use crate::vk; use crate::{Device, Instance}; use std::ffi::CStr; use std::mem; #[derive(Clone)] pub struct DynamicRendering { fp: vk::KhrDynamicRenderingFn, } impl DynamicRendering { pub fn new(instance: &Instance, device: &Device) -> Self { let fp = vk::KhrDynamicRenderingFn::load(|name| unsafe { mem::transmute(instance.get_device_proc_addr(device.handle(), name.as_ptr())) }); Self { fp } } /// #[inline] pub unsafe fn cmd_begin_rendering( &self, command_buffer: vk::CommandBuffer, rendering_info: &vk::RenderingInfoKHR, ) { (self.fp.cmd_begin_rendering_khr)(command_buffer, rendering_info) } /// #[inline] pub unsafe fn cmd_end_rendering(&self, command_buffer: vk::CommandBuffer) { (self.fp.cmd_end_rendering_khr)(command_buffer) } #[inline] pub const fn name() -> &'static CStr { vk::KhrDynamicRenderingFn::name() } #[inline] pub fn fp(&self) -> &vk::KhrDynamicRenderingFn { &self.fp } }