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authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-07 09:22:09 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-07 09:22:09 +0000
commit43a97878ce14b72f0981164f87f2e35e14151312 (patch)
tree620249daf56c0258faa40cbdcf9cfba06de2a846 /docs/code-quality/coding-style/coding_style_cpp.rst
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downloadfirefox-43a97878ce14b72f0981164f87f2e35e14151312.tar.xz
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+================
+C++ Coding style
+================
+
+
+This document attempts to explain the basic styles and patterns used in
+the Mozilla codebase. New code should try to conform to these standards,
+so it is as easy to maintain as existing code. There are exceptions, but
+it's still important to know the rules!
+
+This article is particularly for those new to the Mozilla codebase, and
+in the process of getting their code reviewed. Before requesting a
+review, please read over this document, making sure that your code
+conforms to recommendations.
+
+.. container:: blockIndicator warning
+
+ The Firefox code base adopts parts of the `Google Coding style for C++
+ code <https://google.github.io/styleguide/cppguide.html>`__, but not all of its rules.
+ A few rules are followed across the code base, others are intended to be
+ followed in new or significantly revised code. We may extend this list in the
+ future, when we evaluate the Google Coding Style for C++ Code further and/or update
+ our coding practices. However, the plan is not to adopt all rules of the Google Coding
+ Style for C++ Code. Some rules are explicitly unlikely to be adopted at any time.
+
+ Followed across the code base:
+
+ - `Formatting <https://google.github.io/styleguide/cppguide.html#Formatting>`__,
+ except for subsections noted here otherwise
+ - `Implicit Conversions <https://google.github.io/styleguide/cppguide.html#Implicit_Conversions>`__,
+ which is enforced by a custom clang-plugin check, unless explicitly overridden using
+ ``MOZ_IMPLICIT``
+
+ Followed in new/significantly revised code:
+
+ - `Include guards <https://google.github.io/styleguide/cppguide.html#The__define_Guard>`__
+
+ Unlikely to be ever adopted:
+
+ - `Forward declarations <https://google.github.io/styleguide/cppguide.html#Forward_Declarations>`__
+ - `Formatting/Conditionals <https://google.github.io/styleguide/cppguide.html#Conditionals>`__
+ w.r.t. curly braces around inner statements, we require them in all cases where the
+ Google style allows to leave them out for single-line conditional statements
+
+ This list reflects the state of the Google Google Coding Style for C++ Code as of
+ 2020-07-17. It may become invalid when the Google modifies its Coding Style.
+
+
+Formatting code
+---------------
+
+Formatting is done automatically via clang-format, and controlled via in-tree
+configuration files. See :ref:`Formatting C++ Code With clang-format`
+for more information.
+
+Unix-style linebreaks (``\n``), not Windows-style (``\r\n``). You can
+convert patches, with DOS newlines to Unix via the ``dos2unix`` utility,
+or your favorite text editor.
+
+Static analysis
+---------------
+
+Several of the rules in the Google C++ coding styles and the additions mentioned below
+can be checked via clang-tidy (some rules are from the upstream clang-tidy, some are
+provided via a mozilla-specific plugin). Some of these checks also allow fixes to
+be automatically applied.
+
+``mach static-analysis`` provides a convenient way to run these checks. For example,
+for the check called ``google-readability-braces-around-statements``, you can run:
+
+.. code-block:: shell
+
+ ./mach static-analysis check --checks="-*,google-readability-braces-around-statements" --fix <file>
+
+It may be necessary to reformat the files after automatically applying fixes, see
+:ref:`Formatting C++ Code With clang-format`.
+
+Additional rules
+----------------
+
+*The norms in this section should be followed for new code. For existing code,
+use the prevailing style in a file or module, ask the owner if you are
+in another team's codebase or it's not clear what style to use.*
+
+
+
+
+Control structures
+~~~~~~~~~~~~~~~~~~
+
+Always brace controlled statements, even a single-line consequent of
+``if else else``. This is redundant, typically, but it avoids dangling
+else bugs, so it's safer at scale than fine-tuning.
+
+Examples:
+
+.. code-block:: cpp
+
+ if (...) {
+ } else if (...) {
+ } else {
+ }
+
+ while (...) {
+ }
+
+ do {
+ } while (...);
+
+ for (...; ...; ...) {
+ }
+
+ switch (...) {
+ case 1: {
+ // When you need to declare a variable in a switch, put the block in braces.
+ int var;
+ break;
+ }
+ case 2:
+ ...
+ break;
+ default:
+ break;
+ }
+
+``else`` should only ever be followed by ``{`` or ``if``; i.e., other
+control keywords are not allowed and should be placed inside braces.
+
+.. note::
+
+ For this rule, clang-tidy provides the ``google-readability-braces-around-statements``
+ check with autofixes.
+
+
+C++ namespaces
+~~~~~~~~~~~~~~
+
+Mozilla project C++ declarations should be in the ``mozilla``
+namespace. Modules should avoid adding nested namespaces under
+``mozilla``, unless they are meant to contain names which have a high
+probability of colliding with other names in the code base. For example,
+``Point``, ``Path``, etc. Such symbols can be put under
+module-specific namespaces, under ``mozilla``, with short
+all-lowercase names. Other global namespaces besides ``mozilla`` are
+not allowed.
