/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim: set ts=8 sts=2 et sw=2 tw=80: */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #include "ProfilerParent.h" #ifdef MOZ_GECKO_PROFILER # include "nsProfiler.h" # include "platform.h" #endif #include "GeckoProfiler.h" #include "ProfilerControl.h" #include "mozilla/BaseAndGeckoProfilerDetail.h" #include "mozilla/BaseProfilerDetail.h" #include "mozilla/ClearOnShutdown.h" #include "mozilla/DataMutex.h" #include "mozilla/IOInterposer.h" #include "mozilla/ipc/Endpoint.h" #include "mozilla/Maybe.h" #include "mozilla/ProfileBufferControlledChunkManager.h" #include "mozilla/RefPtr.h" #include "mozilla/Unused.h" #include "nsTArray.h" #include "nsThreadUtils.h" #include namespace mozilla { using namespace ipc; /* static */ Endpoint ProfilerParent::CreateForProcess( base::ProcessId aOtherPid) { MOZ_RELEASE_ASSERT(NS_IsMainThread()); Endpoint child; #ifdef MOZ_GECKO_PROFILER Endpoint parent; nsresult rv = PProfiler::CreateEndpoints(&parent, &child); if (NS_FAILED(rv)) { MOZ_CRASH("Failed to create top level actor for PProfiler!"); } RefPtr actor = new ProfilerParent(aOtherPid); if (!parent.Bind(actor)) { MOZ_CRASH("Failed to bind parent actor for PProfiler!"); } actor->Init(); #endif return child; } #ifdef MOZ_GECKO_PROFILER class ProfilerParentTracker; // This class is responsible for gathering updates from chunk managers in // different process, and request for the oldest chunks to be destroyed whenever // the given memory limit is reached. class ProfileBufferGlobalController final { public: explicit ProfileBufferGlobalController(size_t aMaximumBytes); ~ProfileBufferGlobalController(); void HandleChildChunkManagerUpdate( base::ProcessId aProcessId, ProfileBufferControlledChunkManager::Update&& aUpdate); static bool IsLockedOnCurrentThread(); private: // Calls aF(Json::Value&). template void Log(F&& aF); static void LogUpdateChunks(Json::Value& updates, base::ProcessId aProcessId, const TimeStamp& aTimeStamp, int aChunkDiff); void LogUpdate(base::ProcessId aProcessId, const ProfileBufferControlledChunkManager::Update& aUpdate); void LogDeletion(base::ProcessId aProcessId, const TimeStamp& aTimeStamp); void HandleChunkManagerNonFinalUpdate( base::ProcessId aProcessId, ProfileBufferControlledChunkManager::Update&& aUpdate, ProfileBufferControlledChunkManager& aParentChunkManager); const size_t mMaximumBytes; const base::ProcessId mParentProcessId = base::GetCurrentProcId(); struct ParentChunkManagerAndPendingUpdate { ProfileBufferControlledChunkManager* mChunkManager = nullptr; ProfileBufferControlledChunkManager::Update mPendingUpdate; }; static DataMutexBase sParentChunkManagerAndPendingUpdate; size_t mUnreleasedTotalBytes = 0; struct PidAndBytes { base::ProcessId mProcessId; size_t mBytes; // For searching and sorting. bool operator==(base::ProcessId aSearchedProcessId) const { return mProcessId == aSearchedProcessId; } bool operator==(const PidAndBytes& aOther) const { return mProcessId == aOther.mProcessId; } bool operator<(base::ProcessId aSearchedProcessId) const { return mProcessId < aSearchedProcessId; } bool operator<(const PidAndBytes& aOther) const { return mProcessId < aOther.mProcessId; } }; using PidAndBytesArray = nsTArray; PidAndBytesArray mUnreleasedBytesByPid; size_t mReleasedTotalBytes = 0; struct TimeStampAndBytesAndPid { TimeStamp mTimeStamp; size_t mBytes; base::ProcessId mProcessId; // For searching and sorting. bool operator==(const TimeStampAndBytesAndPid& aOther) const { // Sort first by timestamps, and then by pid in rare cases with the same // timestamps. return mTimeStamp == aOther.mTimeStamp && mProcessId == aOther.mProcessId; } bool operator<(const