//! Enables base64'd output anywhere you might use a `Display` implementation, like a format string. //! //! ``` //! use base64::{display::Base64Display, engine::general_purpose::STANDARD}; //! //! let data = vec![0x0, 0x1, 0x2, 0x3]; //! let wrapper = Base64Display::new(&data, &STANDARD); //! //! assert_eq!("base64: AAECAw==", format!("base64: {}", wrapper)); //! ``` use super::chunked_encoder::ChunkedEncoder; use crate::engine::Engine; use core::fmt::{Display, Formatter}; use core::{fmt, str}; /// A convenience wrapper for base64'ing bytes into a format string without heap allocation. pub struct Base64Display<'a, 'e, E: Engine> { bytes: &'a [u8], chunked_encoder: ChunkedEncoder<'e, E>, } impl<'a, 'e, E: Engine> Base64Display<'a, 'e, E> { /// Create a `Base64Display` with the provided engine. pub fn new(bytes: &'a [u8], engine: &'e E) -> Base64Display<'a, 'e, E> { Base64Display { bytes, chunked_encoder: ChunkedEncoder::new(engine), } } } impl<'a, 'e, E: Engine> Display for Base64Display<'a, 'e, E> { fn fmt(&self, formatter: &mut Formatter) -> Result<(), fmt::Error> { let mut sink = FormatterSink { f: formatter }; self.chunked_encoder.encode(self.bytes, &mut sink) } } struct FormatterSink<'a, 'b: 'a> { f: &'a mut Formatter<'b>, } impl<'a, 'b: 'a> super::chunked_encoder::Sink for FormatterSink<'a, 'b> { type Error = fmt::Error; fn write_encoded_bytes(&mut self, encoded: &[u8]) -> Result<(), Self::Error> { // Avoid unsafe. If max performance is needed, write your own display wrapper that uses // unsafe here to gain about 10-15%. self.f .write_str(str::from_utf8(encoded).expect("base64 data was not utf8")) } } #[cfg(test)] mod tests { use super::super::chunked_encoder::tests::{ chunked_encode_matches_normal_encode_random, SinkTestHelper, }; use super::*; use crate::engine::general_purpose::STANDARD; #[test] fn basic_display() { assert_eq!( "~$Zm9vYmFy#*", format!("~${}#*", Base64Display::new(b"foobar", &STANDARD)) ); assert_eq!( "~$Zm9vYmFyZg==#*", format!("~${}#*", Base64Display::new(b"foobarf", &STANDARD)) ); } #[test] fn display_encode_matches_normal_encode() { let helper = DisplaySinkTestHelper; chunked_encode_matches_normal_encode_random(&helper); } struct DisplaySinkTestHelper; impl SinkTestHelper for DisplaySinkTestHelper { fn encode_to_string(&self, engine: &E, bytes: &[u8]) -> String { format!("{}", Base64Display::new(bytes, engine)) } } }