+
+No ``using`` directives are allowed in header files, except inside class
+definitions or functions. (We don't want to pollute the global scope of
+compilation units that use the header file.)
+
+.. note::
+
+ For parts of this rule, clang-tidy provides the ``google-global-names-in-headers``
+ check. It only detects ``using namespace`` directives in the global namespace.
+
+
+``using namespace ...;`` is only allowed in ``.cpp`` files after all
+``#include``\ s. Prefer to wrap code in ``namespace ... { ... };``
+instead, if possible. ``using namespace ...;``\ should always specify
+the fully qualified namespace. That is, to use ``Foo::Bar`` do not
+write ``using namespace Foo; using namespace Bar;``, write
+``using namespace Foo::Bar;``
+
+Use nested namespaces (ex: ``namespace mozilla::widget {``
+
+.. note::
+
+ clang-tidy provides the ``modernize-concat-nested-namespaces``
+ check with autofixes.
+
+
+Anonymous namespaces
+~~~~~~~~~~~~~~~~~~~~
+
+We prefer using ``static``, instead of anonymous C++ namespaces. This may
+change once there is better debugger support (especially on Windows) for
+placing breakpoints, etc. on code in anonymous namespaces. You may still
+use anonymous namespaces for things that can't be hidden with ``static``,
+such as types, or certain objects which need to be passed to template
+functions.
+
+
+C++ classes
+~~~~~~~~~~~~
+
+.. code-block:: cpp
+
+ namespace mozilla {
+
+ class MyClass : public A
+ {
+ ...
+ };
+
+ class MyClass
+ : public X
+ , public Y
+ {
+ public:
+ MyClass(int aVar, int aVar2)
+ : mVar(aVar)
+ , mVar2(aVar2)
+ {
+ ...
+ }
+
+ // Special member functions, like constructors, that have default bodies
+ // should use '= default' annotation instead.
+ MyClass() = default;
+
+ // Unless it's a copy or move constructor or you have a specific reason to allow
+ // implicit conversions, mark all single-argument constructors explicit.
+ explicit MyClass(OtherClass aArg)
+ {
+ ...
+ }
+
+ // This constructor can also take a single argument, so it also needs to be marked
+ // explicit.
+ explicit MyClass(OtherClass aArg, AnotherClass aArg2 = AnotherClass())
+ {
+ ...
+ }
+
+ int LargerFunction()
+ {
+ ...
+ ...
+ }
+
+ private:
+ int mVar;
+ };
+
+ } // namespace mozilla
+
+Define classes using the style given above.
+
+.. note::
+
+ For the rule on ``= default``, clang-tidy provides the ``modernize-use-default``
+ check with autofixes.
+
+ For the rule on explicit constructors and conversion operators, clang-tidy
+ provides the ``mozilla-implicit-constructor`` check.
+
+Existing classes in the global namespace are named with a short prefix
+(For example, ``ns``) as a pseudo-namespace.
+
+
+Methods and functions
+~~~~~~~~~~~~~~~~~~~~~
+
+
+C/C++
+^^^^^
+
+In C/C++, method names should use ``UpperCamelCase``.
+
+Getters that never fail, and never return null, are named ``Foo()``,
+while all other getters use ``GetFoo()``. Getters can return an object
+value, via a ``Foo** aResult`` outparam (typical for an XPCOM getter),
+or as an ``already_AddRefed<Foo>`` (typical for a WebIDL getter,
+possibly with an ``ErrorResult& rv`` parameter), or occasionally as a
+``Foo*`` (typical for an internal getter for an object with a known
+lifetime). See `the bug 223255 <https://bugzilla.mozilla.org/show_bug.cgi?id=223255>`_
+for more information.
+
+XPCOM getters always return primitive values via an outparam, while
+other getters normally use a return value.
+
+Method declarations must use, at most, one of the following keywords:
+``virtual``, ``override``, or ``final``. Use ``virtual`` to declare
+virtual methods, which do not override a base class method with the same
+signature. Use ``override`` to declare virtual methods which do
+override a base class method, with the same signature, but can be
+further overridden in derived classes. Use ``final`` to declare virtual
+methods which do override a base class method, with the same signature,
+but can NOT be further overridden in the derived classes. This should
+help the person reading the code fully understand what the declaration
+is doing, without needing to further examine base classes.
+
+.. note::
+
+ For the rule on ``virtual/override/final``, clang-tidy provides the
+ ``modernize-use-override`` check with autofixes.
+
+
+Operators
+~~~~~~~~~
+
+The unary keyword operator ``sizeof``, should have its operand parenthesized
+even if it is an expression; e.g. ``int8_t arr[64]; memset(arr, 42, sizeof(arr));``.
+
+
+Literals
+~~~~~~~~
+
+Use ``\uXXXX`` unicode escapes for non-ASCII characters. The character
+set for XUL, script, and properties files is UTF-8, which is not easily
+readable.
+
+
+Prefixes
+~~~~~~~~
+
+Follow these naming prefix conventions:
+
+
+Variable prefixes
+^^^^^^^^^^^^^^^^^
+
+- k=constant (e.g. ``kNC_child``). Not all code uses this style; some
+ uses ``ALL_CAPS`` for constants.
