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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 09:22:09 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 09:22:09 +0000 |
commit | 43a97878ce14b72f0981164f87f2e35e14151312 (patch) | |
tree | 620249daf56c0258faa40cbdcf9cfba06de2a846 /gfx/layers/ScreenshotGrabber.h | |
parent | Initial commit. (diff) | |
download | firefox-43a97878ce14b72f0981164f87f2e35e14151312.tar.xz firefox-43a97878ce14b72f0981164f87f2e35e14151312.zip |
Adding upstream version 110.0.1.upstream/110.0.1upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'gfx/layers/ScreenshotGrabber.h')
-rw-r--r-- | gfx/layers/ScreenshotGrabber.h | 139 |
1 files changed, 139 insertions, 0 deletions
diff --git a/gfx/layers/ScreenshotGrabber.h b/gfx/layers/ScreenshotGrabber.h new file mode 100644 index 0000000000..a2dfc2a085 --- /dev/null +++ b/gfx/layers/ScreenshotGrabber.h @@ -0,0 +1,139 @@ +/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/* vim: set ts=8 sts=2 et sw=2 tw=80: */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#ifndef mozilla_layers_ScreenshotGrabber_h +#define mozilla_layers_ScreenshotGrabber_h + +#include "nsISupportsImpl.h" +#include "mozilla/RefPtr.h" +#include "mozilla/UniquePtr.h" +#include "mozilla/gfx/2D.h" +#include "mozilla/gfx/Point.h" +#include "mozilla/gfx/Rect.h" + +namespace mozilla { +namespace layers { + +namespace profiler_screenshots { +class Window; +class RenderSource; +class DownscaleTarget; +class AsyncReadbackBuffer; + +class ScreenshotGrabberImpl; +} // namespace profiler_screenshots + +/** + * Used by various renderers / layer managers to grab snapshots from the window + * and submit them to the Gecko profiler. + * Doesn't do any work if the profiler is not running or the "screenshots" + * feature is not enabled. + * Screenshots are scaled down to fit within a fixed size, and read back to + * main memory using async readback. Scaling is done in multiple scale-by-0.5x + * steps using DownscaleTarget::CopyFrom, and readback is done using + * AsyncReadbackBuffers. + */ +class ScreenshotGrabber final { + public: + ScreenshotGrabber(); + ~ScreenshotGrabber(); + + // Scale the contents of aWindow's current render target into an + // appropriately sized DownscaleTarget and read its contents into an + // AsyncReadbackBuffer. The AsyncReadbackBuffer is not mapped into main + // memory until the second call to MaybeProcessQueue() after this call to + // MaybeGrabScreenshot(). + void MaybeGrabScreenshot(profiler_screenshots::Window& aWindow, + const gfx::IntSize& aWindowSize); + + // Map the contents of any outstanding AsyncReadbackBuffers from previous + // composites into main memory and submit each screenshot to the profiler. + void MaybeProcessQueue(); + + // Insert a special profiler marker for a composite that didn't do any actual + // compositing, so that the profiler knows why no screenshot was taken for + // this frame. + void NotifyEmptyFrame(); + + // Destroy all Window-related resources that this class is holding on to. + void Destroy(); + + private: + // non-null while ProfilerScreenshots::IsEnabled() returns true + UniquePtr<profiler_screenshots::ScreenshotGrabberImpl> mImpl; +}; + +// Interface definitions. + +namespace profiler_screenshots { + +class Window { + public: + virtual already_AddRefed<RenderSource> GetWindowContents( + const gfx::IntSize& aWindowSize) = 0; + virtual already_AddRefed<DownscaleTarget> CreateDownscaleTarget( + const gfx::IntSize& aSize) = 0; + virtual already_AddRefed<AsyncReadbackBuffer> CreateAsyncReadbackBuffer( + const gfx::IntSize& aSize) = 0; + + protected: + virtual ~Window() {} +}; + +class RenderSource { + public: + NS_INLINE_DECL_THREADSAFE_REFCOUNTING(RenderSource) + + const auto& Size() const { return mSize; } + + protected: + explicit RenderSource(const gfx::IntSize& aSize) : mSize(aSize) {} + virtual ~RenderSource() {} + + const gfx::IntSize mSize; +}; + +class DownscaleTarget { + public: + NS_INLINE_DECL_THREADSAFE_REFCOUNTING(DownscaleTarget) + + virtual already_AddRefed<RenderSource> AsRenderSource() = 0; + + const auto& Size() const { return mSize; } + virtual bool DownscaleFrom(RenderSource* aSource, + const gfx::IntRect& aSourceRect, + const gfx::IntRect& aDestRect) = 0; + + protected: + explicit DownscaleTarget(const gfx::IntSize& aSize) : mSize(aSize) {} + virtual ~DownscaleTarget() {} + + const gfx::IntSize mSize; +}; + +class AsyncReadbackBuffer { + public: + NS_INLINE_DECL_THREADSAFE_REFCOUNTING( + mozilla::layers::profiler_screenshots::AsyncReadbackBuffer) + + const auto& Size() const { return mSize; } + virtual void CopyFrom(RenderSource* aSource) = 0; + virtual bool MapAndCopyInto(gfx::DataSourceSurface* aSurface, + const gfx::IntSize& aReadSize) = 0; + + protected: + explicit AsyncReadbackBuffer(const gfx::IntSize& aSize) : mSize(aSize) {} + virtual ~AsyncReadbackBuffer() {} + + const gfx::IntSize mSize; +}; + +} // namespace profiler_screenshots + +} // namespace layers +} // namespace mozilla + +#endif // mozilla_layers_ScreenshotGrabber_h |