/* * Copyright (c) 2019 The WebRTC project authors. All Rights Reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contributing project authors may * be found in the AUTHORS file in the root of the source tree. */ #ifndef MODULES_PACING_RTP_PACKET_PACER_H_ #define MODULES_PACING_RTP_PACKET_PACER_H_ #include #include #include "absl/types/optional.h" #include "api/units/data_rate.h" #include "api/units/data_size.h" #include "api/units/time_delta.h" #include "api/units/timestamp.h" #include "modules/rtp_rtcp/include/rtp_packet_sender.h" namespace webrtc { class RtpPacketPacer { public: virtual ~RtpPacketPacer() = default; virtual void CreateProbeClusters( std::vector probe_cluster_configs) = 0; // Temporarily pause all sending. virtual void Pause() = 0; // Resume sending packets. virtual void Resume() = 0; virtual void SetCongested(bool congested) = 0; // Sets the pacing rates. Must be called once before packets can be sent. virtual void SetPacingRates(DataRate pacing_rate, DataRate padding_rate) = 0; // Time since the oldest packet currently in the queue was added. virtual TimeDelta OldestPacketWaitTime() const = 0; // Sum of payload + padding bytes of all packets currently in the pacer queue. virtual DataSize QueueSizeData() const = 0; // Returns the time when the first packet was sent. virtual absl::optional FirstSentPacketTime() const = 0; // Returns the expected number of milliseconds it will take to send the // current packets in the queue, given the current size and bitrate, ignoring // priority. virtual TimeDelta ExpectedQueueTime() const = 0; // Set the average upper bound on pacer queuing delay. The pacer may send at // a higher rate than what was configured via SetPacingRates() in order to // keep ExpectedQueueTimeMs() below `limit_ms` on average. virtual void SetQueueTimeLimit(TimeDelta limit) = 0; // Currently audio traffic is not accounted by pacer and passed through. // With the introduction of audio BWE audio traffic will be accounted for // the pacer budget calculation. The audio traffic still will be injected // at high priority. virtual void SetAccountForAudioPackets(bool account_for_audio) = 0; virtual void SetIncludeOverhead() = 0; virtual void SetTransportOverhead(DataSize overhead_per_packet) = 0; }; } // namespace webrtc #endif // MODULES_PACING_RTP_PACKET_PACER_H_