+- g=global (e.g. ``gPrefService``)
+- a=argument (e.g. ``aCount``)
+- C++ Specific Prefixes
+
+ - s=static member (e.g. ``sPrefChecked``)
+ - m=member (e.g. ``mLength``)
+ - e=enum variants (e.g. ``enum Foo { eBar, eBaz }``). Enum classes
+ should use ``CamelCase`` instead (e.g.
+ ``enum class Foo { Bar, Baz }``).
+
+
+Global functions/macros/etc
+^^^^^^^^^^^^^^^^^^^^^^^^^^^
+
+- Macros begin with ``MOZ_``, and are all caps (e.g.
+ ``MOZ_WOW_GOODNESS``). Note that older code uses the ``NS_`` prefix;
+ while these aren't being changed, you should only use ``MOZ_`` for
+ new macros. The only exception is if you're creating a new macro,
+ which is part of a set of related macros still using the old ``NS_``
+ prefix. Then you should be consistent with the existing macros.
+
+
+Error Variables
+^^^^^^^^^^^^^^^
+
+- Local variables that are assigned ``nsresult`` result codes should be named ``rv``
+ (i.e., e.g., not ``res``, not ``result``, not ``foo``). `rv` should not be
+ used for bool or other result types.
+- Local variables that are assigned ``bool`` result codes should be named `ok`.
+
+
+C/C++ practices
+---------------
+
+- **Have you checked for compiler warnings?** Warnings often point to
+ real bugs. `Many of them <https://searchfox.org/mozilla-central/source/build/moz.configure/warnings.configure>`__
+ are enabled by default in the build system.
+- In C++ code, use ``nullptr`` for pointers. In C code, using ``NULL``
+ or ``0`` is allowed.
+
+.. note::
+
+ For the C++ rule, clang-tidy provides the ``modernize-use-nullptr`` check
+ with autofixes.
+
+- Don't use ``PRBool`` and ``PRPackedBool`` in C++, use ``bool``
+ instead.
+- For checking if a ``std`` container has no items, don't use
+ ``size()``, instead use ``empty()``.
+- When testing a pointer, use ``(!myPtr)`` or ``(myPtr)``;
+ don't use ``myPtr != nullptr`` or ``myPtr == nullptr``.
+- Do not compare ``x == true`` or ``x == false``. Use ``(x)`` or
+ ``(!x)`` instead. ``if (x == true)`` may have semantics different from
+ ``if (x)``!
+
+.. note::
+
+ clang-tidy provides the ``readability-simplify-boolean-expr`` check
+ with autofixes that checks for these and some other boolean expressions
+ that can be simplified.
+
+- In general, initialize variables with ``nsFoo aFoo = bFoo,`` and not
+ ``nsFoo aFoo(bFoo)``.
+
+ - For constructors, initialize member variables with : ``nsFoo
+ aFoo(bFoo)`` syntax.
+
+- To avoid warnings created by variables used only in debug builds, use
+ the
+ `DebugOnly<T> <https://developer.mozilla.org/docs/Mozilla/Debugging/DebugOnly%3CT%3E>`__
+ helper when declaring them.
+- You should `use the static preference
+ API <https://firefox-source-docs.mozilla.org/modules/libpref/index.html>`__ for
+ working with preferences.
+- One-argument constructors, that are not copy or move constructors,
+ should generally be marked explicit. Exceptions should be annotated
+ with ``MOZ_IMPLICIT``.
+- Use ``char32_t`` as the return type or argument type of a method that
+ returns or takes as argument a single Unicode scalar value. (Don't
+ use UTF-32 strings, though.)
+- Prefer unsigned types for semantically-non-negative integer values.
+- When operating on integers that could overflow, use ``CheckedInt``.
+- Avoid the usage of ``typedef``, instead, please use ``using`` instead.
+
+.. note::
+
+ For parts of this rule, clang-tidy provides the ``modernize-use-using``
+ check with autofixes.
+
+
+Header files
+------------
+
+Since the Firefox code base is huge and uses a monolithic build, it is
+of utmost importance for keeping build times reasonable to limit the
+number of included files in each translation unit to the required minimum.
+Exported header files need particular attention in this regard, since their
+included files propagate, and many of them are directly or indirectly
+included in a large number of translation units.
+
+- Include guards are named per the Google coding style (i.e. upper snake
+ case with a single trailing underscore). They should not include a
+ leading ``MOZ_`` or ``MOZILLA_``. For example, ``dom/media/foo.h``
+ would use the guard ``DOM_MEDIA_FOO_H_``.
+- Forward-declare classes in your header files, instead of including
+ them, whenever possible. For example, if you have an interface with a
+ ``void DoSomething(nsIContent* aContent)`` function, forward-declare
+ with ``class nsIContent;`` instead of ``#include "nsIContent.h"``.
+ If a "forwarding header" is provided for a type, include that instead of
+ putting the literal forward declaration(s) in your header file. E.g. for
+ some JavaScript types, there is ``js/TypeDecls.h``, for the string types
+ there is ``StringFwd.h``. One reason for this is that this allows
+ changing a type to a type alias by only changing the forwarding header.
