#![warn(missing_docs, missing_debug_implementations, rust_2018_idioms)] #![doc(test( no_crate_inject, attr(deny(warnings, rust_2018_idioms), allow(dead_code, unused_variables)) ))] #![no_std] #![cfg_attr(docsrs, feature(doc_cfg))] //! Provides abstractions for working with bytes. //! //! The `bytes` crate provides an efficient byte buffer structure //! ([`Bytes`](struct.Bytes.html)) and traits for working with buffer //! implementations ([`Buf`], [`BufMut`]). //! //! [`Buf`]: trait.Buf.html //! [`BufMut`]: trait.BufMut.html //! //! # `Bytes` //! //! `Bytes` is an efficient container for storing and operating on contiguous //! slices of memory. It is intended for use primarily in networking code, but //! could have applications elsewhere as well. //! //! `Bytes` values facilitate zero-copy network programming by allowing multiple //! `Bytes` objects to point to the same underlying memory. This is managed by //! using a reference count to track when the memory is no longer needed and can //! be freed. //! //! A `Bytes` handle can be created directly from an existing byte store (such as `&[u8]` //! or `Vec`), but usually a `BytesMut` is used first and written to. For //! example: //! //! ```rust //! use bytes::{BytesMut, BufMut}; //! //! let mut buf = BytesMut::with_capacity(1024); //! buf.put(&b"hello world"[..]); //! buf.put_u16(1234); //! //! let a = buf.split(); //! assert_eq!(a, b"hello world\x04\xD2"[..]); //! //! buf.put(&b"goodbye world"[..]); //! //! let b = buf.split(); //! assert_eq!(b, b"goodbye world"[..]); //! //! assert_eq!(buf.capacity(), 998); //! ``` //! //! In the above example, only a single buffer of 1024 is allocated. The handles //! `a` and `b` will share the underlying buffer and maintain indices tracking //! the view into the buffer represented by the handle. //! //! See the [struct docs] for more details. //! //! [struct docs]: struct.Bytes.html //! //! # `Buf`, `BufMut` //! //! These two traits provide read and write access to buffers. The underlying //! storage may or may not be in contiguous memory. For example, `Bytes` is a //! buffer that guarantees contiguous memory, but a [rope] stores the bytes in //! disjoint chunks. `Buf` and `BufMut` maintain cursors tracking the current //! position in the underlying byte storage. When bytes are read or written, the //! cursor is advanced. //! //! [rope]: https://en.wikipedia.org/wiki/Rope_(data_structure) //! //! ## Relation with `Read` and `Write` //! //! At first glance, it may seem that `Buf` and `BufMut` overlap in //! functionality with `std::io::Read` and `std::io::Write`. However, they //! serve different purposes. A buffer is the value that is provided as an //! argument to `Read::read` and `Write::write`. `Read` and `Write` may then //! perform a syscall, which has the potential of failing. Operations on `Buf` //! and `BufMut` are infallible. extern crate alloc; #[cfg(feature = "std")] extern crate std; pub mod buf; pub use crate::buf::{Buf, BufMut}; mod bytes; mod bytes_mut; mod fmt; mod loom; pub use crate::bytes::Bytes; pub use crate::bytes_mut::BytesMut; // Optional Serde support #[cfg(feature = "serde")] mod serde; #[inline(never)] #[cold] fn abort() -> ! { #[cfg(feature = "std")] { std::process::abort(); } #[cfg(not(feature = "std"))] { struct Abort; impl Drop for Abort { fn drop(&mut self) { panic!(); } } let _a = Abort; panic!("abort"); } }