/* * Copyright (c) 2016 The WebRTC project authors. All Rights Reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contributing project authors may * be found in the AUTHORS file in the root of the source tree. */ #ifndef MODULES_DESKTOP_CAPTURE_SCREEN_DRAWER_H_ #define MODULES_DESKTOP_CAPTURE_SCREEN_DRAWER_H_ #include "modules/desktop_capture/desktop_capture_types.h" #include "modules/desktop_capture/desktop_geometry.h" #include "modules/desktop_capture/rgba_color.h" namespace webrtc { // A cross-process lock to ensure only one ScreenDrawer can be used at a certain // time. class ScreenDrawerLock { public: virtual ~ScreenDrawerLock(); static std::unique_ptr Create(); protected: ScreenDrawerLock(); }; // A set of basic platform dependent functions to draw various shapes on the // screen. class ScreenDrawer { public: // Creates a ScreenDrawer for the current platform, returns nullptr if no // ScreenDrawer implementation available. // If the implementation cannot guarantee two ScreenDrawer instances won't // impact each other, this function may block current thread until another // ScreenDrawer has been destroyed. static std::unique_ptr Create(); ScreenDrawer(); virtual ~ScreenDrawer(); // Returns the region inside which DrawRectangle() function are expected to // work, in capturer coordinates (assuming ScreenCapturer::SelectScreen has // not been called). This region may exclude regions of the screen reserved by // the OS for things like menu bars or app launchers. The DesktopRect is in // system coordinate, i.e. the primary monitor always starts from (0, 0). virtual DesktopRect DrawableRegion() = 0; // Draws a rectangle to cover `rect` with `color`. Note, rect.bottom() and // rect.right() two lines are not included. The part of `rect` which is out of // DrawableRegion() will be ignored. virtual void DrawRectangle(DesktopRect rect, RgbaColor color) = 0; // Clears all content on the screen by filling the area with black. virtual void Clear() = 0; // Blocks current thread until OS finishes previous DrawRectangle() actions. // ScreenCapturer should be able to capture the changes after this function // finish. virtual void WaitForPendingDraws() = 0; // Returns true if incomplete shapes previous actions required may be drawn on // the screen after a WaitForPendingDraws() call. i.e. Though the complete // shapes will eventually be drawn on the screen, due to some OS limitations, // these shapes may be partially appeared sometimes. virtual bool MayDrawIncompleteShapes() = 0; // Returns the id of the drawer window. This function returns kNullWindowId if // the implementation does not draw on a window of the system. virtual WindowId window_id() const = 0; }; } // namespace webrtc #endif // MODULES_DESKTOP_CAPTURE_SCREEN_DRAWER_H_