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authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-07 09:22:09 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-07 09:22:09 +0000
commit43a97878ce14b72f0981164f87f2e35e14151312 (patch)
tree620249daf56c0258faa40cbdcf9cfba06de2a846 /gfx/layers/opengl/TextureClientOGL.cpp
parentInitial commit. (diff)
downloadfirefox-43a97878ce14b72f0981164f87f2e35e14151312.tar.xz
firefox-43a97878ce14b72f0981164f87f2e35e14151312.zip
Adding upstream version 110.0.1.upstream/110.0.1upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to '')
-rw-r--r--gfx/layers/opengl/TextureClientOGL.cpp352
1 files changed, 352 insertions, 0 deletions
diff --git a/gfx/layers/opengl/TextureClientOGL.cpp b/gfx/layers/opengl/TextureClientOGL.cpp
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+++ b/gfx/layers/opengl/TextureClientOGL.cpp
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+/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
+/* vim: set ts=8 sts=2 et sw=2 tw=80: */
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+#include "GLContext.h" // for GLContext, etc
+#include "mozilla/Assertions.h" // for MOZ_ASSERT, etc
+#include "mozilla/layers/ISurfaceAllocator.h"
+#include "mozilla/layers/TextureClientOGL.h"
+#include "mozilla/gfx/2D.h" // for Factory
+#include "mozilla/gfx/Point.h" // for IntSize
+#include "GLLibraryEGL.h"
+
+#ifdef MOZ_WIDGET_ANDROID
+# include <jni.h>
+# include <android/native_window.h>
+# include <android/native_window_jni.h>
+# include <sys/socket.h>
+# include "mozilla/ipc/FileDescriptor.h"
+# include "mozilla/java/GeckoSurfaceWrappers.h"
+# include "mozilla/java/SurfaceAllocatorWrappers.h"
+# include "mozilla/layers/AndroidHardwareBuffer.h"
+# include "mozilla/UniquePtrExtensions.h"
+#endif
+
+using namespace mozilla::gl;
+
+namespace mozilla {
+namespace layers {
+
+class CompositableForwarder;
+
+////////////////////////////////////////////////////////////////////////
+// AndroidSurface
+
+#ifdef MOZ_WIDGET_ANDROID
+
+already_AddRefed<TextureClient> AndroidSurfaceTextureData::CreateTextureClient(
+ AndroidSurfaceTextureHandle aHandle, gfx::IntSize aSize, bool aContinuous,
+ gl::OriginPos aOriginPos, bool aHasAlpha,
+ Maybe<gfx::Matrix4x4> aTransformOverride, LayersIPCChannel* aAllocator,
+ TextureFlags aFlags) {
+ if (aOriginPos == gl::OriginPos::BottomLeft) {
+ aFlags |= TextureFlags::ORIGIN_BOTTOM_LEFT;
+ }
+
+ return TextureClient::CreateWithData(
+ new AndroidSurfaceTextureData(aHandle, aSize, aContinuous, aHasAlpha,
+ aTransformOverride),
+ aFlags, aAllocator);
+}
+
+AndroidSurfaceTextureData::AndroidSurfaceTextureData(
+ AndroidSurfaceTextureHandle aHandle, gfx::IntSize aSize, bool aContinuous,
+ bool aHasAlpha, Maybe<gfx::Matrix4x4> aTransformOverride)
+ : mHandle(aHandle),
+ mSize(aSize),
+ mContinuous(aContinuous),
+ mHasAlpha(aHasAlpha),
+ mTransformOverride(aTransformOverride) {
+ MOZ_ASSERT(mHandle);
+}
+
+AndroidSurfaceTextureData::~AndroidSurfaceTextureData() {}
+
+void AndroidSurfaceTextureData::FillInfo(TextureData::Info& aInfo) const {
+ aInfo.size = mSize;
+ aInfo.format = gfx::SurfaceFormat::UNKNOWN;
+ aInfo.hasSynchronization = false;
+ aInfo.supportsMoz2D = false;
