//! A scheduler is initialized with a fixed number of workers. Each worker is //! driven by a thread. Each worker has a "core" which contains data such as the //! run queue and other state. When `block_in_place` is called, the worker's //! "core" is handed off to a new thread allowing the scheduler to continue to //! make progress while the originating thread blocks. //! //! # Shutdown //! //! Shutting down the runtime involves the following steps: //! //! 1. The Shared::close method is called. This closes the inject queue and //! OwnedTasks instance and wakes up all worker threads. //! //! 2. Each worker thread observes the close signal next time it runs //! Core::maintenance by checking whether the inject queue is closed. //! The Core::is_shutdown flag is set to true. //! //! 3. The worker thread calls `pre_shutdown` in parallel. Here, the worker //! will keep removing tasks from OwnedTasks until it is empty. No new //! tasks can be pushed to the OwnedTasks during or after this step as it //! was closed in step 1. //! //! 5. The workers call Shared::shutdown to enter the single-threaded phase of //! shutdown. These calls will push their core to Shared::shutdown_cores, //! and the last thread to push its core will finish the shutdown procedure. //! //! 6. The local run queue of each core is emptied, then the inject queue is //! emptied. //! //! At this point, shutdown has completed. It is not possible for any of the //! collections to contain any tasks at this point, as each collection was //! closed first, then emptied afterwards. //! //! ## Spawns during shutdown //! //! When spawning tasks during shutdown, there are two cases: //! //! * The spawner observes the OwnedTasks being open, and the inject queue is //! closed. //! * The spawner observes the OwnedTasks being closed and doesn't check the //! inject queue. //! //! The first case can only happen if the OwnedTasks::bind call happens before //! or during step 1 of shutdown. In this case, the runtime will clean up the //! task in step 3 of shutdown. //! //! In the latter case, the task was not spawned and the task is immediately //! cancelled by the spawner. //! //! The correctness of shutdown requires both the inject queue and OwnedTasks //! collection to have a closed bit. With a close bit on only the inject queue, //! spawning could run in to a situation where a task is successfully bound long //! after the runtime has shut down. With a close bit on only the OwnedTasks, //! the first spawning situation could result in the notification being pushed //! to the inject queue after step 6 of shutdown, which would leave a task in //! the inject queue indefinitely. This would be a ref-count cycle and a memory //! leak. use crate::coop; use crate::future::Future; use crate::loom::rand::seed; use crate::loom::sync::{Arc, Mutex}; use crate::park::{Park, Unpark}; use crate::runtime; use crate::runtime::enter::EnterContext; use crate::runtime::park::{Parker, Unparker}; use crate::runtime::task::{Inject, JoinHandle, OwnedTasks}; use crate::runtime::thread_pool::Idle; use crate::runtime::{queue, task, Callback, MetricsBatch, SchedulerMetrics, WorkerMetrics}; use crate::util::atomic_cell::AtomicCell; use crate::util::FastRand; use std::cell::RefCell; use std::time::Duration; /// A scheduler worker pub(super) struct Worker { /// Reference to shared state shared: Arc, /// Index holding this worker's remote state index: usize, /// Used to hand-off a worker's core to another thread. core: AtomicCell, } /// Core data struct Core { /// Used to schedule bookkeeping tasks every so often. tick: u8, /// When a task is scheduled from a worker, it is stored in this slot. The /// worker will check this slot for a task **before** checking the run /// queue. This effectively results in the **last** scheduled task to be run /// next (LIFO). This is an optimization for message passing patterns and /// helps to reduce latency. lifo_slot: Option, /// The worker-local run queue. run_queue: queue::Local>, /// True if the worker is currently searching for more work. Searching /// involves attempting to steal from other workers. is_searching: bool, /// True if the scheduler is being shutdown is_shutdown: bool, /// Parker /// /// Stored in an `Option` as the parker is added / removed to make the /// borrow checker