/* * Copyright 2004 The WebRTC Project Authors. All rights reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contributing project authors may * be found in the AUTHORS file in the root of the source tree. */ #ifndef RTC_BASE_ASYNC_TCP_SOCKET_H_ #define RTC_BASE_ASYNC_TCP_SOCKET_H_ #include #include #include "rtc_base/async_packet_socket.h" #include "rtc_base/buffer.h" #include "rtc_base/socket.h" #include "rtc_base/socket_address.h" namespace rtc { // Simulates UDP semantics over TCP. Send and Recv packet sizes // are preserved, and drops packets silently on Send, rather than // buffer them in user space. class AsyncTCPSocketBase : public AsyncPacketSocket { public: AsyncTCPSocketBase(Socket* socket, size_t max_packet_size); ~AsyncTCPSocketBase() override; AsyncTCPSocketBase(const AsyncTCPSocketBase&) = delete; AsyncTCPSocketBase& operator=(const AsyncTCPSocketBase&) = delete; // Pure virtual methods to send and recv data. int Send(const void* pv, size_t cb, const rtc::PacketOptions& options) override = 0; virtual void ProcessInput(char* data, size_t* len) = 0; SocketAddress GetLocalAddress() const override; SocketAddress GetRemoteAddress() const override; int SendTo(const void* pv, size_t cb, const SocketAddress& addr, const rtc::PacketOptions& options) override; int Close() override; State GetState() const override; int GetOption(Socket::Option opt, int* value) override; int SetOption(Socket::Option opt, int value) override; int GetError() const override; void SetError(int error) override; protected: // Binds and connects `socket` and creates AsyncTCPSocket for // it. Takes ownership of `socket`. Returns null if bind() or // connect() fail (`socket` is destroyed in that case). static Socket* ConnectSocket(Socket* socket, const SocketAddress& bind_address, const SocketAddress& remote_address); int FlushOutBuffer(); // Add data to `outbuf_`. void AppendToOutBuffer(const void* pv, size_t cb); // Helper methods for `outpos_`. bool IsOutBufferEmpty() const { return outbuf_.size() == 0; } void ClearOutBuffer() { outbuf_.Clear(); } private: // Called by the underlying socket void OnConnectEvent(Socket* socket); void OnReadEvent(Socket* socket); void OnWriteEvent(Socket* socket); void OnCloseEvent(Socket* socket, int error); std::unique_ptr socket_; Buffer inbuf_; Buffer outbuf_; size_t max_insize_; size_t max_outsize_; }; class AsyncTCPSocket : public AsyncTCPSocketBase { public: // Binds and connects `socket` and creates AsyncTCPSocket for // it. Takes ownership of `socket`. Returns null if bind() or // connect() fail (`socket` is destroyed in that case). static AsyncTCPSocket* Create(Socket* socket, const SocketAddress& bind_address, const SocketAddress& remote_address); explicit AsyncTCPSocket(Socket* socket); ~AsyncTCPSocket() override {} AsyncTCPSocket(const AsyncTCPSocket&) = delete; AsyncTCPSocket& operator=(const AsyncTCPSocket&) = delete; int Send(const void* pv, size_t cb, const rtc::PacketOptions& options) override; void ProcessInput(char* data, size_t* len) override; }; class AsyncTcpListenSocket : public AsyncListenSocket { public: explicit AsyncTcpListenSocket(std::unique_ptr socket); State GetState() const override; SocketAddress GetLocalAddress() const override; virtual void HandleIncomingConnection(rtc::Socket* socket); private: // Called by the underlying socket void OnReadEvent(Socket* socket); std::unique_ptr socket_; }; } // namespace rtc #endif // RTC_BASE_ASYNC_TCP_SOCKET_H_