+ The following uses of a type can be done with a forward declaration only:
+
+ - Parameter or return type in a function declaration
+ - Member/local variable pointer or reference type
+ - Use as a template argument (not in all cases) in a member/local variable type
+ - Defining a type alias
+
+ The following uses of a type require a full definition:
+
+ - Base class
+ - Member/local variable type
+ - Use with delete or new
+ - Use as a template argument (not in all cases)
+ - Any uses of non-scoped enum types
+ - Enum values of a scoped enum type
+
+ Use as a template argument is somewhat tricky. It depends on how the
+ template uses the type. E.g. ``mozilla::Maybe<T>`` and ``AutoTArray<T>``
+ always require a full definition of ``T`` because the size of the
+ template instance depends on the size of ``T``. ``RefPtr<T>`` and
+ ``UniquePtr<T>`` don't require a full definition (because their
+ pointer member always has the same size), but their destructor
+ requires a full definition. If you encounter a template that cannot
+ be instantiated with a forward declaration only, but it seems
+ it should be possible, please file a bug (if it doesn't exist yet).
+
+ Therefore, also consider the following guidelines to allow using forward
+ declarations as widely as possible.
+- Inline function bodies in header files often pull in a lot of additional
+ dependencies. Be mindful when adding or extending inline function bodies,
+ and consider moving the function body to the cpp file or to a separate
+ header file that is not included everywhere. Bug 1677553 intends to provide
+ a more specific guideline on this.
+- Consider the use of the `Pimpl idiom <https://en.cppreference.com/w/cpp/language/pimpl>`__,
+ i.e. hide the actual implementation in a separate ``Impl`` class that is
+ defined in the implementation file and only expose a ``class Impl;`` forward
+ declaration and ``UniquePtr<Impl>`` member in the header file.
+- Do not use non-scoped enum types. These cannot be forward-declared. Use
+ scoped enum types instead, and forward declare them when possible.
+- Avoid nested types that need to be referenced from outside the class.
+ These cannot be forward declared. Place them in a namespace instead, maybe
+ in an extra inner namespace, and forward declare them where possible.
+- Avoid mixing declarations with different sets of dependencies in a single
+ header file. This is generally advisable, but even more so when some of these
+ declarations are used by a subset of the translation units that include the
+ combined header file only. Consider such a badly mixed header file like:
+
+ .. code-block:: cpp
+
+ /* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
+ /* vim: set ts=8 sts=2 et sw=2 tw=80: */
+ /* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this file,
+ * You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+ #ifndef BAD_MIXED_FILE_H_
+ #define BAD_MIXED_FILE_H_
+
+ // Only this include is needed for the function declaration below.
+ #include "nsCOMPtr.h"
+
+ // These includes are only needed for the class definition.
+ #include "nsIFile.h"
+ #include "mozilla/ComplexBaseClass.h"
+
+ namespace mozilla {
+
+ class WrappedFile : public nsIFile, ComplexBaseClass {
+ // ... class definition left out for clarity
+ };
+
+ // Assuming that most translation units that include this file only call
+ // the function, but don't need the class definition, this should be in a
+ // header file on its own in order to avoid pulling in the other
+ // dependencies everywhere.
+ nsCOMPtr<nsIFile> CreateDefaultWrappedFile(nsCOMPtr<nsIFile>&& aFileToWrap);
+
+ } // namespace mozilla
+
+ #endif // BAD_MIXED_FILE_H_
+
+
+An example header file based on these rules (with some extra comments):
+
+.. code-block:: cpp
+
+ /* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
+ /* vim: set ts=8 sts=2 et sw=2 tw=80: */
+ /* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this file,
+ * You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+ #ifndef DOM_BASE_FOO_H_
+ #define DOM_BASE_FOO_H_
+
+ // Include guards should come at the very beginning and always use exactly
+ // the style above. Otherwise, compiler optimizations that avoid rescanning
+ // repeatedly included headers might not hit and cause excessive compile
+ // times.
+
+ #include <cstdint>
+ #include "nsCOMPtr.h" // This is needed because we have a nsCOMPtr<T> data member.
+
+ class nsIFile; // Used as a template argument only.
+ enum class nsresult : uint32_t; // Used as a parameter type only.
+ template <class T>
+ class RefPtr; // Used as a return type only.
+
+ namespace mozilla::dom {
+
+ class Document; // Used as a template argument only.
+
+ // Scoped enum, not as a nested type, so it can be
+ // forward-declared elsewhere.
+ enum class FooKind { Small, Big };
+
+ class Foo {
+ public:
+ // Do not put the implementation in the header file, it would
+ // require including nsIFile.h
+ Foo(nsCOMPtr<nsIFile> aFile, FooKind aFooKind);
+
+ RefPtr<Document> CreateDocument();
+
+ void SetResult(nsresult aResult);
+
+ // Even though we will default this destructor, do this in the
+ // implementation file since we would otherwise need to include
+ // nsIFile.h in the header.
