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path: root/testing/web-platform/meta/gamepad/idlharness-extensions.https.window.js.ini
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[idlharness-extensions.https.window.html]
  expected:
    if (os == "android") and debug and fission: [OK, TIMEOUT]
    if (os == "android") and not debug: [OK, TIMEOUT]
  [GamepadTouch interface: existence and properties of interface object]
    expected: FAIL

  [GamepadTouch interface object length]
    expected: FAIL

  [GamepadTouch interface object name]
    expected: FAIL

  [GamepadTouch interface: existence and properties of interface prototype object]
    expected: FAIL

  [GamepadTouch interface: existence and properties of interface prototype object's "constructor" property]
    expected: FAIL

  [GamepadTouch interface: existence and properties of interface prototype object's @@unscopables property]
    expected: FAIL

  [GamepadTouch interface: attribute touchId]
    expected: FAIL

  [GamepadTouch interface: attribute surfaceId]
    expected: FAIL

  [GamepadTouch interface: attribute position]
    expected: FAIL

  [GamepadTouch interface: attribute surfaceDimensions]
    expected: FAIL

  [Gamepad interface: attribute touchEvents]
    expected: FAIL

  [GamepadHapticActuator interface: operation canPlayEffectType(GamepadHapticEffectType)]
    expected: FAIL

  [GamepadHapticActuator interface: operation playEffect(GamepadHapticEffectType, optional GamepadEffectParameters)]
    expected: FAIL

  [GamepadHapticActuator interface: operation reset()]
    expected: FAIL

  [Gamepad interface: attribute vibrationActuator]
    expected: FAIL