happy. park: Option, /// Batching metrics so they can be submitted to RuntimeMetrics. metrics: MetricsBatch, /// Fast random number generator. rand: FastRand, } /// State shared across all workers pub(super) struct Shared { /// Per-worker remote state. All other workers have access to this and is /// how they communicate between each other. remotes: Box<[Remote]>, /// Submits work to the scheduler while **not** currently on a worker thread. inject: Inject>, /// Coordinates idle workers idle: Idle, /// Collection of all active tasks spawned onto this executor. owned: OwnedTasks>, /// Cores that have observed the shutdown signal /// /// The core is **not** placed back in the worker to avoid it from being /// stolen by a thread that was spawned as part of `block_in_place`. #[allow(clippy::vec_box)] // we're moving an already-boxed value shutdown_cores: Mutex>>, /// Callback for a worker parking itself before_park: Option, /// Callback for a worker unparking itself after_unpark: Option, /// Collects metrics from the runtime. pub(super) scheduler_metrics: SchedulerMetrics, pub(super) worker_metrics: Box<[WorkerMetrics]>, } /// Used to communicate with a worker from other threads. struct Remote { /// Steals tasks from this worker. steal: queue::Steal>, /// Unparks the associated worker thread unpark: Unparker, } /// Thread-local context struct Context { /// Worker worker: Arc, /// Core data core: RefCell>>, } /// Starts the workers pub(crate) struct Launch(Vec>); /// Running a task may consume the core. If the core is still available when /// running the task completes, it is returned. Otherwise, the worker will need /// to stop processing. type RunResult = Result, ()>; /// A task handle type Task = task::Task>; /// A notified task handle type Notified = task::Notified>; // Tracks thread-local state scoped_thread_local!(static CURRENT: Context); pub(super) fn create( size: usize, park: Parker, before_park: Option, after_unpark: Option, ) -> (Arc, Launch) { let mut cores = vec![]; let mut remotes = vec![]; let mut worker_metrics = vec![]; // Create the local queues for _ in 0..size { let (steal, run_queue) = queue::local(); let park = park.clone(); let unpark = park.unpark(); cores.push(Box::new(Core { tick: 0, lifo_slot: None, run_queue, is_searching: false, is_shutdown: false, park: Some(park), metrics: MetricsBatch::new(), rand: FastRand::new(seed()), })); remotes.push(Remote { steal, unpark }); worker_metrics.push(WorkerMetrics::new()); } let shared = Arc::new(Shared { remotes: remotes.into_boxed_slice(), inject: Inject::new(), idle: Idle::new(size), owned: OwnedTasks::new(), shutdown_cores: Mutex::new(vec![]), before_park, after_unpark, scheduler_metrics: SchedulerMetrics::new(), worker_metrics: worker_metrics.into_boxed_slice(), }); let mut launch = Launch(vec![]); for (index, core) in cores.drain(..).enumerate() { launch.0.push(Arc::new(Worker { shared: shared.clone(), index, core: AtomicCell::new(Some(core)), })); } (shared, launch) } pub(crate) fn block_in_place(f: F) -> R where F: FnOnce() -> R, { // Try to steal the worker core back struct Reset(coop::Budget); impl Drop for Reset { fn drop(&mut self) { CURRENT.with(|maybe_cx| { if let Some(cx) = maybe_cx { let core = cx.worker.core.take(); let mut cx_core = cx.core.borrow_mut(); assert!(cx_core.is_none()); *cx_core = core; // Reset the task budget as we are re-entering the // runtime. coop::set(self.0); } }); } } let mut had_entered = false; CURRENT.with(|maybe_cx| { match (crate::runtime::enter::context(), maybe_cx.is_some()) { (EnterContext::Entered { .. }, true) => { // We are on a thread pool runtime thread, so we just need to // set up blocking. had_entered = true; } (EnterContext::Entered { allow_blocking }, false) => { // We are on an executor, but _not_ on the thread pool. That is // _only_ okay if we are in a thread pool runtime's block_on // method: if allow_blocking { had_entered = true; return; } else { // This probably means we are on the basic_scheduler or in a // LocalSet, where it is _not_ okay to block. panic!