+ aInfo.canExposeMappedData = false;
+}
+
+bool AndroidSurfaceTextureData::Serialize(SurfaceDescriptor& aOutDescriptor) {
+ aOutDescriptor = SurfaceTextureDescriptor(
+ mHandle, mSize,
+ mHasAlpha ? gfx::SurfaceFormat::R8G8B8A8 : gfx::SurfaceFormat::R8G8B8X8,
+ mContinuous, mTransformOverride);
+ return true;
+}
+
+#endif // MOZ_WIDGET_ANDROID
+
+////////////////////////////////////////////////////////////////////////
+// AndroidNativeWindow
+
+#ifdef MOZ_WIDGET_ANDROID
+
+AndroidNativeWindowTextureData* AndroidNativeWindowTextureData::Create(
+ gfx::IntSize aSize, gfx::SurfaceFormat aFormat) {
+ if (aFormat != gfx::SurfaceFormat::R8G8B8A8 &&
+ aFormat != gfx::SurfaceFormat::R8G8B8X8 &&
+ aFormat != gfx::SurfaceFormat::B8G8R8A8 &&
+ aFormat != gfx::SurfaceFormat::B8G8R8X8 &&
+ aFormat != gfx::SurfaceFormat::R5G6B5_UINT16) {
+ return nullptr;
+ }
+
+ auto surface =
+ java::GeckoSurface::LocalRef(java::SurfaceAllocator::AcquireSurface(
+ aSize.width, aSize.height, true /* single-buffer mode */));
+ if (surface) {
+ return new AndroidNativeWindowTextureData(surface, aSize, aFormat);
+ }
+
+ return nullptr;
+}
+
+AndroidNativeWindowTextureData::AndroidNativeWindowTextureData(
+ java::GeckoSurface::Param aSurface, gfx::IntSize aSize,
+ gfx::SurfaceFormat aFormat)
+ : mSurface(aSurface), mIsLocked(false), mSize(aSize), mFormat(aFormat) {
+ mNativeWindow =
+ ANativeWindow_fromSurface(jni::GetEnvForThread(), mSurface.Get());
+ MOZ_ASSERT(mNativeWindow, "Failed to create NativeWindow.");
+
+ // SurfaceTextures don't technically support BGR, but we can just pretend to
+ // be RGB.
+ int32_t format = WINDOW_FORMAT_RGBA_8888;
+ switch (aFormat) {
+ case gfx::SurfaceFormat::R8G8B8A8:
+ case gfx::SurfaceFormat::B8G8R8A8:
+ format = WINDOW_FORMAT_RGBA_8888;
+ break;
+
+ case gfx::SurfaceFormat::R8G8B8X8:
+ case gfx::SurfaceFormat::B8G8R8X8:
+ format = WINDOW_FORMAT_RGBX_8888;
+ break;
+
+ case gfx::SurfaceFormat::R5G6B5_UINT16:
+ format = WINDOW_FORMAT_RGB_565;
+ break;
+
+ default:
+ MOZ_ASSERT(false, "Unsupported AndroidNativeWindowTextureData format.");
+ }
+
+ DebugOnly<int32_t> r = ANativeWindow_setBuffersGeometry(
+ mNativeWindow, mSize.width, mSize.height, format);
+ MOZ_ASSERT(r == 0, "ANativeWindow_setBuffersGeometry failed.");
+
+ // Ideally here we'd call ANativeWindow_setBuffersTransform() with the
+ // identity transform, but that is only available on api level >= 26.
+ // Instead use SurfaceDescriptor's transformOverride flag when serializing.
+}
+
+void AndroidNativeWindowTextureData::FillInfo(TextureData::Info& aInfo) const {
+ aInfo.size = mSize;
+ aInfo.format = mFormat;
+ aInfo.hasSynchronization = false;
+ aInfo.supportsMoz2D = true;
+ aInfo.canExposeMappedData = false;
+ aInfo.canConcurrentlyReadLock = false;
+}
+
+bool AndroidNativeWindowTextureData::Serialize(
+ SurfaceDescriptor& aOutDescriptor) {
+ aOutDescriptor = SurfaceTextureDescriptor(
+ mSurface->GetHandle(), mSize, mFormat, false /* not continuous */,
+ Some(gfx::Matrix4x4()) /* always use identity transform */);
+ return true;
+}
+
+bool AndroidNativeWindowTextureData::Lock(OpenMode) {
+ // ANativeWindows can only be locked and unlocked a single time, after which
+ // we must wait until they receive ownership back from the host.