TimeStampAndBytesAndPid& aOther) const { // Sort first by timestamps, and then by pid in rare cases with the same // timestamps. return mTimeStamp < aOther.mTimeStamp || (MOZ_UNLIKELY(mTimeStamp == aOther.mTimeStamp) && mProcessId < aOther.mProcessId); } }; using TimeStampAndBytesAndPidArray = nsTArray; TimeStampAndBytesAndPidArray mReleasedChunksByTime; }; /* static */ DataMutexBase ProfileBufferGlobalController::sParentChunkManagerAndPendingUpdate{ "ProfileBufferGlobalController::sParentChunkManagerAndPendingUpdate"}; // This singleton class tracks live ProfilerParent's (meaning there's a current // connection with a child process). // It also knows when the local profiler is running. // And when both the profiler is running and at least one child is present, it // creates a ProfileBufferGlobalController and forwards chunk updates to it. class ProfilerParentTracker final { public: static void StartTracking(ProfilerParent* aParent); static void StopTracking(ProfilerParent* aParent); static void ProfilerStarted(uint32_t aEntries); static void ProfilerWillStopIfStarted(); // Number of non-destroyed tracked ProfilerParents. static size_t ProfilerParentCount(); template static void Enumerate(FuncType&& aIterFunc); template static void ForChild(base::ProcessId aChildPid, FuncType&& aIterFunc); static void ForwardChildChunkManagerUpdate( base::ProcessId aProcessId, ProfileBufferControlledChunkManager::Update&& aUpdate); ProfilerParentTracker(); ~ProfilerParentTracker(); private: // Get the singleton instance; Create one on the first request, unless we are // past XPCOMShutdownThreads, which is when it should get destroyed. static ProfilerParentTracker* GetInstance(); // List of parents for currently-connected child processes. nsTArray mProfilerParents; // If non-0, the parent profiler is running, with this limit (in number of // entries.) This is needed here, because the parent profiler may start // running before child processes are known (e.g., startup profiling). uint32_t mEntries = 0; // When the profiler is running and there is at least one parent-child // connection, this is the controller that should receive chunk updates. Maybe mMaybeController; }; static const Json::StaticString logRoot{"bufferGlobalController"}; template void ProfileBufferGlobalController::Log(F&& aF) { ProfilingLog::Access([&](Json::Value& aLog) { Json::Value& root = aLog[logRoot]; if (!root.isObject()) { root = Json::Value(Json::objectValue); root[Json::StaticString{"logBegin" TIMESTAMP_JSON_SUFFIX}] = ProfilingLog::Timestamp(); } std::forward(aF)(root); }); } /* static */ void ProfileBufferGlobalController::LogUpdateChunks(Json::Value& updates, base::ProcessId aProcessId, const TimeStamp& aTimeStamp, int aChunkDiff) { MOZ_ASSERT(updates.isArray()); Json::Value row{Json::arrayValue}; row.append(Json::Value{Json::UInt64(aProcessId)}); row.append(ProfilingLog::Timestamp(aTimeStamp)); row.append(Json::Value{Json::Int(aChunkDiff)}); updates.append(std::move(row)); } void ProfileBufferGlobalController::LogUpdate( base::ProcessId aProcessId, const ProfileBufferControlledChunkManager::Update& aUpdate) { Log([&](Json::Value& aRoot) { Json::Value& updates = aRoot[Json::StaticString{"updates"}]; if (!updates.isArray()) { aRoot[Json::StaticString{"updatesSchema"}] = Json::StaticString{"0: pid, 1: chunkRelease_TSms, 3: chunkDiff"}; updates = Json::Value{Json::arrayValue}; } if (aUpdate.IsFinal()) { LogUpdateChunks(updates, aProcessId, TimeStamp{}, 0); } else if (!aUpdate.IsNotUpdate()) { for (const auto& chunk : aUpdate.NewlyReleasedChunksRef()) { LogUpdateChunks(updates, aProcessId, chunk.mDoneTimeStamp, 1); } } }); } void ProfileBufferGlobalController::LogDeletion(base::ProcessId