("can call blocking only when running on the multi-threaded runtime"); } } (EnterContext::NotEntered, true) => { // This is a nested call to block_in_place (we already exited). // All the necessary setup has already been done. return; } (EnterContext::NotEntered, false) => { // We are outside of the tokio runtime, so blocking is fine. // We can also skip all of the thread pool blocking setup steps. return; } } let cx = maybe_cx.expect("no .is_some() == false cases above should lead here"); // Get the worker core. If none is set, then blocking is fine! let core = match cx.core.borrow_mut().take() { Some(core) => core, None => return, }; // The parker should be set here assert!(core.park.is_some()); // In order to block, the core must be sent to another thread for // execution. // // First, move the core back into the worker's shared core slot. cx.worker.core.set(core); // Next, clone the worker handle and send it to a new thread for // processing. // // Once the blocking task is done executing, we will attempt to // steal the core back. let worker = cx.worker.clone(); runtime::spawn_blocking(move || run(worker)); }); if had_entered { // Unset the current task's budget. Blocking sections are not // constrained by task budgets. let _reset = Reset(coop::stop()); crate::runtime::enter::exit(f) } else { f() } } /// After how many ticks is the global queue polled. This helps to ensure /// fairness. /// /// The number is fairly arbitrary. I believe this value was copied from golang. const GLOBAL_POLL_INTERVAL: u8 = 61; impl Launch { pub(crate) fn launch(mut self) { for worker in self.0.drain(..) { runtime::spawn_blocking(move || run(worker)); } } } fn run(worker: Arc) { // Acquire a core. If this fails, then another thread is running this // worker and there is nothing further to do. let core = match worker.core.take() { Some(core) => core, None => return, }; // Set the worker context. let cx = Context { worker, core: RefCell::new(None), }; let _enter = crate::runtime::enter(true); CURRENT.set(&cx, || { // This should always be an error. It only returns a `Result` to support // using `?` to short circuit. assert!(cx.run(core).is_err()); }); } impl Context { fn run(&self, mut core: Box) -> RunResult { while !core.is_shutdown { // Increment the tick core.tick(); // Run maintenance, if needed core = self.maintenance(core); // First, check work available to the current worker. if let Some(task) = core.next_task(&self.worker) { core = self.run_task(task, core)?; continue; } // There is no more **local** work to process, try to steal work // from other workers. if let Some(task) = core.steal_work(&self.worker) { core = self.run_task(task, core)?; } else { // Wait for work core = self.park(core); } } core.pre_shutdown(&self.worker); // Signal shutdown self.worker.shared.shutdown(core); Err(()) } fn run_task(&self, task: Notified, mut core: Box) -> RunResult { let task = self.worker.shared.owned.assert_owner(task); // Make sure the worker is not in the **searching** state. This enables // another idle worker to try to steal work. core.transition_from_searching(&self.worker); // Make the core available to the runtime context core.metrics.incr_poll_count(); *self.core.borrow_mut() = Some(core); // Run the task coop::budget(|| { task.run(); // As long as there is budget remaining and a task exists in the // `lifo_slot`, then keep running. loop { // Check if we still have the core. If not, the core was stolen // by another worker. let mut core = match self.core.borrow_mut().take() { Some(core) => core, None => return Err(()), }; // Check for a task in the LIFO slot let task = match core.lifo_slot.take() { Some(task) => task, None => return Ok(core), }; if coop::has_budget_remaining() { // Run the LIFO task, then loop core.metrics.incr_poll_count(); *self.core.borrow_mut() = Some(core); let task = self.worker.shared.owned.assert_owner(task); task.run(); } else { // Not enough budget left to run the LIFO task, push it to // the back of the queue and return. core.run_queue .push_back(task, self.worker.inject(), &mut core.metrics); return Ok(core); } } }) } fn maintenance(&self, mut core: Box) -> Box { if core.tick % GLOBAL_POLL_INTERVAL == 0 { // Call `park` with a 0 timeout. This enables the I/O driver, timer, ... // to run without actually putting the thread to sleep. core = self.park_timeout(core, Some(Duration::from_millis(0))); // Run regularly scheduled maintenance core.maintenance(&self.worker); } core } fn park(&self, mut core: Box) -> Box { if let Some(f) = &self.worker.shared.before_park { f(); } if