//! [![](https://img.shields.io/crates/v/id-arena.svg)](https://crates.io/crates/id-arena) //! [![](https://img.shields.io/crates/d/id-arena.svg)](https://crates.io/crates/id-arena) //! [![Travis CI Build Status](https://travis-ci.org/fitzgen/id-arena.svg?branch=master)](https://travis-ci.org/fitzgen/id-arena) //! //! A simple, id-based arena. //! //! ## Id-based //! //! Allocate objects and get an identifier for that object back, *not* a //! reference to the allocated object. Given an id, you can get a shared or //! exclusive reference to the allocated object from the arena. This id-based //! approach is useful for constructing mutable graph data structures. //! //! If you want allocation to return a reference, consider [the `typed-arena` //! crate](https://github.com/SimonSapin/rust-typed-arena/) instead. //! //! ## No Deletion //! //! This arena does not support deletion, which makes its implementation simple //! and allocation fast. If you want deletion, you need a way to solve the ABA //! problem. Consider using [the `generational-arena` //! crate](https://github.com/fitzgen/generational-arena) instead. //! //! ## Homogeneous //! //! This crate's arenas can only contain objects of a single type `T`. If you //! need an arena of objects with heterogeneous types, consider another crate. //! //! ## `#![no_std]` Support //! //! Requires the `alloc` nightly feature. Disable the on-by-default `"std"` feature: //! //! ```toml //! [dependencies.id-arena] //! version = "2" //! default-features = false //! ``` //! //! ## `rayon` Support //! //! If the `rayon` feature of this crate is activated: //! //! ```toml //! [dependencies] //! id-arena = { version = "2", features = ["rayon"] } //! ``` //! //! then you can use [`rayon`](https://crates.io/crates/rayon)'s support for //! parallel iteration. The `Arena` type will have a `par_iter` family of //! methods where appropriate. //! //! ## Example //! //! ```rust //! use id_arena::{Arena, Id}; //! //! type AstNodeId = Id; //! //! #[derive(Debug, Eq, PartialEq)] //! pub enum AstNode { //! Const(i64), //! Var(String), //! Add { //! lhs: AstNodeId, //! rhs: AstNodeId, //! }, //! Sub { //! lhs: AstNodeId, //! rhs: AstNodeId, //! }, //! Mul { //! lhs: AstNodeId, //! rhs: AstNodeId, //! }, //! Div { //! lhs: AstNodeId, //! rhs: AstNodeId, //! }, //! } //! //! let mut ast_nodes = Arena::::new(); //! //! // Create the AST for `a * (b + 3)`. //! let three = ast_nodes.alloc(AstNode::Const(3)); //! let b = ast_nodes.alloc(AstNode::Var("b".into())); //! let b_plus_three = ast_nodes.alloc(AstNode::Add { //! lhs: b, //! rhs: three, //! }); //! let a = ast_nodes.alloc(AstNode::Var("a".into())); //! let a_times_b_plus_three = ast_nodes.alloc(AstNode::Mul { //! lhs: a, //! rhs: b_plus_three, //! }); //! //! // Can use indexing to access allocated nodes. //! assert_eq!(ast_nodes[three], AstNode::Const(3)); //! ``` #![forbid(unsafe_code)] #![deny(missing_debug_implementations)] #![deny(missing_docs)] // In no-std mode, use the alloc crate to get `Vec`. #![no_std] #![cfg_attr(not(feature = "std"), feature(alloc))] use core::cmp::Ordering; use core::fmt; use core::hash::{Hash, Hasher}; use core::iter; use core::marker::PhantomData; use core::ops; use core::slice; use core::sync::atomic::{self, AtomicUsize, ATOMIC_USIZE_INIT}; #[cfg(not(feature = "std"))] extern crate alloc; #[cfg(not(feature = "std"))] use alloc::vec::{self, Vec}; #[cfg(feature = "std")] extern crate std; #[cfg(feature = "std")] use std::vec::{self, Vec}; #[cfg(feature = "rayon")] mod rayon; #[cfg(feature = "rayon")] pub use rayon::*; /// A trait representing the implementation behavior of an arena and how /// identifiers are represented. /// /// ## When should I implement `ArenaBehavior` myself? /// /// Usually, you should just use `DefaultArenaBehavior`, which is simple and /// correct. However, there are some scenarios where you might want to implement /// `ArenaBehavior` yourself: /// /// * **Space optimizations:** The default identifier is two words in size, /// which is larger than is usually necessary. For example, if you know that an /// arena *cannot* contain more than 256 items, you could make your own /// identifier type that stores the index as a `u8` and then you can save some /// space. /// /// * **Trait Coherence:** If you need to implement an upstream crate's traits /// for identifiers, then defining your own identifier type allows you to work /// with trait coherence rules. /// /// * **Share identifiers across arenas:** You can coordinate and share /// identifiers across different arenas to enable a "struct of arrays" style /// data representation. pub trait ArenaBehavior { /// The identifier type. type Id: Copy; /// Construct a new object identifier from the given index and arena /// identifier. /// /// ## Panics /// /// Implementations are allowed to panic if the given index is larger than /// the underlying storage (e.g. the implementation uses a `u8` for storing /// indices and the given index value is larger than 255). fn new_id(arena_id: u32, index: usize) -> Self::Id; /// Get the given identifier's index. fn index(Self::Id) -> usize; /// Get the given identifier's arena id. fn arena_id(Self::Id) -> u32; /// Construct a new arena identifier. /// /// This is used to disambiguate `Id`s across different arenas. To make /// identifiers with the same index from different arenas compare false for /// equality, return a unique `u32` on every invocation. This is the /// default, provided implementation's behavior. /// /// To make identifiers with the same index from different arenas compare /// true for equality, return the same `u32` on every invocation. fn new_arena_id() -> u32 { static ARENA_COUNTER: AtomicUsize = ATOMIC_USIZE_INIT; ARENA_COUNTER.fetch_add(1, atomic::Ordering::SeqCst) as u32 } } /// An identifier for an object allocated within an arena. pub struct Id { idx: usize, arena_id: u32, _ty: PhantomData T>, } impl fmt::Debug for Id { fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result { f.debug_struct("Id").field("idx", &self.idx).finish() } } impl Copy for Id {} impl Clone for Id { #[inline] fn clone(&self) -> Id { *self } } impl PartialEq for Id { #[inline] fn eq(&self, rhs: &Self) -> bool { self.arena_id == rhs.arena_id && self.idx == rhs.idx } } impl Eq for Id {} impl Hash for Id { #[inline] fn hash(&self, h: &mut H) { self.arena_id.hash(h); self.idx.hash(h); } } impl PartialOrd for Id { fn partial_cmp(&self, rhs: &Self) -> Option { Some(self.cmp(rhs)) } } impl Ord for Id { fn cmp(&self, rhs: &Self) -> Ordering { self.arena_id .cmp(&rhs.arena_id) .then(self.idx.cmp(&rhs.idx)) } } impl Id { /// Get the index within the arena that this id refers to. #[inline] pub fn index(&self) -> usize { self.idx } } /// The default `ArenaBehavior` implementation. #[derive(Clone, Debug, PartialEq, Eq)] pub struct DefaultArenaBehavior { _phantom: PhantomData T>, } impl ArenaBehavior for DefaultArenaBehavior { type Id = Id; #[inline] fn new_id(arena_id: u32, idx: usize) -> Self::Id { Id { idx, arena_id, _ty: PhantomData, } } #[inline] fn index(id: Self::Id) -> usize { id.idx } #[inline] fn arena_id(id: Self::Id) -> u32 { id.arena_id } } /// An arena of objects of type `T`. /// /// ``` /// use id_arena::Arena; /// /// let mut arena = Arena::<&str>::new(); /// /// let a = arena.alloc("Albert"); /// assert_eq!(arena[a], "Albert"); /// /// arena[a] = "Alice"; /// assert_eq!