, 110, 320, 120)}, 2}, // Same region with one of the rectangles shifted horizontally and // vertically. {4, {DesktopRect::MakeLTRB(0, 0, 30, 30), DesktopRect::MakeLTRB(10, 10, 40, 40), DesktopRect::MakeLTRB(20, 20, 50, 50), DesktopRect::MakeLTRB(50, 0, 65, 15)}, 3}, {4, {DesktopRect::MakeLTRB(0, 0, 30, 30), DesktopRect::MakeLTRB(10, 10, 40, 40), DesktopRect::MakeLTRB(20, 20, 50, 50), DesktopRect::MakeLTRB(50, 1, 65, 16)}, 4}, {4, {DesktopRect::MakeLTRB(0, 0, 30, 30), DesktopRect::MakeLTRB(10, 10, 40, 40), DesktopRect::MakeLTRB(20, 20, 50, 50), DesktopRect::MakeLTRB(51, 0, 66, 15)}, 5}, // Same region defined by a different set of rectangles - one of the // rectangle is split horizontally into two. {3, {DesktopRect::MakeLTRB(100, 100, 200, 200), DesktopRect::MakeLTRB(50, 50, 150, 150), DesktopRect::MakeLTRB(300, 125, 350, 175)}, 6}, {4, {DesktopRect::MakeLTRB(100, 100, 200, 200), DesktopRect::MakeLTRB(50, 50, 100, 150), DesktopRect::MakeLTRB(100, 50, 150, 150), DesktopRect::MakeLTRB(300, 125, 350, 175)}, 6}, // Rectangle region defined by a set of rectangles that merge into one. {3, {DesktopRect::MakeLTRB(10, 10, 40, 20), DesktopRect::MakeLTRB(10, 30, 40, 40), DesktopRect::MakeLTRB(10, 20, 40, 30)}, 7}, {1, {DesktopRect::MakeLTRB(10, 10, 40, 40)}, 7}, }; int kTotalRegions = sizeof(regions) / sizeof(Region); for (int i = 0; i < kTotalRegions; ++i) { SCOPED_TRACE(i); DesktopRegion r1(regions[i].rects, regions[i].count); for (int j = 0; j < kTotalRegions; ++j) { SCOPED_TRACE(j); DesktopRegion r2(regions[j].rects, regions[j].count); EXPECT_EQ(regions[i].id == regions[j].id, r1.Equals(r2)); } } } TEST(DesktopRegionTest, Translate) { struct Case { int input_count; DesktopRect input_rects[4]; int dx; int dy; int expected_count; DesktopRect expected_rects[5]; } cases[] = { {3, {DesktopRect::MakeLTRB(0, 0, 30, 30), DesktopRect::MakeLTRB(10, 10, 40, 40), DesktopRect::MakeLTRB(20, 20, 50, 50)}, 3, 5, 5, {DesktopRect::MakeLTRB(3, 5, 33, 15), DesktopRect::MakeLTRB(3, 15, 43, 25), DesktopRect::MakeLTRB(3, 25, 53, 35), DesktopRect::MakeLTRB(13, 35, 53, 45), DesktopRect::MakeLTRB(23, 45, 53, 55)}}, }; for (size_t i = 0; i < (sizeof(cases) / sizeof(Case)); ++i) { SCOPED_TRACE(i); DesktopRegion r(cases[i].input_rects, cases[i].input_count); r.Translate(cases[i].dx, cases[i].dy); CompareRegion(r, cases[i].expected_rects, cases[i].expected_count); } } TEST(DesktopRegionTest, Intersect) { struct Case { int input1_count; DesktopRect input1_rects[4]; int input2_count; DesktopRect input2_rects[4]; int expected_count; DesktopRect expected_rects[5]; } cases[] = { {1, {DesktopRect::MakeLTRB(0, 0, 100, 100)}, 1, {DesktopRect::MakeLTRB(50, 50, 150, 150)}, 1, {DesktopRect::MakeLTRB(50, 50, 100, 100)}}, {1, {DesktopRect::MakeLTRB(100, 0, 200, 300)}, 1, {DesktopRect::MakeLTRB(0, 100, 300, 200)}, 1, {DesktopRect::MakeLTRB(100, 