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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 09:22:09 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 09:22:09 +0000 |
commit | 43a97878ce14b72f0981164f87f2e35e14151312 (patch) | |
tree | 620249daf56c0258faa40cbdcf9cfba06de2a846 /gfx/wr/wrench/src/args.yaml | |
parent | Initial commit. (diff) | |
download | firefox-upstream.tar.xz firefox-upstream.zip |
Adding upstream version 110.0.1.upstream/110.0.1upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'gfx/wr/wrench/src/args.yaml')
-rw-r--r-- | gfx/wr/wrench/src/args.yaml | 188 |
1 files changed, 188 insertions, 0 deletions
diff --git a/gfx/wr/wrench/src/args.yaml b/gfx/wr/wrench/src/args.yaml new file mode 100644 index 0000000000..f55a419571 --- /dev/null +++ b/gfx/wr/wrench/src/args.yaml @@ -0,0 +1,188 @@ +name: wrench +version: "0.1" +author: Vladimir Vukicevic <vladimir@pobox.com> +about: WebRender testing and debugging utility + +args: + - precache: + short: c + long: precache + help: Precache shaders + - verbose: + short: v + long: verbose + help: Enable verbose display + - shaders: + long: shaders + help: Override path for shaders + takes_value: true + - use_unoptimized_shaders: + long: use-unoptimized-shaders + help: Use unoptimized shaders rather than the shaders optimized at build-time + - rebuild: + short: r + long: rebuild + help: Rebuild display list from scratch every frame + - no_subpixel_aa: + short: a + long: no-subpixel-aa + help: Disable subpixel aa + - slow_subpixel: + long: slow-subpixel + help: Disable dual source blending + - headless: + long: headless + help: Enable headless rendering + - angle: + long: angle + help: Enable ANGLE rendering (on Windows only) + - software: + long: software + help: Enable software rendering + - size: + short: s + long: size + help: Window size, specified as widthxheight (e.g. 1024x768), in pixels + takes_value: true + - vsync: + long: vsync + help: Enable vsync for OpenGL window + - no_scissor: + long: no-scissor + help: Disable scissors when clearing render targets + - no_batch: + long: no-batch + help: Disable batching of instanced draw calls + - chase: + long: chase + help: Chase a particular primitive matching the local rect or ID + takes_value: true + - dump_shader_source: + long: dump-shader-source + help: Dump the source of the specified shader + takes_value: true + global: true + - renderer: + long: renderer + help: Select rendering API (gl3, es3) + takes_value: true + global: true + - no_block: + long: no-block + help: Don't block on UI events - run event loop as fast as possible. + - profiler_ui: + long: profiler-ui + takes_value: true + help: A string describing what to show on in the profiler HUD (See https://github.com/servo/webrender/wiki/Debugging-WebRender#anchor_6). + +subcommands: + - png: + about: render frame described by YAML and save it to a png file + args: + - surface: + short: s + long: surface + help: 'What rendered surface to save as PNG, one of: screen, gpu-cache' + takes_value: true + - INPUT: + help: The input YAML file + required: true + index: 1 + - OUTPUT: + help: Optional output path to save to. + required: false + index: 2 + - show: + about: show frame(s) described by YAML, binary recording, or capture + aliases: ['load', 'replay'] + args: + - include: + long: include + help: Include the given element type. Can be specified multiple times. (rect/image/text/glyphs/border) (YAML only) + multiple: true + takes_value: true + - list-resources: + long: list-resources + help: List the resources used by this render (YAML only) + - watch: + short: w + long: watch + help: Watch the given file, reloading whenever it changes (YAML only) + - keyframes: + short: k + long: keyframes + takes_value: true + help: Provide a keyframes file, that can be used to animate the yaml input file + - scene-id: + short: s + long: scene-id + takes_value: true + help: Select a starting scene sequence ID (YAML capture sequence only). + - frame-id: + short: f + long: frame-id + takes_value: true + help: Select a starting frame sequence ID (YAML capture sequence only). + - INPUT: + help: The input YAML, binary recording, or capture directory + required: true + index: 1 + - reftest: + about: run reftests + args: + - fuzz_tolerance: + long: fuzzy + takes_value: true + help: Add a minimum fuzziness tolerance to all tests. + required: false + - REFTEST: + help: a specific reftest or directory to run + required: false + index: 1 + - rawtest: + about: run rawtests + - perf: + about: run benchmarks + args: + - filename: + help: name of the file to save benchmarks to + required: true + index: 1 + - benchmark: + help: benchmark list filename (default is benchmarks/benchmarks.list) + required: false + index: 2 + - auto-filename: + long: auto-filename + help: generate output filename from date and time (user provided filename is the directory prefix) + required: false + - csv: + long: csv + help: save benchmark results as .csv (default is json) + required: false + - warmup_frames: + long: warmup_frames + takes_value: true + help: number of frames to skip before recording timings + required: false + - sample_count: + long: sample_count + takes_value: true + help: number of samples to capture + - test_invalidation: + about: run invalidation tests + - compare_perf: + about: compare two benchmark files + args: + - first_filename: + help: first benchmark file to compare + required: true + index: 1 + - second_filename: + help: second benchmark file to compare + required: true + index: 2 + - test_init: + about: Test for successful initialization then exit immediately + - test_shaders: + about: run shader tests |