summaryrefslogtreecommitdiffstats
path: root/dom/webgpu/tests/cts/checkout/src/webgpu/api/validation/queue/buffer_mapped.spec.ts
blob: f979dc3146a079fe66a3acab9b1f6f9e38d9f145 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
export const description = `
Validation tests for the map-state of mappable buffers used in submitted command buffers.

Tests every operation that has a dependency on a buffer
  - writeBuffer
  - copyB2B {src,dst}
  - copyB2T
  - copyT2B

Test those operations against buffers in the following states:
  - Unmapped
  - In the process of mapping
  - mapped
  - mapped with a mapped range queried
  - unmapped after mapping
  - mapped at creation

Also tests every order of operations combination of mapping operations and command recording
operations to ensure the mapping state is only considered when a command buffer is submitted.
`;

import { makeTestGroup } from '../../../../common/framework/test_group.js';
import { ValidationTest } from '../validation_test.js';

class F extends ValidationTest {
  async runBufferDependencyTest(usage: number, callback: Function): Promise<void> {
    const bufferDesc = {
      size: 8,
      usage,
      mappedAtCreation: false,
    };

    const mapMode = usage & GPUBufferUsage.MAP_READ ? GPUMapMode.READ : GPUMapMode.WRITE;

    // Create a mappable buffer, and one that will remain unmapped for comparison.
    const mappableBuffer = this.device.createBuffer(bufferDesc);
    const unmappedBuffer = this.device.createBuffer(bufferDesc);

    // Run the given operation before the buffer is mapped. Should succeed.
    callback(mappableBuffer);

    // Map the buffer
    const mapPromise = mappableBuffer.mapAsync(mapMode);

    // Run the given operation while the buffer is in the process of mapping. Should fail.
    this.expectValidationError(() => {
      callback(mappableBuffer);
    });

    // Run on a different, unmapped buffer. Should succeed.
    callback(unmappedBuffer);

    await mapPromise;

    // Run the given operation when the buffer is finished mapping with no getMappedRange. Should fail.
    this.expectValidationError(() => {
      callback(mappableBuffer);
    });

    // Run on a different, unmapped buffer. Should succeed.
    callback(unmappedBuffer);

    // Run the given operation when the buffer is mapped with getMappedRange. Should fail.
    mappableBuffer.getMappedRange();
    this.expectValidationError(() => {
      callback(mappableBuffer);
    });

    // Unmap the buffer and run the operation. Should succeed.
    mappableBuffer.unmap();
    callback(mappableBuffer);

    // Create a buffer that's mappedAtCreation.
    bufferDesc.mappedAtCreation = true;
    const mappedBuffer = this.device.createBuffer(bufferDesc);

    // Run the operation with the mappedAtCreation buffer. Should fail.
    this.expectValidationError(() => {
      callback(mappedBuffer);
    });

    // Run on a different, unmapped buffer. Should succeed.
    callback(unmappedBuffer);

    // Unmap the mappedAtCreation buffer and run the operation. Should succeed.
    mappedBuffer.unmap();
    callback(mappedBuffer);
  }
}

export const g = makeTestGroup(F);

g.test('writeBuffer')
  .desc(`Test that an outstanding mapping will prevent writeBuffer calls.`)
  .fn(async t => {
    const data = new Uint32Array([42]);

    await t.runBufferDependencyTest(
      GPUBufferUsage.MAP_READ | GPUBufferUsage.COPY_DST,
      (buffer: GPUBuffer) => {
        t.queue.writeBuffer(buffer, 0, data);
      }
    );
  });

g.test('copyBufferToBuffer')
  .desc(
    `
  Test that an outstanding mapping will prevent copyBufferToTexture commands from submitting,
  both when used as the source and destination.`
  )
  .fn(async t => {
    const sourceBuffer = t.device.createBuffer({
      size: 8,
      usage: GPUBufferUsage.COPY_SRC,
    });

    const destBuffer = t.device.createBuffer({
      size: 8,
      usage: GPUBufferUsage.COPY_DST,
    });

    await t.runBufferDependencyTest(
      GPUBufferUsage.MAP_WRITE | GPUBufferUsage.COPY_SRC,
      (buffer: GPUBuffer) => {
        const commandEncoder = t.device.createCommandEncoder();
        commandEncoder.copyBufferToBuffer(buffer, 0, destBuffer, 0, 4);
        t.queue.submit([commandEncoder.finish()]);
      }
    );

