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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 09:22:09 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 09:22:09 +0000 |
commit | 43a97878ce14b72f0981164f87f2e35e14151312 (patch) | |
tree | 620249daf56c0258faa40cbdcf9cfba06de2a846 /gfx/layers/opengl/TextureClientOGL.cpp | |
parent | Initial commit. (diff) | |
download | firefox-43a97878ce14b72f0981164f87f2e35e14151312.tar.xz firefox-43a97878ce14b72f0981164f87f2e35e14151312.zip |
Adding upstream version 110.0.1.upstream/110.0.1upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to '')
-rw-r--r-- | gfx/layers/opengl/TextureClientOGL.cpp | 352 |
1 files changed, 352 insertions, 0 deletions
diff --git a/gfx/layers/opengl/TextureClientOGL.cpp b/gfx/layers/opengl/TextureClientOGL.cpp new file mode 100644 index 0000000000..df3c97bc1d --- /dev/null +++ b/gfx/layers/opengl/TextureClientOGL.cpp @@ -0,0 +1,352 @@ +/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/* vim: set ts=8 sts=2 et sw=2 tw=80: */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#include "GLContext.h" // for GLContext, etc +#include "mozilla/Assertions.h" // for MOZ_ASSERT, etc +#include "mozilla/layers/ISurfaceAllocator.h" +#include "mozilla/layers/TextureClientOGL.h" +#include "mozilla/gfx/2D.h" // for Factory +#include "mozilla/gfx/Point.h" // for IntSize +#include "GLLibraryEGL.h" + +#ifdef MOZ_WIDGET_ANDROID +# include <jni.h> +# include <android/native_window.h> +# include <android/native_window_jni.h> +# include <sys/socket.h> +# include "mozilla/ipc/FileDescriptor.h" +# include "mozilla/java/GeckoSurfaceWrappers.h" +# include "mozilla/java/SurfaceAllocatorWrappers.h" +# include "mozilla/layers/AndroidHardwareBuffer.h" +# include "mozilla/UniquePtrExtensions.h" +#endif + +using namespace mozilla::gl; + +namespace mozilla { +namespace layers { + +class CompositableForwarder; + +//////////////////////////////////////////////////////////////////////// +// AndroidSurface + +#ifdef MOZ_WIDGET_ANDROID + +already_AddRefed<TextureClient> AndroidSurfaceTextureData::CreateTextureClient( + AndroidSurfaceTextureHandle aHandle, gfx::IntSize aSize, bool aContinuous, + gl::OriginPos aOriginPos, bool aHasAlpha, + Maybe<gfx::Matrix4x4> aTransformOverride, LayersIPCChannel* aAllocator, + TextureFlags aFlags) { + if (aOriginPos == gl::OriginPos::BottomLeft) { + aFlags |= TextureFlags::ORIGIN_BOTTOM_LEFT; + } + + return TextureClient::CreateWithData( + new AndroidSurfaceTextureData(aHandle, aSize, aContinuous, aHasAlpha, + aTransformOverride), + aFlags, aAllocator); +} + +AndroidSurfaceTextureData::AndroidSurfaceTextureData( + AndroidSurfaceTextureHandle aHandle, gfx::IntSize aSize, bool aContinuous, + bool aHasAlpha, Maybe<gfx::Matrix4x4> aTransformOverride) + : mHandle(aHandle), + mSize(aSize), + mContinuous(aContinuous), + mHasAlpha(aHasAlpha), + mTransformOverride(aTransformOverride) { + MOZ_ASSERT(mHandle); +} + +AndroidSurfaceTextureData::~AndroidSurfaceTextureData() {} + +void AndroidSurfaceTextureData::FillInfo(TextureData::Info& aInfo) const { + aInfo.size = mSize; + aInfo.format = gfx::SurfaceFormat::UNKNOWN; + aInfo.hasSynchronization = false; + aInfo.supportsMoz2D = false; + aInfo.canExposeMappedData = false; +} + +bool AndroidSurfaceTextureData::Serialize(SurfaceDescriptor& aOutDescriptor) { + aOutDescriptor = SurfaceTextureDescriptor( + mHandle, mSize, + mHasAlpha ? gfx::SurfaceFormat::R8G8B8A8 : gfx::SurfaceFormat::R8G8B8X8, + mContinuous, mTransformOverride); + return true; +} + +#endif // MOZ_WIDGET_ANDROID + +//////////////////////////////////////////////////////////////////////// +// AndroidNativeWindow + +#ifdef MOZ_WIDGET_ANDROID + +AndroidNativeWindowTextureData* AndroidNativeWindowTextureData::Create( + gfx::IntSize aSize, gfx::SurfaceFormat aFormat) { + if (aFormat != gfx::SurfaceFormat::R8G8B8A8 && + aFormat != gfx::SurfaceFormat::R8G8B8X8 && + aFormat != gfx::SurfaceFormat::B8G8R8A8 && + aFormat != gfx::SurfaceFormat::B8G8R8X8 && + aFormat != gfx::SurfaceFormat::R5G6B5_UINT16) { + return nullptr; + } + + auto surface = + java::GeckoSurface::LocalRef(java::SurfaceAllocator::AcquireSurface( + aSize.width, aSize.height, true /* single-buffer mode */)); + if (surface) { + return new AndroidNativeWindowTextureData(surface, aSize, aFormat); + } + + return nullptr; +} + +AndroidNativeWindowTextureData::AndroidNativeWindowTextureData( + java::GeckoSurface::Param aSurface, gfx::IntSize aSize, + gfx::SurfaceFormat aFormat) + : mSurface(aSurface), mIsLocked(false), mSize(aSize), mFormat(aFormat) { + mNativeWindow = + ANativeWindow_fromSurface(jni::GetEnvForThread(), mSurface.Get()); + MOZ_ASSERT(mNativeWindow, "Failed to create NativeWindow."); + + // SurfaceTextures don't technically support BGR, but we can just pretend to + // be RGB. + int32_t format = WINDOW_FORMAT_RGBA_8888; + switch (aFormat) { + case gfx::SurfaceFormat::R8G8B8A8: + case gfx::SurfaceFormat::B8G8R8A8: + format = WINDOW_FORMAT_RGBA_8888; + break; + + case gfx::SurfaceFormat::R8G8B8X8: + case gfx::SurfaceFormat::B8G8R8X8: + format = WINDOW_FORMAT_RGBX_8888; + break; + + case gfx::SurfaceFormat::R5G6B5_UINT16: + format = WINDOW_FORMAT_RGB_565; + break; + + default: + MOZ_ASSERT(false, "Unsupported AndroidNativeWindowTextureData format."); + } + + DebugOnly<int32_t> r = ANativeWindow_setBuffersGeometry( + mNativeWindow, mSize.width, mSize.height, format); + MOZ_ASSERT(r == 0, "ANativeWindow_setBuffersGeometry failed."); + + // Ideally here we'd call ANativeWindow_setBuffersTransform() with the + // identity transform, but that is only available on api level >= 26. + // Instead use SurfaceDescriptor's transformOverride flag when serializing. +} + +void AndroidNativeWindowTextureData::FillInfo(TextureData::Info& aInfo) const { + aInfo.size = mSize; + aInfo.format = mFormat; + aInfo.hasSynchronization = false; + aInfo.supportsMoz2D = true; + aInfo.canExposeMappedData = false; + aInfo.canConcurrentlyReadLock = false; +} + +bool AndroidNativeWindowTextureData::Serialize( + SurfaceDescriptor& aOutDescriptor) { + aOutDescriptor = SurfaceTextureDescriptor( + mSurface->GetHandle(), mSize, mFormat, false /* not continuous */, + Some(gfx::Matrix4x4()) /* always use identity transform */); + return true; +} + +bool AndroidNativeWindowTextureData::Lock(OpenMode) { + // ANativeWindows can only be locked and unlocked a single time, after which + // we must wait until they receive ownership back from the host. + // Therefore we must only actually call ANativeWindow_lock() once per cycle. + if (!mIsLocked) { + int32_t r = ANativeWindow_lock(mNativeWindow, &mBuffer, nullptr); + if (r == -ENOMEM) { + return false; + } else if (r < 0) { + MOZ_CRASH("ANativeWindow_lock failed."); + } + mIsLocked = true; + } + return true; +} + +void AndroidNativeWindowTextureData::Unlock() { + // The TextureClient may want to call Lock again before handing ownership + // to the host, so we cannot call ANativeWindow_unlockAndPost yet. +} + +void AndroidNativeWindowTextureData::Forget(LayersIPCChannel*) { + MOZ_ASSERT(!mIsLocked, + "ANativeWindow should not be released while locked.\n"); + ANativeWindow_release(mNativeWindow); + mNativeWindow = nullptr; + java::SurfaceAllocator::DisposeSurface(mSurface); + mSurface = nullptr; +} + +already_AddRefed<gfx::DrawTarget> +AndroidNativeWindowTextureData::BorrowDrawTarget() { + const int bpp = (mFormat == gfx::SurfaceFormat::R5G6B5_UINT16) ? 