core.transition_to_parked(&self.worker) { while !core.is_shutdown { core.metrics.about_to_park(); core = self.park_timeout(core, None); core.metrics.returned_from_park(); // Run regularly scheduled maintenance core.maintenance(&self.worker); if core.transition_from_parked(&self.worker) { break; } } } if let Some(f) = &self.worker.shared.after_unpark { f(); } core } fn park_timeout(&self, mut core: Box, duration: Option) -> Box { // Take the parker out of core let mut park = core.park.take().expect("park missing"); // Store `core` in context *self.core.borrow_mut() = Some(core); // Park thread if let Some(timeout) = duration { park.park_timeout(timeout).expect("park failed"); } else { park.park().expect("park failed"); } // Remove `core` from context core = self.core.borrow_mut().take().expect("core missing"); // Place `park` back in `core` core.park = Some(park); // If there are tasks available to steal, but this worker is not // looking for tasks to steal, notify another worker. if !core.is_searching && core.run_queue.is_stealable() { self.worker.shared.notify_parked(); } core } } impl Core { /// Increment the tick fn tick(&mut self) { self.tick = self.tick.wrapping_add(1); } /// Return the next notified task available to this worker. fn next_task(&mut self, worker: &Worker) -> Option { if self.tick % GLOBAL_POLL_INTERVAL == 0 { worker.inject().pop().or_else(|| self.next_local_task()) } else { self.next_local_task().or_else(|| worker.inject().pop()) } } fn next_local_task(&mut self) -> Option { self.lifo_slot.take().or_else(|| self.run_queue.pop()) } fn steal_work(&mut self, worker: &Worker) -> Option { if !self.transition_to_searching(worker) { return None; } let num = worker.shared.remotes.len(); // Start from a random worker let start = self.rand.fastrand_n(num as u32) as usize; for i in 0..num { let i = (start + i) % num; // Don't steal from ourself! We know we don't have work. if i == worker.index { continue; } let target = &worker.shared.remotes[i]; if let Some(task) = target .steal .steal_into(&mut self.run_queue, &mut self.metrics) { return Some(task); } } // Fallback on checking the global queue worker.shared.inject.pop() } fn transition_to_searching(&mut self, worker: &Worker) -> bool { if !self.is_searching { self.is_searching = worker.shared.idle.transition_worker_to_searching(); } self.is_searching } fn transition_from_searching(&mut self, worker: &Worker) { if !self.is_searching { return; } self.is_searching = false; worker.shared.transition_worker_from_searching(); } /// Prepares the worker state for parking. /// /// Returns true if the transition happend, false if there is work to do first. fn transition_to_parked(&mut self, worker: &Worker) -> bool { // Workers should not park if they have work to do if self.lifo_slot.is_some() || self.run_queue.has_tasks() { return false; } // When the final worker transitions **out** of searching to parked, it // must check all the queues one last time in case work materialized // between the last work scan and transitioning out of searching. let is_last_searcher = worker .shared .idle .transition_worker_to_parked(worker.index, self.is_searching); // The worker is no longer searching. Setting this is the local cache // only. self.is_searching = false; if is_last_searcher { worker.shared.notify_if_work_pending(); } true } /// Returns `true` if the transition happened. fn transition_from_parked(&mut self, worker: &Worker) -> bool { // If a task is in the lifo slot, then we must unpark regardless of // being notified if self.lifo_slot.is_some() { // When a worker wakes, it should only transition to the "searching" // state when the wake originates from another worker *or* a new task // is pushed. We do *not* want the worker to transition to "searching" // when it wakes when the I/O driver receives new events. self.is_searching = !worker.shared.idle.unpark_worker_by_id(worker.index); return true; } if worker.shared.idle.is_parked(worker.index) { return false; } // When unparked, the worker is in the searching state. self.is_searching = true; true } /// Runs maintenance work such as checking the pool's state. fn maintenance(&mut self, worker: &Worker) { self.metrics .submit(&worker.shared.worker_metrics[worker.index]); if !self.is_shutdown { // Check if the scheduler has been shutdown