/* * Copyright (c) 2013 The WebRTC project authors. All Rights Reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contributing project authors may * be found in the AUTHORS file in the root of the source tree. */ #ifndef MODULES_DESKTOP_CAPTURE_SCREEN_CAPTURE_FRAME_QUEUE_H_ #define MODULES_DESKTOP_CAPTURE_SCREEN_CAPTURE_FRAME_QUEUE_H_ #include namespace webrtc { // Represents a queue of reusable video frames. Provides access to the 'current' // frame - the frame that the caller is working with at the moment, and to the // 'previous' frame - the predecessor of the current frame swapped by // MoveToNextFrame() call, if any. // // The caller is expected to (re)allocate frames if current_frame() returns // NULL. The caller can mark all frames in the queue for reallocation (when, // say, frame dimensions change). The queue records which frames need updating // which the caller can query. // // Frame consumer is expected to never hold more than kQueueLength frames // created by this function and it should release the earliest one before trying // to capture a new frame (i.e. before MoveToNextFrame() is called). template class ScreenCaptureFrameQueue { public: ScreenCaptureFrameQueue() = default; ~ScreenCaptureFrameQueue() = default; ScreenCaptureFrameQueue(const ScreenCaptureFrameQueue&) = delete; ScreenCaptureFrameQueue& operator=(const ScreenCaptureFrameQueue&) = delete; // Moves to the next frame in the queue, moving the 'current' frame to become // the 'previous' one. void MoveToNextFrame() { current_ = (current_ + 1) % kQueueLength; } // Replaces the current frame with a new one allocated by the caller. The // existing frame (if any) is destroyed. Takes ownership of `frame`. void ReplaceCurrentFrame(std::unique_ptr frame) { frames_[current_] = std::move(frame); } // Marks all frames obsolete and resets the previous frame pointer. No // frames are freed though as the caller can still access them. void Reset() { for (int i = 0; i < kQueueLength; i++) { frames_[i].reset(); } current_ = 0; } FrameType* current_frame() const { return frames_[current_].get(); } FrameType* previous_frame() const { return frames_[(current_ + kQueueLength - 1) % kQueueLength].get(); } private: // Index of the current frame. int current_ = 0; static const int kQueueLength = 2; std::unique_ptr frames_[kQueueLength]; }; } // namespace webrtc #endif // MODULES_DESKTOP_CAPTURE_SCREEN_CAPTURE_FRAME_QUEUE_H_