(arena[a], "Alice"); /// ``` #[derive(Clone, Debug, PartialEq, Eq)] pub struct Arena> { arena_id: u32, items: Vec, _phantom: PhantomData A>, } impl Default for Arena where A: ArenaBehavior, { #[inline] fn default() -> Arena { Arena { arena_id: A::new_arena_id(), items: Vec::new(), _phantom: PhantomData, } } } impl Arena where A: ArenaBehavior, { /// Construct a new, empty `Arena`. /// /// ``` /// use id_arena::Arena; /// /// let mut arena = Arena::::new(); /// arena.alloc(42); /// ``` #[inline] pub fn new() -> Arena { Default::default() } /// Construct a new, empty `Arena` with capacity for the given number of /// elements. /// /// ``` /// use id_arena::Arena; /// /// let mut arena = Arena::::with_capacity(100); /// for x in 0..100 { /// arena.alloc(x * x); /// } /// ``` #[inline] pub fn with_capacity(capacity: usize) -> Arena { Arena { arena_id: A::new_arena_id(), items: Vec::with_capacity(capacity), _phantom: PhantomData, } } /// Allocate `item` within this arena and return its id. /// /// ``` /// use id_arena::Arena; /// /// let mut arena = Arena::::new(); /// let _id = arena.alloc(42); /// ``` /// /// ## Panics /// /// Panics if the number of elements in the arena overflows a `usize` or /// `Id`'s index storage representation. #[inline] pub fn alloc(&mut self, item: T) -> A::Id { let id = self.next_id(); self.items.push(item); id } /// Allocate an item with the id that it will be assigned. /// /// This is useful for structures that want to store their id as their own /// member. /// /// ``` /// use id_arena::{Arena, Id}; /// /// struct Cat { /// id: Id, /// } /// /// let mut arena = Arena::::new(); /// /// let kitty = arena.alloc_with_id(|id| Cat { id }); /// assert_eq!(arena[kitty].id, kitty); /// ``` #[inline] pub fn alloc_with_id(&mut self, f: impl FnOnce(A::Id) -> T) -> A::Id { let id = self.next_id(); let val = f(id); self.alloc(val) } /// Get the id that will be used for the next item allocated into this /// arena. /// /// If you are allocating a `struct` that wants to have its id as a member /// of itself, prefer the less error-prone `Arena::alloc_with_id` method. #[inline] pub fn next_id(&self) -> A::Id { let arena_id = self.arena_id; let idx = self.items.len(); A::new_id(arena_id, idx) } /// Get a shared reference to the object associated with the given `id` if /// it exists. /// /// If there is no object associated with `id` (for example, it might /// reference an object allocated within a different arena) then return /// `None`. /// /// ``` /// use id_arena::Arena; /// /// let mut arena = Arena::::new(); /// let id = arena.alloc(42); /// assert!(arena.get(id).is_some()); /// /// let other_arena = Arena::::new(); /// assert!(other_arena.get(id).is_none()); /// ``` #[inline] pub fn get(&self, id: A::Id) -> Option<&T> { if A::arena_id(id) != self.arena_id { None } else { self.items.get(A::index(id)) } } /// Get an exclusive reference to the object associated with the given `id` /// if it exists. /// /// If there is no object associated with `id` (for example, it might /// reference an object allocated within a different arena) then return /// `None`. /// /// ``` /// use id_arena::Arena; /// /// let mut arena = Arena::::new(); /// let id = arena.alloc(42); /// assert!(arena.get_mut(id).is_some()); /// /// let mut other_arena = Arena::::new(); /// assert!(other_arena.get_mut(id).is_none()); /// ``` #[inline] pub fn get_mut(&mut self, id: A::Id) -> Option<&mut T> { if A::arena_id(id) != self.arena_id { None } else { self.items.get_mut(A::index(id)) } } /// Iterate over this arena's items and their ids. /// /// ``` /// use id_arena::Arena; /// /// let mut arena = Arena::<&str>::new(); /// /// arena.alloc("hello"); /// arena.alloc("hi"); /// arena.alloc("yo"); /// /// for (id, s) in arena.iter() { /// assert_eq!(arena.get(id).unwrap(), s); /// println!("{:?} -> {}", id, s); /// } /// ``` #[inline] pub fn iter(&self) -> Iter { IntoIterator::into_iter(self) } /// Iterate over this arena's items and their ids, allowing mutation of each /// item. #[inline] pub fn iter_mut(&mut self) -> IterMut { IntoIterator::into_iter(self) } /// Get the number of objects allocated in this arena. /// /// ``` /// use id_arena::Arena; /// /// let mut arena = Arena::<&str>::new(); /// /// arena.alloc("hello"); /// arena.alloc("hi"); /// /// assert_eq!