/* * Copyright 2008 The WebRTC Project Authors. All rights reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contributing project authors may * be found in the AUTHORS file in the root of the source tree. */ #ifndef P2P_BASE_TEST_STUN_SERVER_H_ #define P2P_BASE_TEST_STUN_SERVER_H_ #include "api/transport/stun.h" #include "p2p/base/stun_server.h" #include "rtc_base/async_udp_socket.h" #include "rtc_base/socket_address.h" #include "rtc_base/socket_server.h" namespace cricket { // A test STUN server. Useful for unit tests. class TestStunServer : StunServer { public: static TestStunServer* Create(rtc::SocketServer* ss, const rtc::SocketAddress& addr); // Set a fake STUN address to return to the client. void set_fake_stun_addr(const rtc::SocketAddress& addr) { fake_stun_addr_ = addr; } private: explicit TestStunServer(rtc::AsyncUDPSocket* socket) : StunServer(socket) {} void OnBindingRequest(StunMessage* msg, const rtc::SocketAddress& remote_addr) override; private: rtc::SocketAddress fake_stun_addr_; }; } // namespace cricket #endif // P2P_BASE_TEST_STUN_SERVER_H_