    await t.runBufferDependencyTest(
      GPUBufferUsage.MAP_READ | GPUBufferUsage.COPY_DST,
      (buffer: GPUBuffer) => {
        const commandEncoder = t.device.createCommandEncoder();
        commandEncoder.copyBufferToBuffer(sourceBuffer, 0, buffer, 0, 4);
        t.queue.submit([commandEncoder.finish()]);
      }
    );
  });

g.test('copyBufferToTexture')
  .desc(
    `Test that an outstanding mapping will prevent copyBufferToTexture commands from submitting.`
  )
  .fn(async t => {
    const size = { width: 1, height: 1 };

    const texture = t.device.createTexture({
      size,
      format: 'rgba8unorm',
      usage: GPUTextureUsage.COPY_DST,
    });

    await t.runBufferDependencyTest(
      GPUBufferUsage.MAP_WRITE | GPUBufferUsage.COPY_SRC,
      (buffer: GPUBuffer) => {
        const commandEncoder = t.device.createCommandEncoder();
        commandEncoder.copyBufferToTexture({ buffer }, { texture }, size);
        t.queue.submit([commandEncoder.finish()]);
      }
    );
  });

g.test('copyTextureToBuffer')
  .desc(
    `Test that an outstanding mapping will prevent copyTextureToBuffer commands from submitting.`
  )
  .fn(async t => {
    const size = { width: 1, height: 1 };

    const texture = t.device.createTexture({
      size,
      format: 'rgba8unorm',
      usage: GPUTextureUsage.COPY_SRC,
    });

    await t.runBufferDependencyTest(
      GPUBufferUsage.MAP_READ | GPUBufferUsage.COPY_DST,
      (buffer: GPUBuffer) => {
        const commandEncoder = t.device.createCommandEncoder();
        commandEncoder.copyTextureToBuffer({ texture }, { buffer }, size);
        t.queue.submit([commandEncoder.finish()]);
      }
    );
  });

g.test('map_command_recording_order')
  .desc(
    `
Test that the order of mapping a buffer relative to when commands are recorded that use it
  does not matter, as long as the buffer is unmapped when the commands are submitted.
  `
  )
  .paramsSubcasesOnly([
    {
      order: ['record', 'map', 'unmap', 'finish', 'submit'],
      mappedAtCreation: false,
      _shouldError: false,
    },
    {
      order: ['record', 'map', 'finish', 'unmap', 'submit'],
      mappedAtCreation: false,
      _shouldError: false,
    },
    {
      order: ['record', 'finish', 'map', 'unmap', 'submit'],
      mappedAtCreation: false,
      _shouldError: false,
    },
    {
      order: ['map', 'record', 'unmap', 'finish', 'submit'],
      mappedAtCreation: false,
      _shouldError: false,
    },
    {
      order: ['map', 'record', 'finish', 'unmap', 'submit'],
      mappedAtCreation: false,
      _shouldError: false,
    },
    {
      order: ['map', 'record', 'finish', 'submit', 'unmap'],
      mappedAtCreation: false,
      _shouldError: true,
    },
    {
      order: ['record', 'map', 'finish', 'submit', 'unmap'],
      mappedAtCreation: false,
      _shouldError: true,
    },
    {
      order: ['record', 'finish', 'map', 'submit', 'unmap'],
      mappedAtCreation: false,
      _shouldError: true,
    },
    { order: ['record', 'unmap', 'finish', 'submit'], mappedAtCreation: true, _shouldError: false },
    { order: ['record', 'finish', 'unmap', 'submit'], mappedAtCreation: true, _shouldError: false },
    { order: ['record', 'finish', 'submit', 'unmap'], mappedAtCreation: true, _shouldError: true },
  ] as const)
  .fn(async t => {
    const { order, mappedAtCreation, _shouldError: shouldError } = t.params;

    const buffer = t.device.createBuffer({
      size: 4,
      usage: GPUBufferUsage.MAP_WRITE | GPUBufferUsage.COPY_SRC,
      mappedAtCreation,
    });

    const targetBuffer = t.device.createBuffer({
      size: 4,
      usage: GPUBufferUsage.COPY_DST,
    });

    const commandEncoder = t.device.createCommandEncoder();
    let commandBuffer: GPUCommandBuffer;

    const steps = {
      record: async () => {
        commandEncoder.copyBufferToBuffer(buffer, 0, targetBuffer, 0, 4);
      },
      map: async () => {
        await buffer.mapAsync(GPUMapMode.WRITE);
      },
      unmap: async () => {
        buffer.unmap();
      },
      finish: async () => {
        commandBuffer = commandEncoder.finish();
      },
      submit: async () => {
        t.expectValidationError(() => {
          t.queue.submit([commandBuffer]);
        }, shouldError);
      },
    };

    for (const op of order) {
      await steps[op]();
    }
  });