# frozen_string_literal: true require 'test/unit' require 'sprites' include Test::Unit::Assertions include Sprites sempty = Sprite.new(nil) assert_equal sempty.get_position, Point.new(0, 0) s = Sprite.new(Point.new(0, 1)) assert_equal s.get_position, Point.new(0, 1) s.move_to(Point.new(1, 2)) assert_equal s.get_position, Point.new(1, 2) s.move_by(Vector.new(-4, 2)) assert_equal s.get_position, Point.new(-3, 4) srel = Sprite.new_relative_to(Point.new(0, 1), Vector.new(1, 1.5)) assert_equal srel.get_position, Point.new(1, 2.5)