+ ~Foo();
+
+ private:
+ nsCOMPtr<nsIFile> mFile;
+ };
+
+ } // namespace mozilla::dom
+
+ #endif // DOM_BASE_FOO_H_
+
+
+Corresponding implementation file:
+
+.. code-block:: cpp
+
+ /* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
+ /* vim: set ts=8 sts=2 et sw=2 tw=80: */
+ /* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this file,
+ * You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+ #include "mozilla/dom/Foo.h" // corresponding header
+
+ #include "mozilla/Assertions.h" // Needed for MOZ_ASSERT.
+ #include "mozilla/dom/Document.h" // Needed because we construct a Document.
+ #include "nsError.h" // Needed because we use NS_OK aka nsresult::NS_OK.
+ #include "nsIFile.h" // This is needed because our destructor indirectly calls delete nsIFile in a template instance.
+
+ namespace mozilla::dom {
+
+ // Do not put the implementation in the header file, it would
+ // require including nsIFile.h
+ Foo::Foo(nsCOMPtr<nsIFile> aFile, FooKind aFooKind)
+ : mFile{std::move(aFile)} {
+ }
+
+ RefPtr<Document> Foo::CreateDocument() {
+ return MakeRefPtr<Document>();
+ }
+
+ void Foo::SetResult(nsresult aResult) {
+ MOZ_ASSERT(aResult != NS_OK);
+
+ // do something with aResult
+ }
+
+ // Even though we default this destructor, do this in the
+ // implementation file since we would otherwise need to include
+ // nsIFile.h in the header.
+ Foo::~Foo() = default;
+
+ } // namespace mozilla::dom
+
+
+Include directives
+------------------
+
+- Ordering:
+
+ - In an implementation file (cpp file), the very first include directive
+ should include the corresponding header file, followed by a blank line.
+ - Any conditional includes (depending on some ``#ifdef`` or similar) follow
+ after non-conditional includes. Don't mix them in.
+ - Don't place comments between non-conditional includes.
+
+ Bug 1679522 addresses automating the ordering via clang-format, which
+ is going to enforce some stricter rules. Expect the includes to be reordered.
+ If you include third-party headers that are not self-contained, and therefore
+ need to be included in a particular order, enclose those (and only those)
+ between ``// clang-format off`` and ``// clang-format on``. This should not be
+ done for Mozilla headers, which should rather be made self-contained if they
+ are not.
+
+- Brackets vs. quotes: C/C++ standard library headers are included using
+ brackets (e.g. ``#include <cstdint>``), all other include directives use
+ (double) quotes (e.g. ``#include "mozilla/dom/Document.h``).
+- Exported headers should always be included from their exported path, not
+ from their source path in the tree, even if available locally. E.g. always
+ do ``#include "mozilla/Vector.h"``, not ``#include "Vector.h"``, even
+ from within `mfbt`.
+- Generally, you should include exactly those headers that are needed, not
+ more and not less. Unfortunately this is not easy to see. Maybe C++20
+ modules will bring improvements to this, but it will take a long time
+ to be adopted.
+- The basic rule is that if you literally use a symbol in your file that
+ is declared in a header A.h, include that header. In particular in header
+ files, check if a forward declaration or including a forwarding header is
+ sufficient, see section :ref:`Header files`.
+
+ There are cases where this basic rule is not sufficient. Some cases where
+ you need to include additional headers are:
+
+ - You reference a member of a type that is not literally mentioned in your
+ code, but, e.g. is the return type of a function you are calling.
+
+ There are also cases where the basic rule leads to redundant includes. Note
+ that "redundant" here does not refer to "accidentally redundant" headers,
+ e.g. at the time of writing ``mozilla/dom/BodyUtil.h`` includes
+ ``mozilla/dom/FormData.h``, but it doesn't need to (it only needs a forward
+ declaration), so including ``mozilla/dom/FormData.h`` is "accidentally
+ redundant" when including ``mozilla/dom/BodyUtil.h``. The includes of
+ ``mozilla/dom/BodyUtil.h`` might change at any time, so if a file that
+ includes ``mozilla/dom/BodyUtil.h`` needs a full definition of
+ ``mozilla::dom::FormData``, it should includes ``mozilla/dom/FormData.h``
+ itself. In fact, these "accidentally redundant" headers MUST be included.
+ Relying on accidentally redundant includes makes any change to a header
+ file extremely hard, in particular when considering that the set of
+ accidentally redundant includes differs between platforms.
+ But some cases in fact are non-accidentally redundant, and these can and
+ typically should not be repeated:
+
+ - The includes of the header file do not need to be repeated in its
+ corresponding implementation file. Rationale: the implementation file and
+ its corresponding header file are tightly coupled per se.
+
+ Macros are a special case. Generally, the literal rule also applies here,
+ i.e. if the macro definition references a symbol, the file containing the
+ macro definition should include the header defining the symbol. E.g.
+ ``NS_IMPL_CYCLE_COLLECTING_NATIVE_RELEASE`` defined in ``nsISupportsImpl.h``
+ makes use of ``MOZ_ASSERT`` defined in ``mozilla/Assertions.h``, so
+ ``nsISupportsImpl.h`` includes ``mozilla/Assertions.h``. However, this
+ requires human judgment of what is intended, since technically only the
+ invocations of the macro reference a symbol (and that's how
+ include-what-you-use handles this). It might depend on the
+ context or parameters which symbol is actually referenced, and sometimes
+ this is on purpose. In these cases, the user of the macro needs to include
+ the required header(s).