aProcessId, const TimeStamp& aTimeStamp) { Log([&](Json::Value& aRoot) { Json::Value& updates = aRoot[Json::StaticString{"updates"}]; if (!updates.isArray()) { updates = Json::Value{Json::arrayValue}; } LogUpdateChunks(updates, aProcessId, aTimeStamp, -1); }); } ProfileBufferGlobalController::ProfileBufferGlobalController( size_t aMaximumBytes) : mMaximumBytes(aMaximumBytes) { MOZ_RELEASE_ASSERT(NS_IsMainThread()); Log([](Json::Value& aRoot) { aRoot[Json::StaticString{"controllerCreationTime" TIMESTAMP_JSON_SUFFIX}] = ProfilingLog::Timestamp(); }); // This is the local chunk manager for this parent process, so updates can be // handled here. ProfileBufferControlledChunkManager* parentChunkManager = profiler_get_controlled_chunk_manager(); if (NS_WARN_IF(!parentChunkManager)) { Log([](Json::Value& aRoot) { aRoot[Json::StaticString{"controllerCreationFailureReason"}] = "No parent chunk manager"; }); return; } { auto lockedParentChunkManagerAndPendingUpdate = sParentChunkManagerAndPendingUpdate.Lock(); lockedParentChunkManagerAndPendingUpdate->mChunkManager = parentChunkManager; } parentChunkManager->SetUpdateCallback( [this](ProfileBufferControlledChunkManager::Update&& aUpdate) { MOZ_ASSERT(!aUpdate.IsNotUpdate(), "Update callback should never be given a non-update"); auto lockedParentChunkManagerAndPendingUpdate = sParentChunkManagerAndPendingUpdate.Lock(); if (aUpdate.IsFinal()) { // Final update of the parent. // We cannot keep the chunk manager, and there's no point handling // updates anymore. Do some cleanup now, to free resources before // we're destroyed. lockedParentChunkManagerAndPendingUpdate->mChunkManager = nullptr; lockedParentChunkManagerAndPendingUpdate->mPendingUpdate.Clear(); mUnreleasedTotalBytes = 0; mUnreleasedBytesByPid.Clear(); mReleasedTotalBytes = 0; mReleasedChunksByTime.Clear(); return; } if (!lockedParentChunkManagerAndPendingUpdate->mChunkManager) { // No chunk manager, ignore updates. return; } // Special handling of parent non-final updates: // These updates are coming from *this* process, and may originate from // scopes in any thread where any lock is held, so using other locks (to // e.g., dispatch tasks or send IPCs) could trigger a deadlock. Instead, // parent updates are stored locally and handled when the next // non-parent update needs handling, see HandleChildChunkManagerUpdate. lockedParentChunkManagerAndPendingUpdate->mPendingUpdate.Fold( std::move(aUpdate)); }); } ProfileBufferGlobalController ::~ProfileBufferGlobalController() { MOZ_RELEASE_ASSERT(NS_IsMainThread()); // Extract the parent chunk manager (if still set). // This means any update after this will be ignored. ProfileBufferControlledChunkManager* parentChunkManager = []() { auto lockedParentChunkManagerAndPendingUpdate = sParentChunkManagerAndPendingUpdate.Lock(); lockedParentChunkManagerAndPendingUpdate->mPendingUpdate.Clear(); return std::exchange( lockedParentChunkManagerAndPendingUpdate->mChunkManager, nullptr); }(); if (parentChunkManager) { // We had not received a final update yet, so the chunk manager is still // valid. Reset the callback in the chunk manager, this will immediately // invoke the callback with the final empty update; see handling above. parentChunkManager->SetUpdateCallback({}); } } void ProfileBufferGlobalController::HandleChildChunkManagerUpdate( base::ProcessId aProcessId, ProfileBufferControlledChunkManager::Update&& aUpdate) { MOZ_RELEASE_ASSERT(NS_IsMainThread()); MOZ_ASSERT(aProcessId != mParentProcessId); MOZ_ASSERT(!aUpdate.IsNotUpdate(), "HandleChildChunkManagerUpdate should not be given a non-update"); auto lockedParentChunkManagerAndPendingUpdate = sParentChunkManagerAndPendingUpdate.Lock(); if (!lockedParentChunkManagerAndPendingUpdate->mChunkManager) { // No chunk manager, ignore updates. return; } if (aUpdate.IsFinal()) { // Final update in a child process, remove all traces of that process. LogUpdate(aProcessId, aUpdate); size_t index = mUnreleasedBytesByPid.BinaryIndexOf(aProcessId); if (index != PidAndBytesArray::NoIndex) { // We already have a value for this pid. PidAndBytes& pidAndBytes = mUnreleasedBytesByPid[index]; mUnreleasedTotalBytes -= pidAndBytes.mBytes; mUnreleasedBytesByPid.RemoveElementAt(index); } size_t released = 0; mReleasedChunksByTime.RemoveElementsBy( [&released, aProcessId](const auto& chunk) { const bool match = chunk.mProcessId == aProcessId; if (match) { released += chunk.mBytes; } return match; }); if (released != 0) { mReleasedTotalBytes -= released; } // Total can only have gone down, so there's no need to check the limit. return; } // Non-final update in child process. // Before handling the child update, we may have pending updates from the // parent, which can be processed now since we're in an IPC callback outside // of any profiler-related scope. if (!lockedParentChunkManagerAndPendingUpdate->mPendingUpdate.IsNotUpdate()) { MOZ_ASSERT( !lockedParentChunkManagerAndPendingUpdate->mPendingUpdate.IsFinal()); HandleChunkManagerNonFinalUpdate( mParentProcessId, std::move(lockedParentChunkManagerAndPendingUpdate->mPendingUpdate), *lockedParentChunkManagerAndPendingUpdate->mChunkManager); lockedParentChunkManagerAndPendingUpdate->mPendingUpdate.Clear(); } HandleChunkManagerNonFinalUpdate( aProcessId, std::move(aUpdate), *lockedParentChunkManagerAndPendingUpdate->mChunkManager); } /* static */ bool ProfileBufferGlobalController::IsLockedOnCurrentThread() { return sParentChunkManagerAndPendingUpdate.Mutex().IsLockedOnCurrentThread(); } void ProfileBufferGlobalController::HandleChunkManagerNonFinalUpdate( base::ProcessId aProcessId, ProfileBufferControlledChunkManager::Update&& aUpdate, ProfileBufferControlledChunkManager& aParentChunkManager) { MOZ_ASSERT(!aUpdate.IsFinal()); LogUpdate(aProcessId, aUpdate); size_t index = mUnreleasedBytesByPid.BinaryIndexOf(aProcessId); if (index != PidAndBytesArray::NoIndex) { // We already have a value for this pid. PidAndBytes& pidAndBytes = mUnreleasedBytesByPid[index]; mUnreleasedTotalBytes = mUnreleasedTotalBytes - pidAndBytes.mBytes + aUpdate.UnreleasedBytes(); pidAndBytes.mBytes = aUpdate.UnreleasedBytes(); } else { // New pid. mUnreleasedBytesByPid.InsertElementSorted( PidAndBytes{aProcessId, aUpdate.UnreleasedBytes()}); mUnreleasedTotalBytes += aUpdate.UnreleasedBytes(); } size_t destroyedReleased = 0; if (!aUpdate.OldestDoneTimeStamp().IsNull()) { size_t i = 0; for (; i < mReleasedChunksByTime.Length(); ++i) { if (mReleasedChunksByTime[i].mTimeStamp >= aUpdate.OldestDoneTimeStamp()) { break; } } // Here, i is the index of the first item that's at or after // aUpdate.mOldestDoneTimeStamp, so chunks from aProcessId before that have // been destroyed. while (i != 0) { --i; const TimeStampAndBytesAndPid& item = mReleasedChunksByTime[i]; if (item.mProcessId == aProcessId) { destroyedReleased += item.mBytes; mReleasedChunksByTime.RemoveElementAt(i); } } } size_t newlyReleased = 0; for (const ProfileBufferControlledChunkManager::ChunkMetadata& chunk : aUpdate.NewlyReleasedChunksRef()) { newlyReleased += chunk.mBufferBytes; mReleasedChunksByTime.InsertElementSorted(TimeStampAndBytesAndPid{ chunk.mDoneTimeStamp, chunk.mBufferBytes, aProcessId}); } mReleasedTotalBytes = mReleasedTotalBytes - destroyedReleased + newlyReleased; # ifdef DEBUG size_t totalReleased = 0; for (const TimeStampAndBytesAndPid& item : mReleasedChunksByTime) { totalReleased += item.mBytes; } MOZ_ASSERT(mReleasedTotalBytes == totalReleased); # endif // DEBUG std::vector toDestroy; while (mUnreleasedTotalBytes + mReleasedTotalBytes > mMaximumBytes && !mReleasedChunksByTime.IsEmpty()) { // We have reached the global memory limit, and there *are* released chunks // that can be destroyed. Start with the first one, which is the oldest. const TimeStampAndBytesAndPid& oldest = mReleasedChunksByTime[0]; LogDeletion(oldest.mProcessId, oldest.mTimeStamp); mReleasedTotalBytes -= oldest.mBytes; if (oldest.mProcessId == mParentProcessId) { aParentChunkManager.DestroyChunksAtOrBefore(oldest.mTimeStamp); } else { ProfilerParentTracker::ForChild( oldest.mProcessId, [timestamp = oldest.mTimeStamp](ProfilerParent* profilerParent) { Unused << profilerParent->SendDestroyReleasedChunksAtOrBefore( timestamp); }); } mReleasedChunksByTime.RemoveElementAt(0); } } /* static */ ProfilerParentTracker* ProfilerParentTracker::GetInstance() { MOZ_RELEASE_ASSERT(NS_IsMainThread()); // The main instance pointer, it will be initialized at most once, before // XPCOMShutdownThreads. static UniquePtr instance = nullptr; if (MOZ_UNLIKELY(!instance)) { if (PastShutdownPhase(ShutdownPhase::XPCOMShutdownThreads)) { return nullptr; } instance = MakeUnique(); // The tracker should get destroyed before threads are shutdown, because its // destruction closes extant channels, which could trigger promise // rejections that need to be dispatched to other threads. ClearOnShutdown(&instance, ShutdownPhase::XPCOMShutdownThreads); } return instance.get(); } /* static */ void ProfilerParentTracker::StartTracking(ProfilerParent* aProfilerParent) { ProfilerParentTracker* tracker = GetInstance(); if (!tracker) { return; } if (tracker->mMaybeController.isNothing() && tracker->mEntries != 0) { // There is no controller yet, but the profiler has started. // Since we're adding a ProfilerParent, it's a good time to start // controlling the global memory usage of the profiler. // (And this helps delay the Controller startup, because the parent profiler // can start *very* early in the process, when some resources like threads // are not ready yet.) tracker->mMaybeController.emplace(size_t(tracker->mEntries) * 8u); } tracker->mProfilerParents.AppendElement(aProfilerParent); } /* static */ void ProfilerParentTracker::StopTracking(ProfilerParent* aParent) { ProfilerParentTracker* tracker = GetInstance(); if (!tracker) { return; } tracker->mProfilerParents.RemoveElement(aParent); } /* static */ void ProfilerParentTracker::ProfilerStarted(uint32_t aEntries) { ProfilerParentTracker* tracker = GetInstance(); if (!tracker) { return; } tracker->mEntries = aEntries; if (tracker->mMaybeController.isNothing() && !tracker->mProfilerParents.IsEmpty()) { // We are already tracking child processes, so it's a good time to start // controlling the global memory usage of the profiler. tracker->mMaybeController.emplace(size_t(tracker->mEntries) * 8u); } } /* static */ void ProfilerParentTracker::ProfilerWillStopIfStarted() { ProfilerParentTracker* tracker = GetInstance(); if (!tracker) { return; } tracker->mEntries = 0; tracker->mMaybeController = Nothing{}; } /* static */ size_t ProfilerParentTracker::ProfilerParentCount() { size_t count = 0; ProfilerParentTracker* tracker = GetInstance(); if (tracker) { for (ProfilerParent* profilerParent : tracker->mProfilerParents) { if (!profilerParent->mDestroyed) { ++count; } } } return count; } template /* static */ void ProfilerParentTracker::Enumerate(FuncType&& aIterFunc) { ProfilerParentTracker* tracker = GetInstance(); if (!tracker) { return; } for (ProfilerParent* profilerParent : tracker->mProfilerParents) { if (!profilerParent->mDestroyed) { aIterFunc(profilerParent); } } } template /* static */ void ProfilerParentTracker::ForChild(base::ProcessId aChildPid, FuncType&& aIterFunc) { ProfilerParentTracker* tracker = GetInstance(); if (!tracker) { return; } for (ProfilerParent* profilerParent : tracker->mProfilerParents) { if (profilerParent->mChildPid == aChildPid) { if (!profilerParent->mDestroyed) { std::forward(aIterFunc)(profilerParent); } return; } } } /* static */ void ProfilerParentTracker::ForwardChildChunkManagerUpdate( base::ProcessId aProcessId, ProfileBufferControlledChunkManager::Update&& aUpdate) { ProfilerParentTracker* tracker = GetInstance(); if (!tracker || tracker->mMaybeController.isNothing()) { return; } MOZ_ASSERT(!aUpdate.IsNotUpdate(), "No process should ever send a non-update"); tracker->mMaybeController->HandleChildChunkManagerUpdate(aProcessId, std::move(aUpdate)); } ProfilerParentTracker::ProfilerParentTracker() { MOZ_RELEASE_ASSERT(NS_IsMainThread()); MOZ_COUNT_CTOR(ProfilerParentTracker); } ProfilerParentTracker::~ProfilerParentTracker() { // This destructor should only be called on the main thread. MOZ_RELEASE_ASSERT(NS_IsMainThread() || // OR we're not on the main thread (including if we are // past the end of `main()`), which is fine *if* there are // no ProfilerParent's still registered, in which case // nothing else will happen in this destructor anyway. // See bug 1713971 for more information. mProfilerParents.IsEmpty()); MOZ_COUNT_DTOR(ProfilerParentTracker); // Close the channels of any profiler parents that haven't been destroyed. for (ProfilerParent* profilerParent : mProfilerParents.Clone()) { if (!profilerParent->mDestroyed) { // Keep the object alive until the call to Close() has completed. // Close() will trigger a call to DeallocPProfilerParent. RefPtr actor = profilerParent; actor->Close(); } } } ProfilerParent::ProfilerParent(base::ProcessId aChildPid) : mChildPid(aChildPid), mDestroyed(false) { MOZ_COUNT_CTOR(ProfilerParent); MOZ_RELEASE_ASSERT(NS_IsMainThread()); } void ProfilerParent::Init() { MOZ_RELEASE_ASSERT(NS_IsMainThread()); ProfilerParentTracker::StartTracking(this); // We propagated the profiler state from the parent process to the child // process through MOZ_PROFILER_STARTUP* environment variables. // However, the profiler state might have changed in this process since then, // and now that an active communication channel has been established with the // child process, it's a good time to sync up the two profilers again. int entries = 0; Maybe duration = Nothing(); double interval = 0; mozilla::Vector filters; uint32_t features; uint64_t activeTabID; profiler_get_start_params(&entries, &duration, &interval, &features, &filters, &activeTabID); if (entries != 0) { ProfilerInitParams ipcParams; ipcParams.enabled() = true; ipcParams.entries() = entries; ipcParams.duration() = duration; ipcParams.interval() = interval; ipcParams.features() = features; ipcParams.activeTabID() = activeTabID; // If the filters exclude our pid, make sure it's stopped, otherwise // continue with starting it. if (!profiler::detail::FiltersExcludePid( filters, ProfilerProcessId::FromNumber(mChildPid))) { ipcParams.filters().SetCapacity(filters.length()); for (const char* filter : filters) { ipcParams.filters().AppendElement(filter); } Unused << SendEnsureStarted(ipcParams); RequestChunkManagerUpdate(); return; } } Unused << SendStop(); } #endif // MOZ_GECKO_PROFILER ProfilerParent::~ProfilerParent() { MOZ_COUNT_DTOR(ProfilerParent); MOZ_RELEASE_ASSERT(NS_IsMainThread()); #ifdef MOZ_GECKO_PROFILER ProfilerParentTracker::StopTracking(this); #endif } #ifdef MOZ_GECKO_PROFILER /* static */ nsTArray ProfilerParent::GatherProfiles() { nsTArray results; if (!NS_IsMainThread()) { return