100, 200, 200)}}, {1, {DesktopRect::MakeLTRB(0, 0, 100, 100)}, 2, {DesktopRect::MakeLTRB(50, 10, 150, 30), DesktopRect::MakeLTRB(50, 30, 160, 50)}, 1, {DesktopRect::MakeLTRB(50, 10, 100, 50)}}, {1, {DesktopRect::MakeLTRB(0, 0, 100, 100)}, 2, {DesktopRect::MakeLTRB(50, 10, 150, 30), DesktopRect::MakeLTRB(50, 30, 90, 50)}, 2, {DesktopRect::MakeLTRB(50, 10, 100, 30), DesktopRect::MakeLTRB(50, 30, 90, 50)}}, {1, {DesktopRect::MakeLTRB(0, 0, 100, 100)}, 1, {DesktopRect::MakeLTRB(100, 50, 200, 200)}, 0, {}}, }; for (size_t i = 0; i < (sizeof(cases) / sizeof(Case)); ++i) { SCOPED_TRACE(i); DesktopRegion r1(cases[i].input1_rects, cases[i].input1_count); DesktopRegion r2(cases[i].input2_rects, cases[i].input2_count); DesktopRegion r; r.Intersect(r1, r2); CompareRegion(r, cases[i].expected_rects, cases[i].expected_count); } } TEST(DesktopRegionTest, Subtract) { struct Case { int input1_count; DesktopRect input1_rects[4]; int input2_count; DesktopRect input2_rects[4]; int expected_count; DesktopRect expected_rects[5]; } cases[] = { // Subtract one rect from another. {1, {DesktopRect::MakeLTRB(0, 0, 100, 100)}, 1, {DesktopRect::MakeLTRB(50, 50, 150, 150)}, 2, {DesktopRect::MakeLTRB(0, 0, 100, 50), DesktopRect::MakeLTRB(0, 50, 50, 100)}}, {1, {DesktopRect::MakeLTRB(0, 0, 100, 100)}, 1, {DesktopRect::MakeLTRB(-50, -50, 50, 50)}, 2, {DesktopRect::MakeLTRB(50, 0, 100, 50), DesktopRect::MakeLTRB(0, 50, 100, 100)}}, {1, {DesktopRect::MakeLTRB(0, 0, 100, 100)}, 1, {DesktopRect::MakeLTRB(-50, 50, 50, 150)}, 2, {DesktopRect::MakeLTRB(0, 0, 100, 50), DesktopRect::MakeLTRB(50, 50, 100, 100)}}, {1, {DesktopRect::MakeLTRB(0, 0, 100, 100)}, 1, {DesktopRect::MakeLTRB(50, 50, 150, 70)}, 3, {DesktopRect::MakeLTRB(0, 0, 100, 50), DesktopRect::MakeLTRB(0, 50, 50, 70), DesktopRect::MakeLTRB(0, 70, 100, 100)}}, {1, {DesktopRect::MakeLTRB(0, 0, 100, 100)}, 1, {DesktopRect::MakeLTRB(50, 50, 70, 70)}, 4, {DesktopRect::MakeLTRB(0, 0, 100, 50), DesktopRect::MakeLTRB(0, 50, 50, 70), DesktopRect::MakeLTRB(70, 50, 100, 70), DesktopRect::MakeLTRB(0, 70, 100, 100)}}, // Empty result. {1, {DesktopRect::MakeLTRB(0, 0, 100, 100)}, 1, {DesktopRect::MakeLTRB(0, 0, 100, 100)}, 0, {}}, {1, {DesktopRect::MakeLTRB(0, 0, 100, 100)}, 1, {DesktopRect::MakeLTRB(-10, -10, 110, 110)}, 0, {}}, {2, {DesktopRect::MakeLTRB(0, 0, 100, 100), DesktopRect::MakeLTRB(50, 50, 150, 150)}, 2, {DesktopRect::MakeLTRB(0, 0, 100, 100), DesktopRect::MakeLTRB(50, 50, 150, 150)}, 0, {}}, // One rect out of disjoint set. {3, {DesktopRect::MakeLTRB(0, 0, 10, 10), DesktopRect::MakeLTRB(20, 20, 30, 30), DesktopRect::MakeLTRB(40, 0, 50, 10)}, 1, {DesktopRect::MakeLTRB(20, 20, 30, 30)}, 2, {DesktopRect::MakeLTRB(0, 0, 10, 10), DesktopRect::MakeLTRB(40, 0, 50, 10)}}, // Row merging. {3, {DesktopRect::MakeLTRB(0, 0, 100, 50), DesktopRect::MakeLTRB(0, 50, 