+
+
+
+COM and pointers
+----------------
+
+- Use ``nsCOMPtr<>``
+ If you don't know how to use it, start looking in the code for
+ examples. The general rule, is that the very act of typing
+ ``NS_RELEASE`` should be a signal to you to question your code:
+ "Should I be using ``nsCOMPtr`` here?". Generally the only valid use
+ of ``NS_RELEASE`` is when you are storing refcounted pointers in a
+ long-lived datastructure.
+- Declare new XPCOM interfaces using :doc:`XPIDL </xpcom/xpidl>`, so they
+ will be scriptable.
+- Use :doc:`nsCOMPtr </xpcom/refptr>` for strong references, and
+ ``nsWeakPtr`` for weak references.
+- Don't use ``QueryInterface`` directly. Use ``CallQueryInterface`` or
+ ``do_QueryInterface`` instead.
+- Use :ref:`Contract IDs <contract_ids>`,
+ instead of CIDs with ``do_CreateInstance``/``do_GetService``.
+- Use pointers, instead of references for function out parameters, even
+ for primitive types.
+
+
+IDL
+---
+
+
+Use leading-lowercase, or "interCaps"
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+
+When defining a method or attribute in IDL, the first letter should be
+lowercase, and each following word should be capitalized. For example:
+
+.. code-block:: cpp
+
+ long updateStatusBar();
+
+
+Use attributes wherever possible
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+
+Whenever you are retrieving or setting a single value, without any
+context, you should use attributes. Don't use two methods when you could
+use an attribute. Using attributes logically connects the getting and
+setting of a value, and makes scripted code look cleaner.
+
+This example has too many methods:
+
+.. code-block:: cpp
+
+ interface nsIFoo : nsISupports
+ {
+ long getLength();
+ void setLength(in long length);
+ long getColor();
+ };
+
+The code below will generate the exact same C++ signature, but is more
+script-friendly.
+
+.. code-block:: cpp
+
+ interface nsIFoo : nsISupports
+ {
+ attribute long length;
+ readonly attribute long color;
+ };
+
+
+Use Java-style constants
+~~~~~~~~~~~~~~~~~~~~~~~~
+
+When defining scriptable constants in IDL, the name should be all
+uppercase, with underscores between words:
+
+.. code-block:: cpp
+
+ const long ERROR_UNDEFINED_VARIABLE = 1;
+
+
+See also
+~~~~~~~~
+
+For details on interface development, as well as more detailed style
+guides, see the `Interface development
+guide <https://developer.mozilla.org/docs/Mozilla/Developer_guide/Interface_development_guide>`__.
+
+
+Error handling
+--------------
+
+
+Check for errors early and often
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+
+Every time you make a call into an XPCOM function, you should check for
+an error condition. You need to do this even if you know that call will
+never fail. Why?
+
+- Someone may change the callee in the future to return a failure
+ condition.
+- The object in question may live on another thread, another process,
+ or possibly even another machine. The proxy could have failed to make
+ your call in the first place.
+
+Also, when you make a new function which is failable (i.e. it will
+return a ``nsresult`` or a ``bool`` that may indicate an error), you should
+explicitly mark the return value should always be checked. For example:
+
+::
+
+ // for IDL.
+ [must_use] nsISupports
+ create();
+
+ // for C++, add this in *declaration*, do not add it again in implementation.
+ [[nodiscard]] nsresult
+ DoSomething();
+
+There are some exceptions:
+
+- Predicates or getters, which return ``bool`` or ``nsresult``.
+- IPC method implementation (For example, ``bool RecvSomeMessage()``).
+- Most callers will check the output parameter, see below.
+
+.. code-block:: cpp
+
+ nsresult
+ SomeMap::GetValue(const nsString& key, nsString& value);
+
+If most callers need to check the output value first, then adding
+``[[nodiscard]]`` might be too verbose. In this case, change the return value
+to void might be a reasonable choice.
+
+There is also a static analysis attribute ``[[nodiscard]]``, which can
+be added to class declarations, to ensure that those declarations are
+always used when they are returned.
+
+
+Use the NS_WARN_IF macro when errors are unexpected.
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+
+The ``NS_WARN_IF`` macro can be used to issue a console warning, in debug
+builds if the condition fails. This should only be used when the failure
+is unexpected and cannot be caused by normal web content.
+
+If you are writing code which wants to issue warnings when methods fail,
+please either use ``NS_WARNING`` directly, or use the new ``NS_WARN_IF`` macro.
+
+.. code-block:: cpp
+
+ if (NS_WARN_IF(somethingthatshouldbefalse)) {
+ return NS_ERROR_INVALID_ARG;
+ }
+
+ if (NS_WARN_IF(NS_FAILED(rv))) {
+ return rv;
+ }
+
+Previously, the ``NS_ENSURE_*`` macros were used for this purpose, but
+those macros hide return statements, and should not be used in new code.