(arena.len(), 2); /// ``` #[inline] pub fn len(&self) -> usize { self.items.len() } } impl ops::Index for Arena where A: ArenaBehavior, { type Output = T; #[inline] fn index(&self, id: A::Id) -> &T { assert_eq!(self.arena_id, A::arena_id(id)); &self.items[A::index(id)] } } impl ops::IndexMut for Arena where A: ArenaBehavior, { #[inline] fn index_mut(&mut self, id: A::Id) -> &mut T { assert_eq!(self.arena_id, A::arena_id(id)); &mut self.items[A::index(id)] } } fn add_id(item: Option<(usize, T)>, arena_id: u32) -> Option<(A::Id, T)> where A: ArenaBehavior, { item.map(|(idx, item)| (A::new_id(arena_id, idx), item)) } /// An iterator over `(Id, &T)` pairs in an arena. /// /// See [the `Arena::iter()` method](./struct.Arena.html#method.iter) for details. #[derive(Debug)] pub struct Iter<'a, T: 'a, A: 'a> { arena_id: u32, iter: iter::Enumerate>, _phantom: PhantomData A>, } impl<'a, T: 'a, A: 'a> Iterator for Iter<'a, T, A> where A: ArenaBehavior, { type Item = (A::Id, &'a T); #[inline] fn next(&mut self) -> Option { add_id::(self.iter.next(), self.arena_id) } fn size_hint(&self) -> (usize, Option) { self.iter.size_hint() } } impl<'a, T: 'a, A: 'a> DoubleEndedIterator for Iter<'a, T, A> where A: ArenaBehavior, { fn next_back(&mut self) -> Option { add_id::(self.iter.next_back(), self.arena_id) } } impl<'a, T: 'a, A: 'a> ExactSizeIterator for Iter<'a, T, A> where A: ArenaBehavior, { fn len(&self) -> usize { self.iter.len() } } impl<'a, T, A> IntoIterator for &'a Arena where A: ArenaBehavior, { type Item = (A::Id, &'a T); type IntoIter = Iter<'a, T, A>; #[inline] fn into_iter(self) -> Iter<'a, T, A> { Iter { arena_id: self.arena_id, iter: self.items.iter().enumerate(), _phantom: PhantomData, } } } /// An iterator over `(Id, &mut T)` pairs in an arena. /// /// See [the `Arena::iter_mut()` method](./struct.Arena.html#method.iter_mut) /// for details. #[derive(Debug)] pub struct IterMut<'a, T: 'a, A: 'a> { arena_id: u32, iter: iter::Enumerate>, _phantom: PhantomData A>, } impl<'a, T: 'a, A: 'a> Iterator for IterMut<'a, T, A> where A: ArenaBehavior, { type Item = (A::Id, &'a mut T); #[inline] fn next(&mut self) -> Option { add_id::(self.iter.next(), self.arena_id) } fn size_hint(&self) -> (usize, Option) { self.iter.size_hint() } } impl<'a, T: 'a, A: 'a> DoubleEndedIterator for IterMut<'a, T, A> where A: ArenaBehavior, { fn next_back(&mut self) -> Option { add_id::(self.iter.next_back(), self.arena_id) } } impl<'a, T: 'a, A: 'a> ExactSizeIterator for IterMut<'a, T, A> where A: ArenaBehavior, { fn len(&self) -> usize { self.iter.len() } } impl<'a, T, A> IntoIterator for &'a mut Arena where A: ArenaBehavior, { type Item = (A::Id, &'a mut T); type IntoIter = IterMut<'a, T, A>; #[inline] fn into_iter(self) -> IterMut<'a, T, A> { IterMut { arena_id: self.arena_id, iter: self.items.iter_mut().enumerate(), _phantom: PhantomData, } } } /// An iterator over `(Id, T)` pairs in an arena. #[derive(Debug)] pub struct IntoIter { arena_id: u32, iter: iter::Enumerate>, _phantom: PhantomData A>, } impl Iterator for IntoIter where A: ArenaBehavior, { type Item = (A::Id, T); #[inline] fn next(&mut self) -> Option { add_id::(self.iter.next(), self.arena_id) } fn size_hint(&self) -> (usize, Option) { self.iter.size_hint() } } impl DoubleEndedIterator for IntoIter where A: ArenaBehavior, { fn next_back(&mut self) -> Option { add_id::(self.iter.next_back(), self.arena_id) } } impl ExactSizeIterator for IntoIter where A: ArenaBehavior, { fn len(&self) -> usize { self.iter.len() } } impl IntoIterator for Arena where A: ArenaBehavior, { type Item = (A::Id, T); type IntoIter = IntoIter; #[inline] fn into_iter(self) -> IntoIter { IntoIter { arena_id: self.arena_id, iter: self.items.into_iter().enumerate(), _phantom: PhantomData, } } } #[cfg(test)] mod tests { use super::*; #[test] fn ids_are_send_sync() { fn assert_send_sync() {} struct Foo; assert_send_sync::>(); } }