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path: root/testing/web-platform/meta/webcodecs/videoFrame-drawImage.any.js.ini
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[videoFrame-drawImage.any.worker.html]
  expected:
    if (os == "android") and fission: [OK, TIMEOUT]
  [drawImage(VideoFrame) with canvas(48x36 srgb uint8).]
    expected: FAIL

  [drawImage(VideoFrame) with canvas(480x360 srgb uint8).]
    expected: FAIL

  [drawImage(VideoFrame) with canvas(48x36 display-p3 uint8).]
    expected: FAIL

  [drawImage(VideoFrame) with canvas(480x360 display-p3 uint8).]
    expected: FAIL

  [drawImage(VideoFrame) with canvas(48x36 rec2020 uint8).]
    expected: FAIL

  [drawImage on a closed VideoFrame throws InvalidStateError.]
    expected: FAIL

  [drawImage of nested frame works properly]
    expected: FAIL

  [drawImage with display size != visible size]
    expected: FAIL


[videoFrame-drawImage.any.html]
  expected:
    if (os == "android") and fission: [OK, TIMEOUT]
  [drawImage(VideoFrame) with canvas(48x36 srgb uint8).]
    expected: FAIL

  [drawImage(VideoFrame) with canvas(480x360 srgb uint8).]
    expected: FAIL

  [drawImage(VideoFrame) with canvas(48x36 display-p3 uint8).]
    expected: FAIL

  [drawImage(VideoFrame) with canvas(480x360 display-p3 uint8).]
    expected: FAIL

  [drawImage(VideoFrame) with canvas(48x36 rec2020 uint8).]
    expected: FAIL

  [drawImage on a closed VideoFrame throws InvalidStateError.]
    expected: FAIL

  [drawImage of nested frame works properly]
    expected: FAIL

  [drawImage with display size != visible size]
    expected: FAIL