150, 70), DesktopRect::MakeLTRB(0, 70, 100, 100)}, 1, {DesktopRect::MakeLTRB(100, 50, 150, 70)}, 1, {DesktopRect::MakeLTRB(0, 0, 100, 100)}}, // No-op subtraction. {1, {DesktopRect::MakeLTRB(0, 0, 100, 100)}, 1, {DesktopRect::MakeLTRB(100, 0, 200, 100)}, 1, {DesktopRect::MakeLTRB(0, 0, 100, 100)}}, {1, {DesktopRect::MakeLTRB(0, 0, 100, 100)}, 1, {DesktopRect::MakeLTRB(-100, 0, 0, 100)}, 1, {DesktopRect::MakeLTRB(0, 0, 100, 100)}}, {1, {DesktopRect::MakeLTRB(0, 0, 100, 100)}, 1, {DesktopRect::MakeLTRB(0, 100, 0, 200)}, 1, {DesktopRect::MakeLTRB(0, 0, 100, 100)}}, {1, {DesktopRect::MakeLTRB(0, 0, 100, 100)}, 1, {DesktopRect::MakeLTRB(0, -100, 100, 0)}, 1, {DesktopRect::MakeLTRB(0, 0, 100, 100)}}, }; for (size_t i = 0; i < (sizeof(cases) / sizeof(Case)); ++i) { SCOPED_TRACE(i); DesktopRegion r1(cases[i].input1_rects, cases[i].input1_count); DesktopRegion r2(cases[i].input2_rects, cases[i].input2_count); r1.Subtract(r2); CompareRegion(r1, cases[i].expected_rects, cases[i].expected_count); } } // Verify that DesktopRegion::SubtractRows() works correctly by creating a row // of not overlapping rectangles and subtracting a set of rectangle. Result // is verified by building a map of the region in an array and comparing it with // the expected values. TEST(DesktopRegionTest, SubtractRectOnSameRow) { const int kMapWidth = 50; struct SpanSet { int count; struct Range { int start; int end; } spans[3]; } span_sets[] = { {1, {{0, 3}}}, {1, {{0, 5}}}, {1, {{0, 7}}}, {1, {{0, 12}}}, {2, {{0, 3}, {4, 5}, {6, 16}}}, }; DesktopRegion base_region; bool base_map[kMapWidth] = { false, }; base_region.AddRect(DesktopRect::MakeXYWH(5, 0, 5, 1)); std::fill_n(base_map + 5, 5, true); base_region.AddRect(DesktopRect::MakeXYWH(15, 0, 5, 1)); std::fill_n(base_map + 15, 5, true); base_region.AddRect(DesktopRect::MakeXYWH(25, 0, 5, 1)); std::fill_n(base_map + 25, 5, true); base_region.AddRect(DesktopRect::MakeXYWH(35, 0, 5, 1)); std::fill_n(base_map + 35, 5, true); base_region.AddRect(DesktopRect::MakeXYWH(45, 0, 5, 1)); std::fill_n(base_map + 45, 5, true); for (size_t i = 0; i < sizeof(span_sets) / sizeof(span_sets[0]); i++) { SCOPED_TRACE(i); SpanSet& span_set = span_sets[i]; int span_set_end = span_set.spans[span_set.count - 1].end; for (int x = 0; x < kMapWidth - span_set_end; ++x) { SCOPED_TRACE(x); DesktopRegion r = base_region; bool expected_map[kMapWidth]; std::copy(base_map, base_map + kMapWidth, expected_map); DesktopRegion region2; for (int span = 0; span < span_set.count; span++) { std::fill_n(x + expected_map + span_set.spans[span].start, span_set.spans[span].end - span_set.spans[span].start, false); region2.AddRect(DesktopRect::MakeLTRB(x + span_set.spans[span].start, 0, x + span_set.spans[span].end, 1)); } r.Subtract(region2); bool map[kMapWidth] = { false, }; int pos = -1; for (DesktopRegion::Iterator