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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 09:22:09 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 09:22:09 +0000 |
commit | 43a97878ce14b72f0981164f87f2e35e14151312 (patch) | |
tree | 620249daf56c0258faa40cbdcf9cfba06de2a846 /dom/webgpu/CanvasContext.h | |
parent | Initial commit. (diff) | |
download | firefox-43a97878ce14b72f0981164f87f2e35e14151312.tar.xz firefox-43a97878ce14b72f0981164f87f2e35e14151312.zip |
Adding upstream version 110.0.1.upstream/110.0.1upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'dom/webgpu/CanvasContext.h')
-rw-r--r-- | dom/webgpu/CanvasContext.h | 109 |
1 files changed, 109 insertions, 0 deletions
diff --git a/dom/webgpu/CanvasContext.h b/dom/webgpu/CanvasContext.h new file mode 100644 index 0000000000..60743ec47b --- /dev/null +++ b/dom/webgpu/CanvasContext.h @@ -0,0 +1,109 @@ +/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#ifndef GPU_CanvasContext_H_ +#define GPU_CanvasContext_H_ + +#include "nsICanvasRenderingContextInternal.h" +#include "nsWrapperCache.h" +#include "ObjectModel.h" +#include "mozilla/layers/LayersTypes.h" +#include "mozilla/webrender/WebRenderAPI.h" + +namespace mozilla { +namespace dom { +class Promise; +struct GPUCanvasConfiguration; +enum class GPUTextureFormat : uint8_t; +} // namespace dom +namespace webgpu { +class Adapter; +class Texture; + +class CanvasContext final : public nsICanvasRenderingContextInternal, + public nsWrapperCache { + private: + virtual ~CanvasContext(); + void Cleanup(); + + public: + // nsISupports interface + CC + NS_DECL_CYCLE_COLLECTING_ISUPPORTS + NS_DECL_CYCLE_COLLECTION_WRAPPERCACHE_CLASS(CanvasContext) + + CanvasContext(); + + JSObject* WrapObject(JSContext* aCx, + JS::Handle<JSObject*> aGivenProto) override; + + public: // nsICanvasRenderingContextInternal + int32_t GetWidth() override { return mWidth; } + int32_t GetHeight() override { return mHeight; } + + NS_IMETHOD SetDimensions(int32_t aWidth, int32_t aHeight) override { + mWidth = aWidth; + mHeight = aHeight; + return NS_OK; + } + NS_IMETHOD InitializeWithDrawTarget( + nsIDocShell* aShell, NotNull<gfx::DrawTarget*> aTarget) override { + return NS_OK; + } + + bool UpdateWebRenderCanvasData(mozilla::nsDisplayListBuilder* aBuilder, + WebRenderCanvasData* aCanvasData) override; + + bool InitializeCanvasRenderer(nsDisplayListBuilder* aBuilder, + layers::CanvasRenderer* aRenderer) override; + mozilla::UniquePtr<uint8_t[]> GetImageBuffer(int32_t* aFormat) override; + NS_IMETHOD GetInputStream(const char* aMimeType, + const nsAString& aEncoderOptions, + nsIInputStream** aStream) override; + already_AddRefed<mozilla::gfx::SourceSurface> GetSurfaceSnapshot( + gfxAlphaType* aOutAlphaType) override; + + void SetOpaqueValueFromOpaqueAttr(bool aOpaqueAttrValue) override {} + bool GetIsOpaque() override { return true; } + + void ResetBitmap() override { Unconfigure(); } + + void MarkContextClean() override {} + + NS_IMETHOD Redraw(const gfxRect& aDirty) override { return NS_OK; } + + void DidRefresh() override {} + + void MarkContextCleanForFrameCapture() override {} + Watchable<FrameCaptureState>* GetFrameCaptureState() override { + return nullptr; + } + + public: + void Configure(const dom::GPUCanvasConfiguration& aDesc); + void Unconfigure(); + + dom::GPUTextureFormat GetPreferredFormat(Adapter& aAdapter) const; + RefPtr<Texture> GetCurrentTexture(ErrorResult& aRv); + void MaybeQueueSwapChainPresent(); + void SwapChainPresent(); + void ForceNewFrame(); + + private: + uint32_t mWidth = 0, mHeight = 0; + bool mPendingSwapChainPresent = false; + + RefPtr<WebGPUChild> mBridge; + RefPtr<Texture> mTexture; + gfx::SurfaceFormat mGfxFormat = gfx::SurfaceFormat::R8G8B8A8; + gfx::IntSize mGfxSize; + + Maybe<layers::RemoteTextureId> mLastRemoteTextureId; + Maybe<layers::RemoteTextureOwnerId> mRemoteTextureOwnerId; +}; + +} // namespace webgpu +} // namespace mozilla + +#endif // GPU_CanvasContext_H_ |