+(This coding style rule isn't generally agreed, so use of ``NS_ENSURE_*``
+can be valid.)
+
+
+Return from errors immediately
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+
+In most cases, your knee-jerk reaction should be to return from the
+current function, when an error condition occurs. Don't do this:
+
+.. code-block:: cpp
+
+ rv = foo->Call1();
+ if (NS_SUCCEEDED(rv)) {
+ rv = foo->Call2();
+ if (NS_SUCCEEDED(rv)) {
+ rv = foo->Call3();
+ }
+ }
+ return rv;
+
+Instead, do this:
+
+.. code-block:: cpp
+
+ rv = foo->Call1();
+ if (NS_FAILED(rv)) {
+ return rv;
+ }
+
+ rv = foo->Call2();
+ if (NS_FAILED(rv)) {
+ return rv;
+ }
+
+ rv = foo->Call3();
+ if (NS_FAILED(rv)) {
+ return rv;
+ }
+
+Why? Error handling should not obfuscate the logic of the code. The
+author's intent, in the first example, was to make 3 calls in
+succession. Wrapping the calls in nested if() statements, instead
+obscured the most likely behavior of the code.
+
+Consider a more complicated example to hide a bug:
+
+.. code-block:: cpp
+
+ bool val;
+ rv = foo->GetBooleanValue(&val);
+ if (NS_SUCCEEDED(rv) && val) {
+ foo->Call1();
+ } else {
+ foo->Call2();
+ }
+
+The intent of the author, may have been, that ``foo->Call2()`` would only
+happen when val had a false value. In fact, ``foo->Call2()`` will also be
+called, when ``foo->GetBooleanValue(&val)`` fails. This may, or may not,
+have been the author's intent. It is not clear from this code. Here is
+an updated version:
+
+.. code-block:: cpp
+
+ bool val;
+ rv = foo->GetBooleanValue(&val);
+ if (NS_FAILED(rv)) {
+ return rv;
+ }
+ if (val) {
+ foo->Call1();
+ } else {
+ foo->Call2();
+ }
+
+In this example, the author's intent is clear, and an error condition
+avoids both calls to ``foo->Call1()`` and ``foo->Call2();``
+
+*Possible exceptions:* Sometimes it is not fatal if a call fails. For
+instance, if you are notifying a series of observers that an event has
+fired, it might be trivial that one of these notifications failed:
+
+.. code-block:: cpp
+
+ for (size_t i = 0; i < length; ++i) {
+ // we don't care if any individual observer fails
+ observers[i]->Observe(foo, bar, baz);
+ }
+
+Another possibility, is you are not sure if a component exists or is
+installed, and you wish to continue normally, if the component is not
+found.
+
+.. code-block:: cpp
+
+ nsCOMPtr<nsIMyService> service = do_CreateInstance(NS_MYSERVICE_CID, &rv);
+ // if the service is installed, then we'll use it.
+ if (NS_SUCCEEDED(rv)) {
+ // non-fatal if this fails too, ignore this error.
+ service->DoSomething();
+
+ // this is important, handle this error!
+ rv = service->DoSomethingImportant();
+ if (NS_FAILED(rv)) {
+ return rv;
+ }
+ }
+
+ // continue normally whether or not the service exists.
+
+
+Strings
+-------
+
+.. note::
+
+ This section overlaps with the more verbose advice given in
+ :doc:`String guide </xpcom/stringguide>`.
+ These should eventually be merged. For now, please refer to that guide for
+ more advice.
+
+- String arguments to functions should be declared as ``[const] nsA[C]String&``.
+- Prefer using string literals. In particular, use empty string literals,
+ i.e. ``u""_ns`` or ``""_ns``, instead of ``Empty[C]String()`` or
+ ``const nsAuto[C]String empty;``. Use ``Empty[C]String()`` only if you
+ specifically need a ``const ns[C]String&``, e.g. with the ternary operator
+ or when you need to return/bind to a reference or take the address of the
+ empty string.
+- For 16-bit literal strings, use ``u"..."_ns`` or, if necessary
+ ``NS_LITERAL_STRING_FROM_CSTRING(...)`` instead of ``nsAutoString()``
+ or other ways that would do a run-time conversion.
+ See :ref:`Avoid runtime conversion of string literals <Avoid runtime conversion of string literals>` below.
+- To compare a string with a literal, use ``.EqualsLiteral("...")``.
+- Use ``str.IsEmpty()`` instead of ``str.Length() == 0``.
+- Use ``str.Truncate()`` instead of ``str.SetLength(0)``,
+ ``str.Assign(""_ns)`` or ``str.AssignLiteral("")``.
+- Don't use functions from ``ctype.h`` (``isdigit()``, ``isalpha()``,
+ etc.) or from ``strings.h`` (``strcasecmp()``, ``strncasecmp()``).
+ These are locale-sensitive, which makes them inappropriate for
+ processing protocol text. At the same time, they are too limited to
+ work properly for processing natural-language text. Use the
+ alternatives in ``mozilla/TextUtils.h`` and in ``nsUnicharUtils.h``
+ in place of ``ctype.h``. In place of ``strings.h``, prefer the
+ ``nsStringComparator`` facilities for comparing strings or if you
+ have to work with zero-terminated strings, use ``nsCRT.h`` for
+ ASCII-case-insensitive comparison.