results; } results.SetCapacity(ProfilerParentTracker::ProfilerParentCount()); ProfilerParentTracker::Enumerate([&](ProfilerParent* profilerParent) { results.AppendElement(SingleProcessProfilePromiseAndChildPid{ profilerParent->SendGatherProfile(), profilerParent->mChildPid}); }); return results; } /* static */ RefPtr ProfilerParent::RequestGatherProfileProgress(base::ProcessId aChildPid) { RefPtr promise; ProfilerParentTracker::ForChild( aChildPid, [&promise](ProfilerParent* profilerParent) { promise = profilerParent->SendGetGatherProfileProgress(); }); return promise; } // Magic value for ProfileBufferChunkManagerUpdate::unreleasedBytes meaning // that this is a final update from a child. constexpr static uint64_t scUpdateUnreleasedBytesFINAL = uint64_t(-1); /* static */ ProfileBufferChunkManagerUpdate ProfilerParent::MakeFinalUpdate() { return ProfileBufferChunkManagerUpdate{ uint64_t(scUpdateUnreleasedBytesFINAL), 0, TimeStamp{}, nsTArray{}}; } /* static */ bool ProfilerParent::IsLockedOnCurrentThread() { return ProfileBufferGlobalController::IsLockedOnCurrentThread(); } void ProfilerParent::RequestChunkManagerUpdate() { if (mDestroyed) { return; } RefPtr updatePromise = SendAwaitNextChunkManagerUpdate(); updatePromise->Then( GetMainThreadSerialEventTarget(), __func__, [self = RefPtr(this)]( const ProfileBufferChunkManagerUpdate& aUpdate) { if (aUpdate.unreleasedBytes() == scUpdateUnreleasedBytesFINAL) { // Special value meaning it's the final update from that child. ProfilerParentTracker::ForwardChildChunkManagerUpdate( self->mChildPid, ProfileBufferControlledChunkManager::Update(nullptr)); } else { // Not the final update, translate it. std::vector chunks; if (!aUpdate.newlyReleasedChunks().IsEmpty()) { chunks.reserve(aUpdate.newlyReleasedChunks().Length()); for (const ProfileBufferChunkMetadata& chunk : aUpdate.newlyReleasedChunks()) { chunks.emplace_back(chunk.doneTimeStamp(), chunk.bufferBytes()); } } // Let the tracker handle it. ProfilerParentTracker::ForwardChildChunkManagerUpdate( self->mChildPid, ProfileBufferControlledChunkManager::Update( aUpdate.unreleasedBytes(), aUpdate.releasedBytes(), aUpdate.oldestDoneTimeStamp(), std::move(chunks))); // This was not a final update, so start a new request. self->RequestChunkManagerUpdate(); } }, [self = RefPtr(this)]( mozilla::ipc::ResponseRejectReason aReason) { // Rejection could be for a number of reasons, assume the child will // not respond anymore, so we pretend we received a final update. ProfilerParentTracker::ForwardChildChunkManagerUpdate( self->mChildPid, ProfileBufferControlledChunkManager::Update(nullptr)); }); } // Ref-counted class that resolves a promise on destruction. // Usage: // RefPtr f() { // return PromiseResolverOnDestruction::RunTask( // [](RefPtr aPromiseResolver){ // // Give *copies* of aPromiseResolver to asynchronous sub-tasks, the // // last remaining RefPtr destruction will resolve the promise. // }); // } class PromiseResolverOnDestruction { public: NS_INLINE_DECL_REFCOUNTING(PromiseResolverOnDestruction) template static RefPtr RunTask(TaskFunction&& aTaskFunction) { RefPtr promiseResolver = new PromiseResolverOnDestruction(); RefPtr promise = promiseResolver->mPromiseHolder.Ensure(__func__); std::forward(aTaskFunction)(std::move(promiseResolver)); return promise; } private: PromiseResolverOnDestruction() = default; ~PromiseResolverOnDestruction() { mPromiseHolder.ResolveIfExists(/* unused */ true, __func__); } MozPromiseHolder mPromiseHolder; }; // Given a ProfilerParentSendFunction: (ProfilerParent*) -> some MozPromise, // run the function on all live ProfilerParents and return a GenericPromise, and // when their promise gets resolve, resolve