// Copyright 2015 The Rust Project Developers. See the COPYRIGHT // file at the top-level directory of this distribution and at // http://rust-lang.org/COPYRIGHT. // // Licensed under the Apache License, Version 2.0 or the MIT license // , at your // option. This file may not be copied, modified, or distributed // except according to those terms. #![allow(bad_style)] use std::io; use std::mem; use std::net::{TcpListener, TcpStream, UdpSocket}; use std::os::windows::io::{RawSocket, FromRawSocket}; use std::sync::{Once, ONCE_INIT}; const HANDLE_FLAG_INHERIT: DWORD = 0x00000001; pub mod c { pub use winapi::ctypes::*; pub use winapi::um::handleapi::*; pub use winapi::um::winbase::*; pub use winapi::um::winsock2::*; pub use winapi::um::ws2tcpip::*; pub use winapi::shared::inaddr::*; pub use winapi::shared::in6addr::*; pub use winapi::shared::minwindef::*; pub use winapi::shared::ntdef::*; pub use winapi::shared::ws2def::*; pub use winapi::shared::ws2def::{SOCK_STREAM, SOCK_DGRAM}; pub use winapi::shared::ws2def::SOCKADDR as sockaddr; pub use winapi::shared::ws2def::SOCKADDR_STORAGE as sockaddr_storage; pub use winapi::shared::ws2def::SOCKADDR_IN as sockaddr_in; pub use winapi::shared::ws2def::ADDRESS_FAMILY as sa_family_t; pub use winapi::shared::ws2ipdef::*; pub use winapi::shared::ws2ipdef::SOCKADDR_IN6_LH as sockaddr_in6; pub use winapi::shared::ws2ipdef::IP_MREQ as ip_mreq; pub use winapi::shared::ws2ipdef::IPV6_MREQ as ipv6_mreq; pub fn sockaddr_in_u32(sa: &sockaddr_in) -> u32 { ::ntoh(unsafe { *sa.sin_addr.S_un.S_addr() }) } pub fn in_addr_to_u32(addr: &in_addr) -> u32 { ::ntoh(unsafe { *addr.S_un.S_addr() }) } } use self::c::*; mod impls; fn init() { static INIT: Once = ONCE_INIT; INIT.call_once(|| { // Initialize winsock through the standard library by just creating a // dummy socket. Whether this is successful or not we drop the result as // libstd will be sure to have initialized winsock. let _ = UdpSocket::bind("127.0.0.1:34254"); }); } pub struct Socket { socket: SOCKET, } impl Socket { pub fn new(family: c_int, ty: c_int) -> io::Result { init(); let socket = try!(unsafe { match WSASocketW(family, ty, 0, 0 as *mut _, 0, WSA_FLAG_OVERLAPPED) { INVALID_SOCKET => Err(io::Error::last_os_error()), n => Ok(Socket { socket: n }), } }); try!(socket.set_no_inherit()); Ok(socket) } pub fn raw(&self) -> SOCKET { self.socket } fn into_socket(self) -> SOCKET { let socket = self.socket; mem::forget(self); socket } pub fn into_tcp_listener(self) -> TcpListener { unsafe { TcpListener::from_raw_socket(self.into_socket() as RawSocket) } } pub fn into_tcp_stream(self) -> TcpStream { unsafe { TcpStream::from_raw_socket(self.into_socket() as RawSocket) } } pub fn into_udp_socket(self) -> UdpSocket { unsafe { UdpSocket::from_raw_socket(self.into_socket() as RawSocket) } } fn set_no_inherit(&self) -> io::Result<()> { ::cvt_win(unsafe { SetHandleInformation(self.socket as HANDLE, HANDLE_FLAG_INHERIT, 0) }).map(|_| ()) } } impl ::FromInner for Socket { type Inner = SOCKET; fn from_inner(socket: SOCKET) -> Socket { Socket { socket: socket } } } impl Drop for Socket { fn drop(&mut self) { unsafe { let _ = closesocket(self.socket); } } }