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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 09:22:09 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 09:22:09 +0000 |
commit | 43a97878ce14b72f0981164f87f2e35e14151312 (patch) | |
tree | 620249daf56c0258faa40cbdcf9cfba06de2a846 /gfx/gl/GLConsts.py | |
parent | Initial commit. (diff) | |
download | firefox-43a97878ce14b72f0981164f87f2e35e14151312.tar.xz firefox-43a97878ce14b72f0981164f87f2e35e14151312.zip |
Adding upstream version 110.0.1.upstream/110.0.1upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to '')
-rwxr-xr-x | gfx/gl/GLConsts.py | 175 |
1 files changed, 175 insertions, 0 deletions
diff --git a/gfx/gl/GLConsts.py b/gfx/gl/GLConsts.py new file mode 100755 index 0000000000..07d70c662a --- /dev/null +++ b/gfx/gl/GLConsts.py @@ -0,0 +1,175 @@ +#!/usr/bin/env python3 + +""" +This script will regenerate and update GLConsts.h. + +Step 1: + Download the last gl.xml, egl.xml, glx.xml and wgl.xml from + http://www.opengl.org/registry/#specfiles into some XML_DIR: + wget https://www.khronos.org/registry/OpenGL/xml/gl.xml + wget https://www.khronos.org/registry/OpenGL/xml/glx.xml + wget https://www.khronos.org/registry/OpenGL/xml/wgl.xml + wget https://www.khronos.org/registry/EGL/api/egl.xml + +Step 2: + `py ./GLConsts.py <XML_DIR>` + +Step 3: + Do not add the downloaded XML in the patch + +Step 4: + Enjoy =) +""" + +# includes +import pathlib +import sys +import xml.etree.ElementTree +from typing import List # mypy! + +# - + +(_, XML_DIR_STR) = sys.argv +XML_DIR = pathlib.Path(XML_DIR_STR) + +# - + +HEADER = b""" +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +// clang-format off + +#ifndef GLCONSTS_H_ +#define GLCONSTS_H_ + +/** + * GENERATED FILE, DO NOT MODIFY DIRECTLY. + * This is a file generated directly from the official OpenGL registry + * xml available http://www.opengl.org/registry/#specfiles. + * + * To generate this file, see tutorial in \'GLConsts.py\'. + */ +"""[ + 1: +] + +FOOTER = b""" +#endif // GLCONSTS_H_ + +// clang-format on +"""[ + 1: +] + +# - + + +def format_lib_constant(lib, name, value): + # lib would be 'GL', 'EGL', 'GLX' or 'WGL' + # name is the name of the const (example: MAX_TEXTURE_SIZE) + # value is the value of the const (example: 0xABCD) + + define = "#define LOCAL_" + lib + "_" + name + whitespace = 60 - len(define) + if whitespace < 0: + whitespace = whitespace % 8 + + return define + " " * whitespace + " " + value + + +class GLConst: + def __init__(self, lib, name, value, type): + self.lib = lib + self.name = name + self.value = value + self.type = type + + +class GLDatabase: + LIBS = ["GL", "EGL", "GLX", "WGL"] + + def __init__(self): + self.consts = {} + self.libs = set(GLDatabase.LIBS) + self.vendors = set(["EXT", "ATI"]) + # there is no vendor="EXT" and vendor="ATI" in gl.xml, + # so we manualy declare them + + def load_xml(self, xml_path): + tree = xml.etree.ElementTree.parse(xml_path) + root = tree.getroot() + + for enums in root.iter("enums"): + vendor = enums.get("vendor") + if not vendor: + # there some standart enums that do have the vendor attribute, + # so we fake them as ARB's enums + vendor = "ARB" + + if vendor not in self.vendors: + # we map this new vendor in the vendors set. + self.vendors.add(vendor) + + namespaceType = enums.get("type") + + for enum in enums: + if enum.tag != "enum": + # this is not an enum => we skip it + continue + + lib = enum.get("name").split("_")[0] + + if lib not in self.libs: + # unknown library => we skip it + continue + + name = enum.get("name")[len(lib) + 1 :] + value = enum.get("value") + type = enum.get("type") + + if not type: + # if no type specified, we get the namespace's default type + type = namespaceType + + self.consts[lib + "_" + name] = GLConst(lib, name, value, type) + + +# - + +db = GLDatabase() +db.load_xml(XML_DIR / "gl.xml") +db.load_xml(XML_DIR / "glx.xml") +db.load_xml(XML_DIR / "wgl.xml") +db.load_xml(XML_DIR / "egl.xml") + +# - + +lines: List[str] = [] # noqa: E999 (bug 1573737) + +keys = sorted(db.consts.keys()) + +for lib in db.LIBS: + lines.append("// " + lib) + + for k in keys: + const = db.consts[k] + + if const.lib != lib: + continue + + const_str = format_lib_constant(lib, const.name, const.value) + lines.append(const_str) + + lines.append("") + +# - + +b_lines: List[bytes] = [HEADER] + [x.encode() for x in lines] + [FOOTER] +b_data: bytes = b"\n".join(b_lines) + +dest = pathlib.Path("GLConsts.h") +dest.write_bytes(b_data) + +print(f"Wrote {len(b_data)} bytes.") # Some indication that we're successful. |