/* * Copyright 2012 The WebRTC project authors. All Rights Reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contributing project authors may * be found in the AUTHORS file in the root of the source tree. */ #ifndef PC_LOCAL_AUDIO_SOURCE_H_ #define PC_LOCAL_AUDIO_SOURCE_H_ #include "api/audio_options.h" #include "api/media_stream_interface.h" #include "api/notifier.h" #include "api/scoped_refptr.h" // LocalAudioSource implements AudioSourceInterface. // This contains settings for switching audio processing on and off. namespace webrtc { class LocalAudioSource : public Notifier { public: // Creates an instance of LocalAudioSource. static rtc::scoped_refptr Create( const cricket::AudioOptions* audio_options); SourceState state() const override { return kLive; } bool remote() const override { return false; } const cricket::AudioOptions options() const override { return options_; } void AddSink(AudioTrackSinkInterface* sink) override {} void RemoveSink(AudioTrackSinkInterface* sink) override {} protected: LocalAudioSource() {} ~LocalAudioSource() override {} private: void Initialize(const cricket::AudioOptions* audio_options); cricket::AudioOptions options_; }; } // namespace webrtc #endif // PC_LOCAL_AUDIO_SOURCE_H_