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authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-07 09:22:09 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-07 09:22:09 +0000
commit43a97878ce14b72f0981164f87f2e35e14151312 (patch)
tree620249daf56c0258faa40cbdcf9cfba06de2a846 /dom/vr/XRNativeOriginLocalFloor.cpp
parentInitial commit. (diff)
downloadfirefox-43a97878ce14b72f0981164f87f2e35e14151312.tar.xz
firefox-43a97878ce14b72f0981164f87f2e35e14151312.zip
Adding upstream version 110.0.1.upstream/110.0.1upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'dom/vr/XRNativeOriginLocalFloor.cpp')
-rw-r--r--dom/vr/XRNativeOriginLocalFloor.cpp41
1 files changed, 41 insertions, 0 deletions
diff --git a/dom/vr/XRNativeOriginLocalFloor.cpp b/dom/vr/XRNativeOriginLocalFloor.cpp
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+/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
+/* vim: set ts=8 sts=2 et sw=2 tw=80: */
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this file,
+ * You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+#include "mozilla/StaticPrefs_dom.h"
+#include "XRNativeOriginLocalFloor.h"
+#include "VRDisplayClient.h"
+
+namespace mozilla::dom {
+
+XRNativeOriginLocalFloor::XRNativeOriginLocalFloor(
+ gfx::VRDisplayClient* aDisplay)
+ : mDisplay(aDisplay), mInitialPositionValid(false) {
+ MOZ_ASSERT(aDisplay);
+
+ // To avoid fingerprinting, we offset the floor height.
+ // This should result in the floor being higher than the
+ // real floor in order to avoid breaking content that expects
+ // you to pick objects up off the floor.
+ const double kFloorFuzz = StaticPrefs::dom_vr_webxr_quantization(); // Meters
+ mFloorRandom = double(rand()) / double(RAND_MAX) * kFloorFuzz;
+}
+
+gfx::PointDouble3D XRNativeOriginLocalFloor::GetPosition() {
+ // Keep returning {0,-fuzz,0} until a position can be found
+ const auto standing =
+ mDisplay->GetDisplayInfo().GetSittingToStandingTransform();
+ if (!mInitialPositionValid || standing != mStandingTransform) {
+ const gfx::VRHMDSensorState& sensorState = mDisplay->GetSensorState();
+ mInitialPosition.x = sensorState.pose.position[0];
+ mInitialPosition.y = -mFloorRandom - standing._42;
+ mInitialPosition.z = sensorState.pose.position[2];
+ mInitialPositionValid = true;
+ mStandingTransform = standing;
+ }
+ return mInitialPosition;
+}
+
+} // namespace mozilla::dom