it(r); !it.IsAtEnd(); it.Advance()) { EXPECT_GT(it.rect().left(), pos); pos = it.rect().right(); std::fill_n(map + it.rect().left(), it.rect().width(), true); } EXPECT_TRUE(std::equal(map, map + kMapWidth, expected_map)); } } } // Verify that DesktopRegion::Subtract() works correctly by creating a column of // not overlapping rectangles and subtracting a set of rectangle on the same // column. Result is verified by building a map of the region in an array and // comparing it with the expected values. TEST(DesktopRegionTest, SubtractRectOnSameCol) { const int kMapHeight = 50; struct SpanSet { int count; struct Range { int start; int end; } spans[3]; } span_sets[] = { {1, {{0, 3}}}, {1, {{0, 5}}}, {1, {{0, 7}}}, {1, {{0, 12}}}, {2, {{0, 3}, {4, 5}, {6, 16}}}, }; DesktopRegion base_region; bool base_map[kMapHeight] = { false, }; base_region.AddRect(DesktopRect::MakeXYWH(0, 5, 1, 5)); std::fill_n(base_map + 5, 5, true); base_region.AddRect(DesktopRect::MakeXYWH(0, 15, 1, 5)); std::fill_n(base_map + 15, 5, true); base_region.AddRect(DesktopRect::MakeXYWH(0, 25, 1, 5)); std::fill_n(base_map + 25, 5, true); base_region.AddRect(DesktopRect::MakeXYWH(0, 35, 1, 5)); std::fill_n(base_map + 35, 5, true); base_region.AddRect(DesktopRect::MakeXYWH(0, 45, 1, 5)); std::fill_n(base_map + 45, 5, true); for (size_t i = 0; i < sizeof(span_sets) / sizeof(span_sets[0]); i++) { SCOPED_TRACE(i); SpanSet& span_set = span_sets[i]; int span_set_end = span_set.spans[span_set.count - 1].end; for (int y = 0; y < kMapHeight - span_set_end; ++y) { SCOPED_TRACE(y); DesktopRegion r = base_region; bool expected_map[kMapHeight]; std::copy(base_map, base_map + kMapHeight, expected_map); DesktopRegion region2; for (int span = 0; span < span_set.count; span++) { std::fill_n(y + expected_map + span_set.spans[span].start, span_set.spans[span].end - span_set.spans[span].start, false); region2.AddRect(DesktopRect::MakeLTRB(0, y + span_set.spans[span].start, 1, y + span_set.spans[span].end)); } r.Subtract(region2); bool map[kMapHeight] = { false, }; int pos = -1; for (DesktopRegion::Iterator it(r); !it.IsAtEnd(); it.Advance()) { EXPECT_GT(it.rect().top(), pos); pos = it.rect().bottom(); std::fill_n(map + it.rect().top(), it.rect().height(), true); } for (int j = 0; j < kMapHeight; j++) { EXPECT_EQ(expected_map[j], map[j]) << "j = " << j; } } } } TEST(DesktopRegionTest, DISABLED_Performance) { for (int c = 0; c < 1000; ++c) { DesktopRegion r; for (int i = 0; i < 10; ++i) { r.AddRect( DesktopRect::MakeXYWH(RadmonInt(1000), RadmonInt(1000), 200, 200)); } for (int i = 0; i < 1000; ++i) { r.AddRect(DesktopRect::MakeXYWH(RadmonInt(1000), RadmonInt(1000), 5 + RadmonInt(10) * 5, 5 + RadmonInt(10) * 5)); } // Iterate over the rectangles. for (DesktopRegion::Iterator it(r); !it.IsAtEnd(); it.Advance()) { } } } } // namespace webrtc