/* * Copyright 2019 The WebRTC project authors. All Rights Reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contributing project authors may * be found in the AUTHORS file in the root of the source tree. */ #include "pc/jitter_buffer_delay.h" #include "test/gtest.h" namespace webrtc { class JitterBufferDelayTest : public ::testing::Test { public: JitterBufferDelayTest() {} protected: JitterBufferDelay delay_; }; TEST_F(JitterBufferDelayTest, Set) { // Delay in seconds. delay_.Set(3.0); EXPECT_EQ(delay_.GetMs(), 3000); } TEST_F(JitterBufferDelayTest, DefaultValue) { EXPECT_EQ(delay_.GetMs(), 0); // Default value is 0ms. } TEST_F(JitterBufferDelayTest, Clamping) { // In current Jitter Buffer implementation (Audio or Video) maximum supported // value is 10000 milliseconds. delay_.Set(10.5); EXPECT_EQ(delay_.GetMs(), 10000); // Test int overflow. delay_.Set(21474836470.0); EXPECT_EQ(delay_.GetMs(), 10000); delay_.Set(-21474836470.0); EXPECT_EQ(delay_.GetMs(), 0); // Boundary value in seconds to milliseconds conversion. delay_.Set(0.0009); EXPECT_EQ(delay_.GetMs(), 0); delay_.Set(-2.0); EXPECT_EQ(delay_.GetMs(), 0); } } // namespace webrtc