use std::os::raw::c_void; pub enum CGImage {} pub type CGImageRef = *mut CGImage; #[repr(C)] pub struct __CGColor(c_void); pub type CGColorRef = *const __CGColor; pub enum CGColorSpace {} pub type CGColorSpaceRef = *mut CGColorSpace; pub enum CGPath {} pub type CGPathRef = *mut CGPath; pub enum CGDataProvider {} pub type CGDataProviderRef = *mut CGDataProvider; pub enum CGFont {} pub type CGFontRef = *mut CGFont; pub enum CGContext {} pub type CGContextRef = *mut CGContext; pub enum CGGradient {} pub type CGGradientRef = *mut CGGradient; #[cfg(target_os = "macos")] mod macos { pub enum CGEventTap {} pub type CGEventTapRef = core_foundation::mach_port::CFMachPortRef; pub enum CGEvent {} pub type CGEventRef = *mut CGEvent; pub enum CGEventSource {} pub type CGEventSourceRef = *mut CGEventSource; pub enum CGDisplayMode {} pub type CGDisplayModeRef = *mut CGDisplayMode; } #[cfg(target_os = "macos")] pub use self::macos::*;