+ // Therefore we must only actually call ANativeWindow_lock() once per cycle.
+ if (!mIsLocked) {
+ int32_t r = ANativeWindow_lock(mNativeWindow, &mBuffer, nullptr);
+ if (r == -ENOMEM) {
+ return false;
+ } else if (r < 0) {
+ MOZ_CRASH("ANativeWindow_lock failed.");
+ }
+ mIsLocked = true;
+ }
+ return true;
+}
+
+void AndroidNativeWindowTextureData::Unlock() {
+ // The TextureClient may want to call Lock again before handing ownership
+ // to the host, so we cannot call ANativeWindow_unlockAndPost yet.
+}
+
+void AndroidNativeWindowTextureData::Forget(LayersIPCChannel*) {
+ MOZ_ASSERT(!mIsLocked,
+ "ANativeWindow should not be released while locked.\n");
+ ANativeWindow_release(mNativeWindow);
+ mNativeWindow = nullptr;
+ java::SurfaceAllocator::DisposeSurface(mSurface);
+ mSurface = nullptr;
+}
+
+already_AddRefed<gfx::DrawTarget>
+AndroidNativeWindowTextureData::BorrowDrawTarget() {
+ const int bpp = (mFormat == gfx::SurfaceFormat::R5G6B5_UINT16) ? 2 : 4;
+
+ return gfx::Factory::CreateDrawTargetForData(
+ gfx::BackendType::SKIA, static_cast<unsigned char*>(mBuffer.bits),
+ gfx::IntSize(mBuffer.width, mBuffer.height), mBuffer.stride * bpp,
+ mFormat, true);
+}
+
+void AndroidNativeWindowTextureData::OnForwardedToHost() {
+ if (mIsLocked) {
+ int32_t r = ANativeWindow_unlockAndPost(mNativeWindow);
+ if (r < 0) {
+ MOZ_CRASH("ANativeWindow_unlockAndPost failed\n.");
+ }
+ mIsLocked = false;
+ }
+}
+
+AndroidHardwareBufferTextureData* AndroidHardwareBufferTextureData::Create(
+ gfx::IntSize aSize, gfx::SurfaceFormat aFormat) {
+ RefPtr<AndroidHardwareBuffer> buffer =
+ AndroidHardwareBuffer::Create(aSize, aFormat);
+ if (!buffer) {
+ return nullptr;
+ }
+ return new AndroidHardwareBufferTextureData(buffer, aSize, aFormat);
+}
+
+AndroidHardwareBufferTextureData::AndroidHardwareBufferTextureData(
+ AndroidHardwareBuffer* aAndroidHardwareBuffer, gfx::IntSize aSize,
+ gfx::SurfaceFormat aFormat)
+ : mAndroidHardwareBuffer(aAndroidHardwareBuffer),
+ mSize(aSize),
+ mFormat(aFormat),
+ mAddress(nullptr),
+ mIsLocked(false) {}
+
+AndroidHardwareBufferTextureData::~AndroidHardwareBufferTextureData() {}
+
+void AndroidHardwareBufferTextureData::FillInfo(
+ TextureData::Info& aInfo) const {
+ aInfo.size = mSize;
+ aInfo.format = mFormat;
+ aInfo.hasSynchronization = true;
+ aInfo.supportsMoz2D = true;
+ aInfo.canExposeMappedData = false;
+ aInfo.canConcurrentlyReadLock = true;
+}
+
+bool AndroidHardwareBufferTextureData::Serialize(
+ SurfaceDescriptor& aOutDescriptor) {
+ int fd[2];
+ if (socketpair(AF_UNIX, SOCK_SEQPACKET, 0, fd) != 0) {
+ aOutDescriptor = SurfaceDescriptorAndroidHardwareBuffer(
+ ipc::FileDescriptor(), mAndroidHardwareBuffer->mId, mSize, mFormat);
+ return false;
+ }
+
+ UniqueFileHandle readerFd(fd[0]);
+ UniqueFileHandle writerFd(fd[1]);
+
+ // Send the AHardwareBuffer to an AF_UNIX socket. It does not acquire or
+ // retain a reference to the buffer object. The caller is therefore
+ // responsible for ensuring that the buffer remains alive through the lifetime
+ // of this file descriptor.