+
+
+Use the ``Auto`` form of strings for local values
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+
+When declaring a local, short-lived ``nsString`` class, always use
+``nsAutoString`` or ``nsAutoCString``. These pre-allocate a 64-byte
+buffer on the stack, and avoid fragmenting the heap. Don't do this:
+
+.. code-block:: cpp
+
+ nsresult
+ foo()
+ {
+ nsCString bar;
+ ..
+ }
+
+instead:
+
+.. code-block:: cpp
+
+ nsresult
+ foo()
+ {
+ nsAutoCString bar;
+ ..
+ }
+
+
+Be wary of leaking values from non-XPCOM functions that return char\* or PRUnichar\*
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+
+It is an easy trap to return an allocated string, from an internal
+helper function, and then using that function inline in your code,
+without freeing the value. Consider this code:
+
+.. code-block:: cpp
+
+ static char*
+ GetStringValue()
+ {
+ ..
+ return resultString.ToNewCString();
+ }
+
+ ..
+ WarnUser(GetStringValue());
+
+In the above example, ``WarnUser`` will get the string allocated from
+``resultString.ToNewCString()`` and throw away the pointer. The
+resulting value is never freed. Instead, either use the string classes,
+to make sure your string is automatically freed when it goes out of
+scope, or make sure that your string is freed.
+
+Automatic cleanup:
+
+.. code-block:: cpp
+
+ static void
+ GetStringValue(nsAWritableCString& aResult)
+ {
+ ..
+ aResult.Assign("resulting string");
+ }
+
+ ..
+ nsAutoCString warning;
+ GetStringValue(warning);
+ WarnUser(warning.get());
+
+Free the string manually:
+
+.. code-block:: cpp
+
+ static char*
+ GetStringValue()
+ {
+ ..
+ return resultString.ToNewCString();
+ }
+
+ ..
+ char* warning = GetStringValue();
+ WarnUser(warning);
+ nsMemory::Free(warning);
+
+.. _Avoid runtime conversion of string literals:
+
+Avoid runtime conversion of string literals
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+
+It is very common to need to assign the value of a literal string, such
+as ``"Some String"``, into a unicode buffer. Instead of using ``nsString``'s
+``AssignLiteral`` and ``AppendLiteral``, use a user-defined literal like `u"foo"_ns`
+instead. On most platforms, this will force the compiler to compile in a
+raw unicode string, and assign it directly. In cases where the literal is defined
+via a macro that is used in both 8-bit and 16-bit ways, you can use
+`NS_LITERAL_STRING_FROM_CSTRING` to do the conversion at compile time.
+
+Incorrect:
+
+.. code-block:: cpp
+
+ nsAutoString warning;
+ warning.AssignLiteral("danger will robinson!");
+ ...
+ foo->SetStringValue(warning);
+ ...
+ bar->SetUnicodeValue(warning.get());
+
+Correct:
+
+.. code-block:: cpp
+
+ constexpr auto warning = u"danger will robinson!"_ns;
+ ...
+ // if you'll be using the 'warning' string, you can still use it as before:
+ foo->SetStringValue(warning);
+ ...
+ bar->SetUnicodeValue(warning.get());
+
+ // alternatively, use the wide string directly:
+ foo->SetStringValue(u"danger will robinson!"_ns);
+ ...
+
+ // if a macro is the source of a 8-bit literal and you cannot change it, use
+ // NS_LITERAL_STRING_FROM_CSTRING, but only if necessary.
+ #define MY_MACRO_LITERAL "danger will robinson!"
+ foo->SetStringValue(NS_LITERAL_STRING_FROM_CSTRING(MY_MACRO_LITERAL));
+
+ // If you need to pass to a raw const char16_t *, there's no benefit to
+ // go through our string classes at all, just do...
+ bar->SetUnicodeValue(u"danger will robinson!");
+
+ // .. or, again, if a macro is the source of a 8-bit literal
+ bar->SetUnicodeValue(u"" MY_MACRO_LITERAL);
+
+
+Usage of PR_(MAX|MIN|ABS|ROUNDUP) macro calls
+---------------------------------------------
+
+Use the standard-library functions (``std::max``), instead of
+``PR_(MAX|MIN|ABS|ROUNDUP)``.
+
+Use ``mozilla::Abs`` instead of ``PR_ABS``. All ``PR_ABS`` calls in C++ code have
+been replaced with ``mozilla::Abs`` calls, in `bug
+847480 <https://bugzilla.mozilla.org/show_bug.cgi?id=847480>`__. All new
+code in ``Firefox/core/toolkit`` needs to ``#include "nsAlgorithm.h"`` and
+use the ``NS_foo`` variants instead of ``PR_foo``, or
+``#include "mozilla/MathAlgorithms.h"`` for ``mozilla::Abs``.
+
+Use of SpiderMonkey rooting typedefs
+------------------------------------
+The rooting typedefs in ``js/public/TypeDecls.h``, such as ``HandleObject`` and
+``RootedObject``, are deprecated both in and outside of SpiderMonkey. They will
+eventually be removed and should not be used in new code.