2 : 4; + + return gfx::Factory::CreateDrawTargetForData( + gfx::BackendType::SKIA, static_cast<unsigned char*>(mBuffer.bits), + gfx::IntSize(mBuffer.width, mBuffer.height), mBuffer.stride * bpp, + mFormat, true); +} + +void AndroidNativeWindowTextureData::OnForwardedToHost() { + if (mIsLocked) { + int32_t r = ANativeWindow_unlockAndPost(mNativeWindow); + if (r < 0) { + MOZ_CRASH("ANativeWindow_unlockAndPost failed\n."); + } + mIsLocked = false; + } +} + +AndroidHardwareBufferTextureData* AndroidHardwareBufferTextureData::Create( + gfx::IntSize aSize, gfx::SurfaceFormat aFormat) { + RefPtr<AndroidHardwareBuffer> buffer = + AndroidHardwareBuffer::Create(aSize, aFormat); + if (!buffer) { + return nullptr; + } + return new AndroidHardwareBufferTextureData(buffer, aSize, aFormat); +} + +AndroidHardwareBufferTextureData::AndroidHardwareBufferTextureData( + AndroidHardwareBuffer* aAndroidHardwareBuffer, gfx::IntSize aSize, + gfx::SurfaceFormat aFormat) + : mAndroidHardwareBuffer(aAndroidHardwareBuffer), + mSize(aSize), + mFormat(aFormat), + mAddress(nullptr), + mIsLocked(false) {} + +AndroidHardwareBufferTextureData::~AndroidHardwareBufferTextureData() {} + +void AndroidHardwareBufferTextureData::FillInfo( + TextureData::Info& aInfo) const { + aInfo.size = mSize; + aInfo.format = mFormat; + aInfo.hasSynchronization = true; + aInfo.supportsMoz2D = true; + aInfo.canExposeMappedData = false; + aInfo.canConcurrentlyReadLock = true; +} + +bool AndroidHardwareBufferTextureData::Serialize( + SurfaceDescriptor& aOutDescriptor) { + int fd[2]; + if (socketpair(AF_UNIX, SOCK_SEQPACKET, 0, fd) != 0) { + aOutDescriptor = SurfaceDescriptorAndroidHardwareBuffer( + ipc::FileDescriptor(), mAndroidHardwareBuffer->mId, mSize, mFormat); + return false; + } + + UniqueFileHandle readerFd(fd[0]); + UniqueFileHandle writerFd(fd[1]); + + // Send the AHardwareBuffer to an AF_UNIX socket. It does not acquire or + // retain a reference to the buffer object. The caller is therefore + // responsible for ensuring that the buffer remains alive through the lifetime + // of this file descriptor. + int ret = mAndroidHardwareBuffer->SendHandleToUnixSocket(writerFd.get()); + if (ret < 0) { + aOutDescriptor = SurfaceDescriptorAndroidHardwareBuffer( + ipc::FileDescriptor(), mAndroidHardwareBuffer->mId, mSize, mFormat); + return false; + } + + aOutDescriptor = SurfaceDescriptorAndroidHardwareBuffer( + ipc::FileDescriptor(std::move(readerFd)), mAndroidHardwareBuffer->mId, + mSize, mFormat); + return true; +} + +bool AndroidHardwareBufferTextureData::Lock(OpenMode aMode) { + if (!mIsLocked) { + MOZ_ASSERT(!mAddress); + + mAndroidHardwareBuffer->WaitForBufferOwnership(); + + uint64_t usage = 0; + if (aMode & OpenMode::OPEN_READ) { + usage |= AHARDWAREBUFFER_USAGE_CPU_READ_OFTEN; + } + if (aMode & OpenMode::OPEN_WRITE) { + usage |= AHARDWAREBUFFER_USAGE_CPU_WRITE_OFTEN; + } + + int ret = mAndroidHardwareBuffer->Lock(usage, 0, &mAddress); + if (ret) { + mAddress = nullptr; + return false; + } + mIsLocked = true; + } + return true; +} + +void AndroidHardwareBufferTextureData::Unlock() { + // The TextureClient may want to call Lock again before handing ownership + // to the host, so we cannot call AHardwareBuffer_unlock yet. +} + +void AndroidHardwareBufferTextureData::Forget(LayersIPCChannel*) { + MOZ_ASSERT(!mIsLocked); + mAndroidHardwareBuffer = nullptr; + mAddress = nullptr; +} + +already_AddRefed<gfx::DrawTarget> +AndroidHardwareBufferTextureData::BorrowDrawTarget() { + MOZ_ASSERT(mIsLocked); + + const int bpp = (mFormat == gfx::SurfaceFormat::R5G6B5_UINT16) ? 2 : 4; + + return gfx::Factory::CreateDrawTargetForData( + gfx::BackendType::SKIA, static_cast<unsigned char*>(mAddress), + gfx::IntSize(mAndroidHardwareBuffer->mSize.width, + mAndroidHardwareBuffer->mSize.height), + mAndroidHardwareBuffer->mStride * bpp, mFormat, true); +} + +void AndroidHardwareBufferTextureData::OnForwardedToHost() { + if (mIsLocked) { + mAndroidHardwareBuffer->Unlock(); + mAddress = nullptr; + mIsLocked = false; + } +} + +TextureFlags AndroidHardwareBufferTextureData::GetTextureFlags() const { + return TextureFlags::WAIT_HOST_USAGE_END; +} + +Maybe<uint64_t> AndroidHardwareBufferTextureData::GetBufferId() const { + return Some(mAndroidHardwareBuffer->mId); +} + +mozilla::ipc::FileDescriptor +AndroidHardwareBufferTextureData::GetAcquireFence() { + if (!mAndroidHardwareBuffer) { + return ipc::FileDescriptor(); + } + + return mAndroidHardwareBuffer->GetAcquireFence(); +} + +#endif // MOZ_WIDGET_ANDROID + +} // namespace layers +} // namespace mozilla |