self.is_shutdown = worker.inject().is_closed(); } } /// Signals all tasks to shut down, and waits for them to complete. Must run /// before we enter the single-threaded phase of shutdown processing. fn pre_shutdown(&mut self, worker: &Worker) { // Signal to all tasks to shut down. worker.shared.owned.close_and_shutdown_all(); self.metrics .submit(&worker.shared.worker_metrics[worker.index]); } /// Shuts down the core. fn shutdown(&mut self) { // Take the core let mut park = self.park.take().expect("park missing"); // Drain the queue while self.next_local_task().is_some() {} park.shutdown(); } } impl Worker { /// Returns a reference to the scheduler's injection queue. fn inject(&self) -> &Inject> { &self.shared.inject } } impl task::Schedule for Arc { fn release(&self, task: &Task) -> Option { self.owned.remove(task) } fn schedule(&self, task: Notified) { (**self).schedule(task, false); } fn yield_now(&self, task: Notified) { (**self).schedule(task, true); } } impl Shared { pub(super) fn bind_new_task(me: &Arc, future: T) -> JoinHandle where T: Future + Send + 'static, T::Output: Send + 'static, { let (handle, notified) = me.owned.bind(future, me.clone()); if let Some(notified) = notified { me.schedule(notified, false); } handle } pub(super) fn schedule(&self, task: Notified, is_yield: bool) { CURRENT.with(|maybe_cx| { if let Some(cx) = maybe_cx { // Make sure the task is part of the **current** scheduler. if self.ptr_eq(&cx.worker.shared) { // And the current thread still holds a core if let Some(core) = cx.core.borrow_mut().as_mut() { self.schedule_local(core, task, is_yield); return; } } } // Otherwise, use the inject queue. self.inject.push(task); self.scheduler_metrics.inc_remote_schedule_count(); self.notify_parked(); }) } fn schedule_local(&self, core: &mut Core, task: Notified, is_yield: bool) { core.metrics.inc_local_schedule_count(); // Spawning from the worker thread. If scheduling a "yield" then the // task must always be pushed to the back of the queue, enabling other // tasks to be executed. If **not** a yield, then there is more // flexibility and the task may go to the front of the queue. let should_notify = if is_yield { core.run_queue .push_back(task, &self.inject, &mut core.metrics); true } else { // Push to the LIFO slot let prev = core.lifo_slot.take(); let ret = prev.is_some(); if let Some(prev) = prev { core.run_queue .push_back(prev, &self.inject, &mut core.metrics); } core.lifo_slot = Some(task); ret }; // Only notify if not currently parked. If `park` is `None`, then the // scheduling is from a resource driver. As notifications often come in // batches, the notification is delayed until the park is complete. if should_notify && core.park.is_some() { self.notify_parked(); } } pub(super) fn close(&self) { if self.inject.close() { self.notify_all(); } } fn notify_parked(&self) { if let Some(index) = self.idle.worker_to_notify() { self.remotes[index].unpark.unpark(); } } fn notify_all(&self) { for remote in &self.remotes[..] { remote.unpark.unpark(); } } fn notify_if_work_pending(&self) { for remote in &self.remotes[..] { if !remote.steal.is_empty() { self.notify_parked(); return; } } if !self.inject.is_empty() { self.notify_parked(); } } fn transition_worker_from_searching(&self) { if self.idle.transition_worker_from_searching() { // We are the final searching worker. Because work was found, we // need to notify another worker. self.notify_parked(); } } /// Signals that a worker has observed the shutdown signal and has replaced /// its core back into its handle. /// /// If all workers have reached this point, the final cleanup is performed. fn shutdown(&self, core: Box) { let mut cores = self.shutdown_cores.lock(); cores.push(core); if cores.len() != self.remotes.len() { return; } debug_assert!(self.owned.is_empty()); for mut core in cores.drain(..) { core.shutdown(); } // Drain the injection queue // // We already shut down every task, so we can simply drop the tasks. while let Some(task) = self.inject.pop() { drop(task); } } fn ptr_eq(&self, other: &Shared) -> bool { std::ptr::eq(self, other) } } cfg_metrics! { impl Shared { pub(super) fn injection_queue_depth(&self) -> usize { self.inject.len() } pub(super) fn worker_local_queue_depth(&self, worker: usize) -> usize { self.remotes[worker].steal.len() } } }