+ int ret = mAndroidHardwareBuffer->SendHandleToUnixSocket(writerFd.get());
+ if (ret < 0) {
+ aOutDescriptor = SurfaceDescriptorAndroidHardwareBuffer(
+ ipc::FileDescriptor(), mAndroidHardwareBuffer->mId, mSize, mFormat);
+ return false;
+ }
+
+ aOutDescriptor = SurfaceDescriptorAndroidHardwareBuffer(
+ ipc::FileDescriptor(std::move(readerFd)), mAndroidHardwareBuffer->mId,
+ mSize, mFormat);
+ return true;
+}
+
+bool AndroidHardwareBufferTextureData::Lock(OpenMode aMode) {
+ if (!mIsLocked) {
+ MOZ_ASSERT(!mAddress);
+
+ mAndroidHardwareBuffer->WaitForBufferOwnership();
+
+ uint64_t usage = 0;
+ if (aMode & OpenMode::OPEN_READ) {
+ usage |= AHARDWAREBUFFER_USAGE_CPU_READ_OFTEN;
+ }
+ if (aMode & OpenMode::OPEN_WRITE) {
+ usage |= AHARDWAREBUFFER_USAGE_CPU_WRITE_OFTEN;
+ }
+
+ int ret = mAndroidHardwareBuffer->Lock(usage, 0, &mAddress);
+ if (ret) {
+ mAddress = nullptr;
+ return false;
+ }
+ mIsLocked = true;
+ }
+ return true;
+}
+
+void AndroidHardwareBufferTextureData::Unlock() {
+ // The TextureClient may want to call Lock again before handing ownership
+ // to the host, so we cannot call AHardwareBuffer_unlock yet.
+}
+
+void AndroidHardwareBufferTextureData::Forget(LayersIPCChannel*) {
+ MOZ_ASSERT(!mIsLocked);
+ mAndroidHardwareBuffer = nullptr;
+ mAddress = nullptr;
+}
+
+already_AddRefed<gfx::DrawTarget>
+AndroidHardwareBufferTextureData::BorrowDrawTarget() {
+ MOZ_ASSERT(mIsLocked);
+
+ const int bpp = (mFormat == gfx::SurfaceFormat::R5G6B5_UINT16) ? 2 : 4;
+
+ return gfx::Factory::CreateDrawTargetForData(
+ gfx::BackendType::SKIA, static_cast<unsigned char*>(mAddress),
+ gfx::IntSize(mAndroidHardwareBuffer->mSize.width,
+ mAndroidHardwareBuffer->mSize.height),
+ mAndroidHardwareBuffer->mStride * bpp, mFormat, true);
+}
+
+void AndroidHardwareBufferTextureData::OnForwardedToHost() {
+ if (mIsLocked) {
+ mAndroidHardwareBuffer->Unlock();
+ mAddress = nullptr;
+ mIsLocked = false;
+ }
+}
+
+TextureFlags AndroidHardwareBufferTextureData::GetTextureFlags() const {
+ return TextureFlags::WAIT_HOST_USAGE_END;
+}
+
+Maybe<uint64_t> AndroidHardwareBufferTextureData::GetBufferId() const {
+ return Some(mAndroidHardwareBuffer->mId);
+}
+
+mozilla::ipc::FileDescriptor
+AndroidHardwareBufferTextureData::GetAcquireFence() {
+ if (!mAndroidHardwareBuffer) {
+ return ipc::FileDescriptor();
+ }
+
+ return mAndroidHardwareBuffer->GetAcquireFence();
+}
+
+#endif // MOZ_WIDGET_ANDROID
+
+} // namespace layers
+} // namespace mozilla