//! Task abstraction for building executors. //! //! To spawn a future onto an executor, we first need to allocate it on the heap and keep some //! state attached to it. The state indicates whether the future is ready for polling, waiting to //! be woken up, or completed. Such a stateful future is called a *task*. //! //! All executors have a queue that holds scheduled tasks: //! //! ``` //! let (sender, receiver) = flume::unbounded(); //! # //! # // A future that will get spawned. //! # let future = async { 1 + 2 }; //! # //! # // A function that schedules the task when it gets woken up. //! # let schedule = move |runnable| sender.send(runnable).unwrap(); //! # //! # // Create a task. //! # let (runnable, task) = async_task::spawn(future, schedule); //! ``` //! //! A task is created using either [`spawn()`], [`spawn_local()`], or [`spawn_unchecked()`] which //! return a [`Runnable`] and a [`Task`]: //! //! ``` //! # let (sender, receiver) = flume::unbounded(); //! # //! // A future that will be spawned. //! let future = async { 1 + 2 }; //! //! // A function that schedules the task when it gets woken up. //! let schedule = move |runnable| sender.send(runnable).unwrap(); //! //! // Construct a task. //! let (runnable, task) = async_task::spawn(future, schedule); //! //! // Push the task into the queue by invoking its schedule function. //! runnable.schedule(); //! ``` //! //! The [`Runnable`] is used to poll the task's future, and the [`Task`] is used to await its //! output. //! //! Finally, we need a loop that takes scheduled tasks from the queue and runs them: //! //! ```no_run //! # let (sender, receiver) = flume::unbounded(); //! # //! # // A future that will get spawned. //! # let future = async { 1 + 2 }; //! # //! # // A function that schedules the task when it gets woken up. //! # let schedule = move |runnable| sender.send(runnable).unwrap(); //! # //! # // Create a task. //! # let (runnable, task) = async_task::spawn(future, schedule); //! # //! # // Push the task into the queue by invoking its schedule function. //! # runnable.schedule(); //! # //! for runnable in receiver { //! runnable.run(); //! } //! ``` //! //! Method [`run()`][`Runnable::run()`] polls the task's future once. Then, the [`Runnable`] //! vanishes and only reappears when its [`Waker`][`core::task::Waker`] wakes the task, thus //! scheduling it to be run again. #![cfg_attr(not(feature = "std"), no_std)] #![warn(missing_docs, missing_debug_implementations, rust_2018_idioms)] #![doc(test(attr(deny(rust_2018_idioms, warnings))))] #![doc(test(attr(allow(unused_extern_crates, unused_variables))))] extern crate alloc; /// We can't use `?` in const contexts yet, so this macro acts /// as a workaround. macro_rules! leap { ($x: expr) => {{ match ($x) { Some(val) => val, None => return None, } }}; } mod header; mod raw; mod runnable; mod state; mod task; mod utils; pub use crate::runnable::{spawn, spawn_unchecked, Runnable}; pub use crate::task::{FallibleTask, Task}; #[cfg(feature = "std")] pub use crate::runnable::spawn_local;