our Generic promise. template static RefPtr SendAndConvertPromise( ProfilerParentSendFunction&& aProfilerParentSendFunction) { if (!NS_IsMainThread()) { return GenericPromise::CreateAndResolve(/* unused */ true, __func__); } return PromiseResolverOnDestruction::RunTask( [&](RefPtr aPromiseResolver) { ProfilerParentTracker::Enumerate([&](ProfilerParent* profilerParent) { std::forward(aProfilerParentSendFunction)( profilerParent) ->Then(GetMainThreadSerialEventTarget(), __func__, [aPromiseResolver]( typename std::remove_reference_t< decltype(*std::forward( aProfilerParentSendFunction)( profilerParent))>::ResolveOrRejectValue&&) { // Whatever the resolution/rejection is, do nothing. // The lambda aPromiseResolver ref-count will decrease. }); }); }); } /* static */ RefPtr ProfilerParent::ProfilerStarted( nsIProfilerStartParams* aParams) { if (!NS_IsMainThread()) { return GenericPromise::CreateAndResolve(/* unused */ true, __func__); } ProfilerInitParams ipcParams; double duration; ipcParams.enabled() = true; aParams->GetEntries(&ipcParams.entries()); aParams->GetDuration(&duration); if (duration > 0.0) { ipcParams.duration() = Some(duration); } else { ipcParams.duration() = Nothing(); } aParams->GetInterval(&ipcParams.interval()); aParams->GetFeatures(&ipcParams.features()); ipcParams.filters() = aParams->GetFilters().Clone(); // We need filters as a Span to test pids in the lambda below. auto filtersCStrings = nsTArray{aParams->GetFilters().Length()}; for (const auto& filter : aParams->GetFilters()) { filtersCStrings.AppendElement(filter.Data()); } aParams->GetActiveTabID(&ipcParams.activeTabID()); ProfilerParentTracker::ProfilerStarted(ipcParams.entries()); return SendAndConvertPromise([&](ProfilerParent* profilerParent) { if (profiler::detail::FiltersExcludePid( filtersCStrings, ProfilerProcessId::FromNumber(profilerParent->mChildPid))) { // This pid is excluded, don't start the profiler at all. return PProfilerParent::StartPromise::CreateAndResolve(/* unused */ true, __func__); } auto promise = profilerParent->SendStart(ipcParams); profilerParent->RequestChunkManagerUpdate(); return promise; }); } /* static */ void ProfilerParent::ProfilerWillStopIfStarted() { if (!NS_IsMainThread()) { return; } ProfilerParentTracker::ProfilerWillStopIfStarted(); } /* static */ RefPtr ProfilerParent::ProfilerStopped() { return SendAndConvertPromise([](ProfilerParent* profilerParent) { return profilerParent->SendStop(); }); } /* static */ RefPtr ProfilerParent::ProfilerPaused() { return SendAndConvertPromise([](ProfilerParent* profilerParent) { return profilerParent->SendPause(); }); } /* static */ RefPtr ProfilerParent::ProfilerResumed() { return SendAndConvertPromise([](ProfilerParent* profilerParent) { return profilerParent->SendResume(); }); } /* static */ RefPtr ProfilerParent::ProfilerPausedSampling() { return SendAndConvertPromise([](ProfilerParent* profilerParent) { return profilerParent->SendPauseSampling(); }); } /* static */ RefPtr ProfilerParent::ProfilerResumedSampling() { return SendAndConvertPromise([](ProfilerParent* profilerParent) { return profilerParent->SendResumeSampling(); }); } /* static */ void ProfilerParent::ClearAllPages() { if (!NS_IsMainThread()) { return; } ProfilerParentTracker::Enumerate([](ProfilerParent* profilerParent) { Unused << profilerParent->SendClearAllPages(); }); } /* static */ RefPtr ProfilerParent::WaitOnePeriodicSampling() { return SendAndConvertPromise([](ProfilerParent* profilerParent) { return profilerParent->SendWaitOnePeriodicSampling(); }); } void ProfilerParent::ActorDestroy(ActorDestroyReason aActorDestroyReason) { MOZ_RELEASE_ASSERT(NS_IsMainThread()); mDestroyed = true; } #endif } // namespace mozilla