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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 09:22:09 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 09:22:09 +0000 |
commit | 43a97878ce14b72f0981164f87f2e35e14151312 (patch) | |
tree | 620249daf56c0258faa40cbdcf9cfba06de2a846 /gfx/layers/GLImages.cpp | |
parent | Initial commit. (diff) | |
download | firefox-upstream.tar.xz firefox-upstream.zip |
Adding upstream version 110.0.1.upstream/110.0.1upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to '')
-rw-r--r-- | gfx/layers/GLImages.cpp | 99 |
1 files changed, 99 insertions, 0 deletions
diff --git a/gfx/layers/GLImages.cpp b/gfx/layers/GLImages.cpp new file mode 100644 index 0000000000..064d0e07f6 --- /dev/null +++ b/gfx/layers/GLImages.cpp @@ -0,0 +1,99 @@ +/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/* vim: set ts=8 sts=2 et sw=2 tw=80: */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#include "GLImages.h" +#include "GLContext.h" +#include "GLContextProvider.h" +#include "ScopedGLHelpers.h" +#include "GLImages.h" +#include "GLBlitHelper.h" +#include "GLReadTexImageHelper.h" +#include "GLLibraryEGL.h" +#include "mozilla/gfx/Logging.h" + +using namespace mozilla; +using namespace mozilla::gl; + +namespace mozilla { +namespace layers { + +static RefPtr<GLContext> sSnapshotContext; + +already_AddRefed<gfx::SourceSurface> GLImage::GetAsSourceSurface() { + MOZ_ASSERT(NS_IsMainThread(), "Should be on the main thread"); + + if (!sSnapshotContext) { + nsCString discardFailureId; + sSnapshotContext = GLContextProvider::CreateHeadless({}, &discardFailureId); + if (!sSnapshotContext) { + NS_WARNING("Failed to create snapshot GLContext"); + return nullptr; + } + } + + sSnapshotContext->MakeCurrent(); + ScopedTexture scopedTex(sSnapshotContext); + ScopedBindTexture boundTex(sSnapshotContext, scopedTex.Texture()); + + gfx::IntSize size = GetSize(); + sSnapshotContext->fTexImage2D(LOCAL_GL_TEXTURE_2D, 0, LOCAL_GL_RGBA, + size.width, size.height, 0, LOCAL_GL_RGBA, + LOCAL_GL_UNSIGNED_BYTE, nullptr); + + ScopedFramebufferForTexture autoFBForTex(sSnapshotContext, + scopedTex.Texture()); + if (!autoFBForTex.IsComplete()) { + gfxCriticalError() + << "GetAsSourceSurface: ScopedFramebufferForTexture failed."; + return nullptr; + } + + const gl::OriginPos destOrigin = gl::OriginPos::TopLeft; + { + const ScopedBindFramebuffer bindFB(sSnapshotContext, autoFBForTex.FB()); + if (!sSnapshotContext->BlitHelper()->BlitImageToFramebuffer(this, size, + destOrigin)) { + return nullptr; + } + } + + RefPtr<gfx::DataSourceSurface> source = + gfx::Factory::CreateDataSourceSurface(size, gfx::SurfaceFormat::B8G8R8A8); + if (NS_WARN_IF(!source)) { + return nullptr; + } + + ScopedBindFramebuffer bind(sSnapshotContext, autoFBForTex.FB()); + ReadPixelsIntoDataSurface(sSnapshotContext, source); + return source.forget(); +} + +#ifdef MOZ_WIDGET_ANDROID +SurfaceTextureImage::SurfaceTextureImage( + AndroidSurfaceTextureHandle aHandle, const gfx::IntSize& aSize, + bool aContinuous, gl::OriginPos aOriginPos, bool aHasAlpha, + Maybe<gfx::Matrix4x4> aTransformOverride) + : GLImage(ImageFormat::SURFACE_TEXTURE), + mHandle(aHandle), + mSize(aSize), + mContinuous(aContinuous), + mOriginPos(aOriginPos), + mHasAlpha(aHasAlpha), + mTransformOverride(aTransformOverride) { + MOZ_ASSERT(mHandle); +} + +Maybe<SurfaceDescriptor> SurfaceTextureImage::GetDesc() { + SurfaceDescriptor sd = SurfaceTextureDescriptor( + mHandle, mSize, + mHasAlpha ? gfx::SurfaceFormat::R8G8B8A8 : gfx::SurfaceFormat::R8G8B8X8, + false /* NOT continuous */, mTransformOverride); + return Some(sd); +} +#endif + +} // namespace layers +} // namespace mozilla |